Jenny's Shadow (Science/Engl) vs ANZAC Correspondent
Price, ratings, monetisation and update history for both apps, side by side — with what reviewers say about each.
Jenny's Shadow (Science/Engl)
Read full descriptionHide full description
Digital Mysteries: Jenny’s Shadow is a unique app for 7-11 year olds which allows pairs to work simultaneously on one iPad with a task mapped to the National Curriculum of Science. *To see our other mysteries for ages 7-16, scroll down to Developer Apps* Users are given illustrated slips of information which they read, organise into groups and lay out across the screen. These are all about Jenny and her friends doing an experiment at school. Whilst they are measuring their shadows outside in the school grounds, Jenny loses hers, so pupils are invited to help her figure out why. This task could be used to develop and reinforce understanding of the everyday effects of light (that light travels from a source; that light cannot pass through some materials, and how this leads to the formation of shadows; that light is reflected from surfaces) as well as periodic changes (how the position of the Sun appears to change during the day, and how shadows change as this happens). It could also be useful to stimulate discussion relevant to the theme of scientific enquiry as pupils must use their scientific knowledge and understanding to explain Jenny and her friends’ observations. The task is designed to encourage true collaboration between the students throughout, as well as provide moments for reflection, so it could also be used to support development of group discussion and interaction, as well as generic thinking skills. Once students have finished the task, they can generate a printable PDF report which outlines the session; the students involved, their notes, groups and answer, as well as colourful screenshots of each stage. They can also go to a Reflection Stage in which they can playback the process and discuss it as a group, with their teacher or even as a class. Who is this app for? Digital Mysteries: Jenny’s Shadow works well with those aged 7-11 years old. There are 18 slips provided, and in them, there are scientific facts with playful illustrations, information on the experiment, red herrings and also some background information on the people and activities involved. What’s different about Digital Mysteries? • Truly collaborative: It is unique in that more than one student can interact with it at once • Record of learning: Students can interact and have fun with exciting technology, then generate a printable PDF report of their session which shows what they’ve done • Cross-curricular: Mysteries come in various topics plus many are cross-curricular in themselves • Cognitive opportunities: The multiple discussion points, combined with the task’s open-ended nature, leads to students developing higher-level thinking skills • Reflection: Sessions are automatically recorded so students can playback and discuss what they’ve done, emphasising the importance of the process as well as the outcome • Speaking and listening: Due to its collaborative nature, each session aligns to this learning goal, plus ‘group discussion and interaction’ • Engagement: Working in pairs adds to the fun experience of problem-solving • Research: We’ve done years of academic research on how to make the most of touch screens for learning in general, and collaboration specifically What does a mystery consist of? • Illustrated slips of information: Short snippets to help students with reading • Open question: To maximise the potential of collaboration, discussion and expression of ideas, the nature of the task is usually open ended • Extras: Most tasks come with personalised hints for those who need them, e.g. suggestions for organising ideas or simpler stage introductions • Description: This gives teachers the information they need to plan their session including the curriculum point each task links to, the advised age range and possible learning outcomes
ANZAC Correspondent
Experience WWI history through the eyes of an ANZAC correspondent using augmented reality. Capture photos and stories from battlefields, assemble your own newspaper articles, and unlock bonus content, including a tank driving experience.
- Augmented reality history experience
- Capture historical photographs and stories
- Assemble downloadable newspaper articles
- Explore WWI battlefields virtually
- Unlock bonus content and tank experience
- Interactive learning for students and teachers
Read full descriptionHide full description
Step back in time to experience WWI through the eyes of an ANZAC war correspondent. Augmented reality (AR) makes history come alive as you collect photographs and stories from Australians across battlefields in Egypt, Turkey and France. It’s history, captured by you. * Transform the way you learn, see and understand the world around you through augmented reality. * Use your smartphone or tablet as a vintage camera to capture photographs and learn stories from men and women on your journey across the battlefields. * From the camps in Egypt and the fighting in Palestine, to the dangers of the Gallipoli campaign, follow the troops on the Western Front at Pozières, and report on the action in Villers-Bretonneux. * Select your favourite photographs, stories and headlines to assemble your own downloadable newspaper articles. * Discover bonus stories on your journey, and unlock a driving experience in the A7V tank Mephisto For Teachers: Use augmented reality to make history come alive, right here, in the classroom. We collaborated with historians, teachers, and students to create ANZAC Correspondent, using AR technology to help younger generations feel connected to these stories. An immersive and innovative experience means students are kept engaged for longer, and the intuitive navigation allows students to direct their own learning experience. Primary sources used within ANZAC Correspondent give insight into different historical perspectives and provide valuable opportunities for further research. Implement ANZAC correspondent in your classroom today! What students are saying: “I like how there’s a storyline, how you go from Egypt to Gallipoli and then through to the western front. It’s pretty cool to be able to be in a familiar environment with all these things that you didn’t know popping up. Like the airplane! It’s normally just a roof and then there’s an airplane that you get to see. It’s pretty cool.” – Tom, Grade 10 Student Ormiston College “I like how it took me to different places and told me about the different things the ANZACs did in the different locations. I think learning is a bit easier when it’s something different, and a bit more immersive, and it’s actually speaking to you, instead of just reading it from a textbook and answering some questions. My favourite part was travelling the different places and being able to see exactly what happened in those places and teaching us about it.” – Theo, Grade 10 Student “I liked how it was really realistic, how you can move around – it felt really real. I liked how it took you all around where the Australians were involved, you could see key features of it and I found that really good to learn with.”– Sarah, Grade 10 Student What teachers are saying: “We’re working with the click generation, so I think the key difficulty we face is actually getting the kids to focus for long enough on something to digest it and to actually take the information in on a deeper level. We’re using augmented and virtual reality a lot more in our humanities classrooms and this is a fantastic example of that; where augmented reality can actually take the kids in to those historical settings and give them a digital, tactile experience of what it was like in those times and places. The storyline is great, where there’s a range of different approaches the students can take within the storyline. Whilst there’s a clear pathway they can take, the way they move along that path is many and varied, which makes it a good option for using it with classrooms of students because they can have a range of experiences to talk about and discuss. The use of the technology is an engaging way to get the students involved, but it’s also important in allowing them to create their perspective of history.” – Ian Burgess, Head of Humanities Department, Ormiston College
Screenshots
Verdict
The clearest difference is price: ANZAC Correspondent at Free against Jenny's Shadow (Science/Engl)'s $1.99. ANZAC Correspondent also leads on device support (3 vs 1). Jenny's Shadow (Science/Engl)'s advantage is iOS requirement (8.0 vs 11.0). On update cadence, ads and in-app purchases there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
ANZAC Correspondent is free to download; Jenny's Shadow (Science/Engl) costs $1.99 up front. Neither carries in-app purchases, so what you see is what you pay.
Jenny's Shadow (Science/Engl) ships an update every 3 months, ANZAC Correspondent every 2 months. The most recent releases landed on November 1, 2026 and November 3, 2026 respectively.
| Parameter | Jenny's Shadow (Science/Engl) | ANZAC Correspondent |
|---|---|---|
| Price | $1.99 | Free — better |
| Positive reviews | — | 100.0% of reviews |
| Update frequency | Every 3 months | Every 2 months — better |
| Ads | No | No |
| In-app purchases | No | No |
| Monetization | — | Free |
| Devices | iPad | iPhone, iPad, iPod — better |
| Requires iOS | 8.0 — better | 11.0 |
| Further details — not scored | ||
| Size | 29 MB | 573 MB |
| Age rating | 4+ | 12+ |
| Developer | Modular Software Ltd | Board of the Queensland Museum |
In-app purchases
Jenny's Shadow (Science/Engl)
No in-app purchases
ANZAC Correspondent
No in-app purchases
Questions
Is Jenny's Shadow (Science/Engl) free?
Is ANZAC Correspondent free?
Do Jenny's Shadow (Science/Engl) or ANZAC Correspondent have ads?
Which is updated more often, Jenny's Shadow (Science/Engl) or ANZAC Correspondent?
Other comparisons















