Dungelot User Reviews

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  • Tough at first, but keep at it

    Very addictive rogue like game which starts out very tough. Don't give up though as it's one of the best of its type. Highly recommended
  • Rogue sweeper

    I picked this up hoping to scratch that Mine Sweeper itch - and it doesn't quite do it, but does offer something else.

    You tap blocks to clear them and find the key to exit the floor, but usually uncovering enemies, loot or nothing at all. Enemies block nearby tiles, so you must decide whether to attack them and clear the tiles - and maybe find more loot or the key - or tap around them. Along the way, you will find cash to buy better weapons (which carry through) or come across single-use items and random events that may offer stay upgrades.

    The Mine Sweeper mechanism is deceptive - there is no logic problem element here. Instead there is a constant assessment of risk and reward in tapping tiles and attacking enemies, and a necessity to make strategic use of your resources. And actually, it's pretty darn good. Great production values, with its cartoony, cheesy aesthetic, and the gameplay becomes quite compelling, despite a heavy element of random events. Fans of Solitairica will appreciate it. I did.
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  • FIX BUGS!!!

    This is a really fun game, but it keeps crashing. I've played it about 12 times and it has crashed at least 8 out of the 12. But it's fun, hence the 4 stars, but I won't buy the next one unless they fix this one first.
  • Addictive super polished and well designed

    Very well designed quick to pick up and play rogue like.

    Really cool art style and has a super fun loop.
  • Dodge chance too high

    Even on enemies that say they have a 15% dodge chance, I'm missing six and seven times in a row. That's just absurd. Something is way out of whack with either the dodge mechanic or miss chance.

    Also, there seems to be a bug that crashes the game if you attack immediately after throwing an ice bomb.
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  • So much unrealized potential

    First off the move to paid is SO much better. 2nd, there's hardly any equipment to find, and the ones u do find don't show on ur character. Could have been the only quick-play rpg I'd ever play. Too boring and short lived for me to keep playing. Sequel should have a ton of customization, otherwise the gameplay is amazing.
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  • Great, if you're a masochist.

    I love the first two, and decided to immediately purchase this without thinking twice. While this sequel certainly is a lot more elaborate, it's painfully difficult. The addiction level is high at first, until you realize you're starting the same dungeons over and over and over relying on pure luck. It winds up being no better than a slot machine. I remember they were complaints that the first one was too easy. Now it went far in the opposite direction.
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  • Fun and unique

    This is a huge improvement over the first dungelot, which itself was pretty unique. Completely worth the asking price, there is hours of fun here.
  • Fantastic

    I really liked the first one, but they've really gone above and beyond here.

    First one was a fun time waster, this one feels like a more complete game.
  • Great/Addictive Game-A little Buggy

    Amazing follow up to the original. Allows for multiple game play environment and problem solving. A little buggy when casting spells but otherwise a solid work. Forces you to vary your characters and analyze each scenario differently. Easy to become hooked. Definitely worth the money.

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