Comparison

Endless Jumping Brick vs Super Stack Game

Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.

Head to head
About

Endless Jumping Brick

Test your reflexes in this challenging game by tapping to make a brick jump left or right, avoiding obstacles. Enemy bricks move dynamically as you achieve higher scores, offering a constant test of skill. Comments are welcome in English.

Highlights
  • Tap-based controls
  • Obstacle avoidance
  • Score-based challenges
  • Dynamic enemy movement
  • High score pursuit
Features
Read full description

Endless Jumping Brick is a game that test your reaction.Tap and keep away from the bricks How to play: Tap your phone to make the brick jump right or left ,keep away from the obstacles and try getting the best score the enemy bricks can move when you are in high score,so it's a game full of challenge Last but not least,if you want to leave a comment,please use english.

About

Super Stack Game

Tap to stack blocks perfectly as they slide across the screen. Miss a drop and your tower shrinks, miss too many and it's game over. Experience satisfying combos and compete on global leaderboards in this addictive, offline stacking challenge.

Highlights
  • One-tap block stacking gameplay
  • Perfect combo system for streaks
  • Global leaderboards and ranking
  • Satisfying visual and sound effects
  • Offline play, no Wi-Fi needed
  • Dynamic aurora backgrounds
Features
Read full description

The block is moving. Your heart is racing. One tap — and it either lands PERFECTLY or crumbles into nothing. STACK! is the brutally simple, impossibly addictive block-stacking game that has you chasing "just one more try" at 2 AM. HOW TO PLAY A block slides across the screen. Tap to drop it. Stack it perfectly on the block below. Miss — and your tower shrinks. Keep missing — and it's over. That's it. That's the game. But once you start, you physically cannot stop. THE ADDICTION IS REAL • Every perfect drop triggers a rush of dopamine • Combos light up the screen with gold explosions and shockwaves • The faster you go, the harder it gets — and the more impossible it is to put down • Every 10 blocks: a milestone celebration that makes you feel like a god FEATURES • Buttery-smooth 3D-style blocks with glossy lighting • Explosive particle effects, shockwave rings, and screen-shake • Dynamic aurora backgrounds that evolve as you play • PERFECT COMBO system — chain flawless drops for insane streaks • Global-style Leaderboard — are you top 10? Top 3? #1? • Enter your name and claim your rank after every great run • Level badges: Beginner → On Fire → Amazing → Legend → GODLIKE • Web Audio sound design that feels incredibly satisfying • Works offline. No Wi-Fi needed. No ads. Just pure focus. ONE TAP. NO MERCY. The block gets faster. Your window gets narrower. Your tower gets taller and more unstable. Miss once — and watch your hard-earned height shatter in slow motion. Stack. Fail. Rage. Retry. This is STACK! — and you will not be able to stop. --- "I've been playing for 3 hours straight and I have work tomorrow" — everyone who plays this --- COMPETE & DOMINATE

Screenshots

Endless Jumping Brick4 screens
Super Stack Game3 screens

Verdict

The call

The clearest difference is ads: Super Stack Game at none against Endless Jumping Brick's shown. Super Stack Game also leads on update cadence (weekly vs every 13 months) and monetization model (free vs ad-supported). On price, rating, review sentiment and ratings volume there is nothing between them.

Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS

CostPrice · In-app purchases · Ads · Monetization

Both are free to download. Neither carries in-app purchases, so what you see is what you pay.

ReceptionRating · Positive reviews · Number of ratings

On the App Store both sit at effectively the same score — 5.0 for Endless Jumping Brick against 5.0 for Super Stack Game. Both are backed by a comparable volume of ratings — 1 and 1 respectively. Written reviews split almost evenly too, at 100% and 100% positive.

UpkeepUpdate frequency

Endless Jumping Brick ships an update every 13 months, Super Stack Game weekly. The most recent releases landed on October 11, 2026 and October 7, 2026 respectively.

Scorecard3 real differences · 7 level
Endless Jumping Brick versus Super Stack Game: the parameters behind the verdict, then further details
ParameterEndless Jumping BrickSuper Stack Game
PriceFreeFree
Rating5.0 (1 ratings)5.0 (1 ratings)
Positive reviews100.0% of reviews100.0% of reviews
Number of ratings11
Update frequencyEvery 13 monthsWeekly — better
AdsYesNo — better
In-app purchasesNoNo
MonetizationAd-supportedFree — better
DevicesiPhone, iPad, iPodiPhone, iPad, iPod
Requires iOS15.015.0
Further details — not scored
Size19 MB4 MB
Age rating4+4+
Developer亚州 王SAMET ERAN

Customer experience

Endless Jumping Brick

All ratings1 ratings
Positive100.0%
Neutral0.0%
Negative0.0%
Written reviews1 reviews
Positive100.0%
Neutral0.0%
Negative0.0%

Super Stack Game

Written reviews1 reviews
Positive100.0%
Neutral0.0%
Negative0.0%

In-app purchases

None

Endless Jumping Brick

No in-app purchases

None

Super Stack Game

No in-app purchases

Questions

Is Endless Jumping Brick free?
Endless Jumping Brick is free to download, with no in-app purchases.
Is Super Stack Game free?
Super Stack Game is free to download, with no in-app purchases.
Which has better reviews, Endless Jumping Brick or Super Stack Game?
Endless Jumping Brick and Super Stack Game are both rated 5.0 out of 5 on the App Store, from 1 and 1 ratings respectively.
Do Endless Jumping Brick or Super Stack Game have ads?
Endless Jumping Brick shows ads; Super Stack Game does not.
Which is updated more often, Endless Jumping Brick or Super Stack Game?
Endless Jumping Brick ships an update every 13 months, and Super Stack Game weekly. Most recently, Endless Jumping Brick was updated on October 11, 2026 and Super Stack Game on October 7, 2026.

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