Push boxes vs Blither
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Push boxes
Engage your mind with a logic puzzle game featuring thousands of levels. Push boxes to designated spots in a warehouse, with simple rules and no internet required. Enjoy this brain-training experience on multiple Apple devices.
- Thousands of levels
- Offline play
- Push-only mechanics
- Simple rules
- Play on Apple Watch and Apple TV
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Push boxes onto their targets. Sounds simple — until it isn't. Sokoban is one of the most elegant logic games ever invented: you can only push boxes, never pull. One wrong move and you've painted yourself into a corner. Every level is a small, satisfying puzzle that rewards patience and planning over luck or speed. 7,814 LEVELS. ALL YOURS. From gentle warm-ups to fiendishly tricky brain-benders — there's a reason only 15 players have solved more than 400. Are you next? MADE FOR EVERY MOMENT Got 5 minutes on the bus? A long flight ahead? This game plays beautifully offline on iPhone, iPad, Apple Watch, Apple TV, and Mac — your puzzle collection goes wherever you do. WHY PLAYERS LOVE IT → No timers. No pressure. Just pure logic. → Levels up to 10×10 — deceptively complex layouts → Completely offline — no Wi-Fi required, ever → Universal purchase — one game, all your Apple devices No energy bars. No pay-to-win. No distractions. Just you and the box. "The simplest games are the hardest to master."
Blither
A two-player abstract strategy game where players move and place pieces to capture territory. Win by surrounding opponent pieces or groups. Offers AI and local multiplayer modes with customizable boards and multiple win conditions.
- Move and place pieces
- Capture by surrounding
- Play against AI
- Local human multiplayer
- Customizable board sizes
- Multiple win conditions
- Dark mode support
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Blither is a simple capture and territory game for two players. Turns are simple: MOVE a piece, then PLACE a piece. Capture by surrounding one of each of your opponent's piece types (or a group of pieces of the same type) to win the game! The app features: - play against AI or human opponents (on the same device) - play a custom game on larger or smaller boards - multiple win condition (play "high score mode" for a different experience!) - the app supports dark mode via your system settings (or you can choose from the options screen) - saves various statistics
Screenshots
Verdict
The clearest difference is ratings volume: Push boxes at 8 against Blither's 1. Push boxes also leads on device support (5 vs 2) and iOS requirement (15.0 vs 17.6). Blither's advantage is price ($0.99 vs $2.99). On rating, review sentiment, update cadence and ads there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Push boxes costs $2.99 and Blither $0.99 up front. Neither carries in-app purchases, so what you see is what you pay.
On the App Store both sit at effectively the same score — 5.0 for Push boxes against 5.0 for Blither. That said, the two scores are not equally well evidenced: Push boxes has 8 ratings behind it against 1, so its average is the more settled of the two. Written reviews split almost evenly too, at 100% and 100% positive.
Both ship on a similar rhythm, roughly every 2 months. The most recent releases landed on September 17, 2026 and September 14, 2026 respectively.
| Parameter | Push boxes | Blither |
|---|---|---|
| Price | $2.99 | $0.99 — better |
| Rating | 5.0 (8 ratings) | 5.0 (1 ratings) |
| Positive reviews | 100.0% of reviews | 100.0% of reviews |
| Number of ratings | 8 — better | 1 |
| Update frequency | Every 2 months | Every 2 months |
| Ads | No | No |
| In-app purchases | No | No |
| Monetization | Paid | Paid |
| Devices | iPhone, iPad, iPod, Apple TV, Apple Watch — better | iPhone, iPad |
| Requires iOS | 15.0 — better | 17.6 |
| Further details — not scored | ||
| Size | 22 MB | 1 MB |
| Age rating | 4+ | 4+ |
| Developer | Valerii Andrusyk | Martin Grider |
Customer experience
Push boxes
Blither
In-app purchases
Push boxes
No in-app purchases
Blither
No in-app purchases









