Neon Chrome vs ScourgeBringer
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Neon Chrome
Experience an infinite twin-stick top-down shooter with procedurally generated levels and a destructible environment. Choose your character, fight through endless waves of enemies, and improve your skills with persistent RPG-like character development. It's a challenging loop of fight, die, and repeat.
- Procedurally generated levels
- Destructible environment
- Persistent character development
- Diverse enemy types
- Cybernetic enhancement perks
- Unlockable abilities and weapons
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Get This Now: TouchArcade 5/5 Kickmygeek.com 9/10 148apps.com 4.5/5 Neon Chrome is an infinite twin-stick top-down shooter with procedurally generated levels and destructible environment. Choose your character, enter the elevator and try to bring down the Overseer - again and again. Neon Chrome is an endless symphony of fight, die, improve and repeat - many players have over 100 hours logged! Neon Chrome is high end game filled with massive explosions, destructible environment, countless bullets and rich AI behavior. The game is completely playable with older devices like the iPhone 5, 5c or 1st gen iPad mini, but optimally you should use a device released less than two years ago. - Procedurally generated levels - true endless replayability - Completely destructible environment - Persistent RPG-like character development using loot from your runs - Enemies ranging from security guards to massive boss hover tanks - Perk system in the form of cybernetic enhancements - Discover & unlock enhancements, abilities and weapons - MFI controller support & Game Center achievements Neon Chrome was created by 10tons - the company behind the cult hit game Crimsonland.
ScourgeBringer
Embark on a fast-paced roguelite platforming adventure in a post-apocalyptic world. Control Kyhra, a skilled warrior, as she battles ancient machines and monstrous foes to uncover the secrets of a mysterious entity and potentially save humanity.
- Fast-paced rogue-platforming gameplay
- Fluid platforming controls
- Frantic combat system
- Hordes of enemies and giant bosses
- Ever-changing dungeon exploration
- Uncover mysteries and secrets
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ScourgeBringer is a fast-paced free-moving roguelite platformer. Help Kyhra to explore the unknown and slash her way through ancient machines guarding the seal of her past, and maybe the redemption of humanity. Set in a post-apocalyptic world where a mysterious entity wreaked havoc on all humanity, ScourgeBringer puts you in the shoes of the deadliest warrior of her clan: Kyhra. Help her to explore the unknown and slash her way through ancient machines guarding the seal of her past, and maybe the redemption of humanity. Key Features: • Dive into fast-paced rogue-platforming gameplay described by Eurogamer as "Dead Cells meets Celeste" • Slash and shoot your way smoothly with super fluid platforming controls • Sharpen your skills with a frantic combat system focused on attacks only • Dash forward to the otherworldly adaptive sounds of Joonas Turner (Nuclear Throne, Downwell, Broforce...) • Defy hordes of unspeakable enemies and giant bosses holding the secrets of the Scourge • Explore the infinite depths of an ever-changing dungeon • Uncover mysteries and find mementos of previous explorers to unlock reality defining secrets
Screenshots
Verdict
The clearest difference is in-app purchases: ScourgeBringer at none against Neon Chrome's 1. ScourgeBringer also leads on chart position (#187 vs unranked) and price ($5.99 vs $6.99). Neon Chrome's advantage is ads (none vs shown) and review sentiment (85% vs 70%). On rating, ratings volume, update cadence and device support there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Neon Chrome costs $6.99 and ScourgeBringer $5.99 up front. Neon Chrome sells 1 one-off in-app purchase. ScourgeBringer asks for nothing beyond the download.
On the App Store both sit at effectively the same score — 4.7 for Neon Chrome against 4.8 for ScourgeBringer. Both are backed by a comparable volume of ratings — 226 and 485 respectively. Written reviews are what separate them: 85% of Neon Chrome's written reviews are positive against 70% of ScourgeBringer's.
Both ship on a similar rhythm, roughly every 2 months. The most recent releases landed on October 15, 2026 and October 14, 2026 respectively.
| Parameter | Neon Chrome | ScourgeBringer |
|---|---|---|
| Price | $6.99 | $5.99 — better |
| Rating | 4.7 (226 ratings) | 4.8 (485 ratings) — better |
| Positive reviews | 84.7% of reviews — better | 69.6% of reviews |
| Number of ratings | 226 | 485 — better |
| Update frequency | Every 2 months | Every 2 months |
| Ads | No — better | Yes |
| In-app purchases | Yes | No — better |
| Monetization | Free with in-app purchases | Ad-supported — better |
| Best chart rank | — | #187 — better |
| Devices | iPhone, iPad, iPod | iPhone, iPad, iPod |
| Requires iOS | 8.0 — better | 15.0 |
| Further details — not scored | ||
| Size | 217 MB | 153 MB |
| Age rating | 12+ | 9+ |
| Developer | 10tons Ltd | Plug In Digital |
Customer experience
Neon Chrome
ScourgeBringer
User reviews
Neon Chrome
From 226 App Store ratingsWhat we love
- 🚀 Addictive gameplay loop
- 👍 Smooth controls
- 🎨 Stylish visuals and atmosphere
- 🎮 Great with controllers
- 💰 Worth the price
Room to improve
- 🔋 High battery consumption
- 🐛 Occasional performance issues
- 🔇 Repetitive voice lines
ScourgeBringer
From 485 App Store ratingsWhat we love
- 🎨 Excellent art style and charming graphics
- ⚡ Smooth, fast-paced, fluid combat system
- 🎮 Great controller support and button mapping
- 🎵 High-quality music and sound design
- 🧩 Engaging roguelike gameplay with solid skill tree
Room to improve
- 🐛 Frequent crashes on various iOS devices
- 🔊 Audio cuts out when other apps play sound
- ❌ No sound on some devices (iPhone Air)
- 🎮 Touch controls feel awkward and imprecise
- ⚙️ Non-customizable controls limit accessibility
Bugs and requests
Neon Chrome
Reported bugs
2 issues- Stuck in corners
- Loot getting stuck in objects
Requested features
4 requests- Customizable controls
- Difficulty settings
- Coop multiplayer
- Save sync across devices
ScourgeBringer
Reported bugs
9 issues- Game crashes immediately on launch (purple screen)
- Crashes on iPad Pro with iOS 17.1.2
- Crashes when connecting wired controller
- Crashes during intense particle effects (3rd floor boss)
- Save and exit reduces HP to 1 unexpectedly
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- iCloud save only syncs one direction (iPad to iPhone)
- Touch controls cause accidental dashes
- Smashed bullets scatter instead of following directional input
- Game won't load or launch on some devices
Requested features
12 requests- Customizable control mapping
- Dash button option instead of swipe mechanic
- Static joystick position during combat
- Controller support for all devices
- Casual/easier difficulty modes with progression
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- More endgame content and new zones
- Additional enemies and bosses
- More store items and healing methods
- Better balance for early game resources
- Option to play personal music during gameplay
- Traditional roguelike mode with item-based skill trees
- Right-side dash option for touch controls
In-app purchases
Neon Chrome
- Neon Chrome Arena$2.99
ScourgeBringer
No in-app purchases
Questions
Is Neon Chrome free?
Is ScourgeBringer free?
Which has better reviews, Neon Chrome or ScourgeBringer?
Do Neon Chrome or ScourgeBringer have ads?
Which is updated more often, Neon Chrome or ScourgeBringer?
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