Let's Go Rocket vs Rocket Landing
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Let's Go Rocket
A simple one-touch arcade game where players launch and boost a rocket, navigating through obstacles to achieve high scores. Collect gems, unlock new rockets, and compete with friends.
- One-touch controls
- Obstacle avoidance
- Gem collection
- High score tracking
- Unlockable rockets
- Friend leaderboards
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Let's Go Rocket, the must play one-touch rocket game, over a 200 million games played so far! Touch to launch and boost your rocket, avoid the obstacles and see how far you can fly! - What's your high-score? - Collect the gems - Beat your friends - Unlock and play with 38 amazing rockets - So let's go...Let's Go Rocket More Discover more amazing Cobra Mobile games at www.cobramobile.com Support Having problems? Visit http://www.cobramobile.com/support/ to see if we can help you. PLEASE NOTE: Let's Go Rocket is free to download and play (aside from internet, carrier, data, device, and other services for which the player is financially responsible), but some in-game items can be purchased with real money. You can turn off the payment feature by disabling in-app purchases in your device's settings, or reach us at "support@cobramobile.com" for help.
Rocket Landing
Pilot rockets with realistic physics and precision controls to land them safely on various surfaces. Master challenging missions, unlock new boosters, and compete on global leaderboards. Enjoy offline play and quick restarts for a rewarding space flight simulation experience.
- Realistic rocket physics
- Challenging landing missions
- Multiple rocket models
- Competitive leaderboards
- Arcade-style controls
- Offline play
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You fly the lander now. Today the whole world is trying the same descent, and the pad does not care how many times you've done it before. MOON LANDER PHYSICS A moon lander game the way the arcade classic worked, with a real rocket: one engine, limited fuel, gravity doing the rest. The Moon at one-sixth g with no air to slow you, then Earth with drag and a crosswind, then Mars dust and Titan's thick sky. Judge the burn, keep the tank, touch down level. TODAY'S GLOBAL MISSION Every pilot, everywhere, gets the same mission today. Same lander. Same pad. Same wind, same fuel, same fog. Three stars, one chance. Your run lands on the global leaderboard — share the result card, see who beat you by how much. FLY AGAINST A REAL RIVAL Each daily mission picks one real pilot who scored just above your best and replays their descent as a ghost beside yours. Close enough to chase. Far enough to sting. Beat them and tomorrow's rival gets harder. CLIMB THE RANK Five ranks. One career. Cadet, Pilot, Commander, Ace, Legend. Every rank hands you a new Commander who briefs your missions and reads out your numbers over the radio. Your Pilot Card is the one-page record of every world you've conquered — meant to be screenshotted, meant to be sent. SIX WORLDS, ONE PROGRESSION • Earth / Boca Chica — chopstick catches with wind, fog, and night descents • The Moon / Shackleton — a classic moon lander game at one-sixth gravity, no atmosphere, no second chances • Mars / Jezero — dust-storm landings on thin atmosphere • Titan — thick-atmosphere drag, slow descents, methane rain • Europa — ice-slip landings, surface stability mechanics • Mechazilla Mastermode — catch a Starship Super Heavy booster with robotic chopstick arms on the first attempt EVERY CRASH WRITES YOU AN EMAIL You don't just crash. You compose an Apology Letter to Elon. Your booster's serial number. The exact descent rate. The wind speed. The moment you over-corrected. Procedurally generated, formatted like the real thing. Some are sad. Some are unhinged. Share them. They are the best part of losing. REAL PHYSICS, ONE STEP AT A TIME A rocket simulator that plays fair. Gravity, thrust, mass, drag — all real. Each world adds one new variable. Earth teaches descent timing. The Moon takes away your atmosphere. Mars adds dust. Titan thickens the air. You learn the same way the actual engineers learn — one constraint at a time. CONTROLS YOU CHOOSE Tilt with the gyroscope or tap. Casual pilots and expert simmers welcome. OFFLINE Full offline play. Daily Global Mission syncs when you reconnect. FREE TO PLAY, NO PAYWALL Free to download and play. Optional one-time Captain's Bundle removes ads and unlocks all current rocket skins. No forced subscription. No signup. No account required. FOR FANS OF The original Lunar Lander. Spaceflight Simulator. Kerbal Space Program. Anyone who watched a real booster come home and thought: I could do that. Land the rocket. Climb the rank. Cross the worlds. The leaderboard remembers.
Screenshots
Verdict
The clearest difference is ads: Let's Go Rocket at none against Rocket Landing's shown. Let's Go Rocket also leads on ratings volume (97 vs 16) and iOS requirement (8.0 vs 15.0). Rocket Landing's advantage is review sentiment (100% vs 73%) and monetization model (free vs free with in-app purchases). On price, rating, update cadence and in-app purchases there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Let's Go Rocket sells 12 one-off in-app purchases and Rocket Landing sells 1 one-off in-app purchase. Whichever you choose, the download price is not the number that matters.
Rocket Landing holds the better App Store score, 4.6 against 4.4. That said, the two scores are not equally well evidenced: Let's Go Rocket has 97 ratings behind it against 16, so its average is the more settled of the two. Written reviews point the same way: 73% of Let's Go Rocket's written reviews are positive against 100% of Rocket Landing's.
Let's Go Rocket ships an update every 5 weeks, Rocket Landing every 3 weeks. The most recent releases landed on October 20, 2026 and October 13, 2026 respectively.
| Parameter | Let's Go Rocket | Rocket Landing |
|---|---|---|
| Price | Free | Free |
| Rating | 4.4 (97 ratings) | 4.6 (16 ratings) — better |
| Positive reviews | 73.2% of reviews | 100.0% of reviews — better |
| Number of ratings | 97 — better | 16 |
| Update frequency | Every 5 weeks | Every 3 weeks — better |
| Ads | No — better | Yes |
| In-app purchases | Yes | Yes |
| Monetization | Free with in-app purchases | Free — better |
| Devices | iPhone, iPad, iPod | iPhone, iPad, iPod |
| Requires iOS | 8.0 — better | 15.0 |
| Further details — not scored | ||
| Size | 130 MB | 133 MB |
| Age rating | 4+ | 4+ |
| Developer | Cobra Mobile Limited | Teamz Lab Ltd |
Customer experience
Let's Go Rocket
Rocket Landing
Bugs and requests
Let's Go Rocket
Reported bugs
3 issues- Occasional crashes or freezes
- Inconsistent rocket responsiveness
- Issues with the gem reward system
Requested features
4 requests- More varied rocket designs and backgrounds
- Difficulty settings or progression system
- Additional game modes or challenges
- Ability to customize rockets with skins or abilities
Rocket Landing
Not enough reviews yet to summarise bugs or requests.
In-app purchases
Let's Go Rocket
- Classic rocket$0.99
- Retro rocket$0.99
- Retro+ rocket$0.99
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- Flyer rocket$0.99
- UFO Rocket$0.99
- Lunar rocket$0.99
- Miami rocket$0.99
- Jetpack Rocket$0.99
- Stunt Rocket$0.99
- Danger Rocket$0.99
- Paris Rocket$0.99
- Gold rocket$2.99
Rocket Landing
- Captain's Bundle$2.99
Questions
Is Let's Go Rocket free?
Is Rocket Landing free?
Which has better reviews, Let's Go Rocket or Rocket Landing?
Do Let's Go Rocket or Rocket Landing have ads?
Which is updated more often, Let's Go Rocket or Rocket Landing?
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