I’m unsure why the top reviews for this app hail it as some sort of shining example of consumer-friendly monetization when it is truly just like the rest of the games on the App Store at the moment. What you have is an extremely linear “RPG” that requires little to no conscious thought, and offers even less in terms of gameplay and build expression. By the end of your first hour on the game, it will be giving you advertisements and pop-ups for “Limited Time equipment” which is just Pay-to-Win gear that will progress you through the story much quicker than otherwise. The grind of the game quickly became a slog, the story wasn’t interesting or fleshed out, and the equipment and build aspect is shallow and linear. It’s another Monetization System with a game attached.
So, in other words, this game is no different than the thousands of “idle” games out there. I have no clue why it gets critical acclaim from the top reviews when it suffers from the very faults that they quote as being issues in other games.
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