FINALFANTASY XV POCKET EDITION User Reviews

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  • Lemme Get Something Straight

    I love the Final Fantasy series, even when I was a kid. When I saw FFXV Pocket Edition on mobile, I was like, "Oh snap ok." It didn't catch my attention because I've played FFXV on the PS4. Then I saw this was free and it blows my mind even more. I played the game until I got to the point where I have to pay to play. FF devs, I love your games, but this is like playing the same arcade game over and over. Your games are too expensive and I now have to pay 20$ just to get to rest of the story. Yes, it was a nice demo but this doesn't attract players all to much. Of course 20$ is going to give someone lots of story but eventually it will end and people will just move on, or, they will get bored and just leave. Its almost like the FF franchise is just a DLC. This is purely a bias opinion. Ez
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  • Good game

    The art style is very good. The chibis are cute. Noctis and the chocobos are especially cute as chibis <3 Not gonna lie, the art was a major draw to this game for me. So a hearty bravo to the artists.
    The gameplay is solid. Battles were engaging but not too intense, and I didn’t feel like they were getting obnoxiously repetitive over time either. I also liked the top-down camera for battles as it made understanding and managing battles easy and fun.
    I thought the plot-line was interesting but sometimes difficult to understand. Though this may be a critique for ffxv proper (Pocket Edition is the only version of ffxv I’ve played).
    There were a handful of times when the game crashed on me, or when a glitch made me have to restart the app. (I’m playing on an iPhone XR, so I was a little surprised.) This happened maybe once every two chapters and the game autosaves frequently so I wasn’t extremely put-out by this.
    All in all, an enjoyable experience. 5/5.
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  • It’s great but...please do this

    To be honest I really love the game and I wanna keep playing it! The thing is though is why do you have to pay chapters to play the entire game? I hate to see that you have to buy a mobile version of the game to have fun .

    I mean like if you wanna get that good good cash at least think of something else that doesn’t mess up the game with buying chapters. It’s making the game feel like telltales way of things, buying chapters to get the full story of the game; why just keep it all in one package instead of buying parts of it one by one it starts to get annoying for us to pay.

    Have the chapters for free would get a crowd running in and play ,but if you want us to pay give us something on the mobile exclusively like special events throughout the game like that assassins creed event but you gotta pay like a dollar for a costume set or some weapons for each of the characters something like that would be good. If only you had the chapters free I would be happy but right now I don’t find this good at all. I love this game, I love the combat, I love the story but this is not a good way for us to enjoy it.
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  • Great story, well adapted for mobile

    Story has always been at the heart of the FF series and this one delivers with a heartfelt story. I played with my 10 year old boy (he actually controlled 90% of the time) and his brothers (8 and 6) were enthralled watching along on AppleTV. I played FF I when it first came out as a teen, so it was truly awesome to have this moment 14 FF versions later watching my kids play!

    The graphics are mobile looking but provided a good experience with the occasional oohs and aahs during new towns and epic moments. Game play and battle mechanics felt simplistic vs my old school FF days. Initially I loved the speed and ease, but tbh, it got a bit repetitive. Luckily, it never bored the kids so they became the battle masters.

    Lastly, as a note to parents, there is some light swearing and the occasional skimpy outfit, but nothing worse than TV. As the plot and characters developed, it was great to see my kids engaged and actually take away some good character lessons.
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  • Pre download did not work

    I was a part of the people who did the preorder for the game. I don’t know if I was not waiting long enough or what but the game never got past the loading screen. I really want to play the pocket edition of this final fantasy because I love and beat the original 15. I hope when it is finally out I can download it and play. Then I will give it that last star the game deserves.

    (EDIT)

    Finally got my version to work and it turns out it was the bad dream of the Game Center that plagued my iPhone. As soon as I turned that sync off for my entire phone the game booted up like it was suppose to. Love the new design of the characters and the lay out of the menu system. The battle system is going to take a little getting use to again but I can’t wait to see this one all the way to the end. A very good port and I agreeing with the community. Square might need to port this copy over to the switch for players who play on Nintendo products. It would be an awesome port.
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  • This is a great game

    This is FFXV story, I definitely miss the amazing graphics and picture of the console version but it plays bueatifully and gives the story a chance to shine. I recently bought the pack of chapters and the gameplay is great, smooth and great story through chapter 2 but I am finding that only half of the words are being said, the lines from chapter one continue but the story through chapter two has no sound of the speaking characters and some of the banter across the maps isn’t heard or in at least one case in a different language even when the rest of the game and the bubble words are in English. I am not sure if it is from incomplete download or a more recent update because i see no other complaints but i would like to know if there is a fix and what to do about it. I love hearing their banter and the story voices. (Battle sounds i.e. grunts and sword clashes are fine, along with sounds to breaking boxes and such on map too.)
    Update: started chapter 3 and the story all has voices just chapter 2 seems to be without voices for the cutscenes and part of the map banter.
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  • Really promising, great fun, too buggy

    This game does great justice to the original, but it’s insanely buggy in its current version. It did just come out, so that’s something to forgive, but let me list the bugs I encounter frequently:

    - Game crashes. It’s hard to tell if anything specific triggers it because it’s so frequent. This obviously takes a lot away from the experience when you’re humming along and then the game just dies on you and you have to hop back in and do things over.
    - Audio distortion. Numerous times where the audio cuts in and out so frequently and rapidly that it sounds like it’s being filtered through a high-powered fan.
    - Language/dialogue issues. Super weird, but I have it set to English and about 30% of the time the in-game dialogue will be a different language. Usually Japanese or German, but will shortly switch back to English. I’ll hear Ignis ask a question in German and hear Noctis respond in English. Happens all the time.

    These don’t sound like big issues, but they’re all so frequent that it takes away from the final product quite a bit. Once this game is polished and bugs are fixed, I highly recommend it. And for veterans of the game, there are enough differences that it feels pretty fresh, even if a good amount of side quests/content were cut from the original.
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  • A port for fans and first-timers.

    So I obviously haven’t beaten the game yet, but based on my play through so far, this is an amazing port. It’s a little more linear than the original, and I can already tell it isn’t going to offer as many hours of gameplay, but what it does offer is brilliant!

    I’ve played a lot of iDevice ports of games I love, and it’s obvious that this port is extremely thoughtful and extremely thorough. The combat mechanics are pared down a great deal, but offer enough twitch mechanics and tactics that you don’t get bored. The maps are no longer open world, but they’re much more fun and easy to explore and offer destructibles so you can bash as many crates looking for potions and ethers as your heart desires.

    Sure, I can no longer hop over obstacles, but I also no longer accidentally hop like a maniac when trying to pick up items on the ground. I like that they’ve shrunk the world without making it feel like I’m playing in a dungeon, and I like how much simpler the AP/level up screen has become. This is definitely designed to appeal to a wider rpg audience than even the console version and I love it.

    The graphics are charming and the voice acting remains aces, and all in all I can’t wait to play the rest of this game. (I just hope it doesn’t diminish my enjoyment of the PC port in a few weeks!)
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  • Promising, but still needs work...

    When the game showed up for recommended and had a pre-order option for it, I was quite intrigued. Being an avid final fantasy player for years, I was looking forward to the game since I played the PS4 version. Over night the game was released and in the morning I was very excited to start it up. As expected it was smooth and very easy to adapt to. The controls were acceptable and the graphics were stunning. The only problem I had that it took a minute longer to load the data then most games, but it wasn’t too bad. I played for a few days, enjoying the newest final fantasy game when all of a sudden it started to become buggy. The game would no longer load my previous save point. The loading screen would show up and then sit there as if it were waiting on me. I tested to see if it need time, but after an hour of waiting, nothing. Finally I decided to give up on it and now must wait until they fix whatever problem I had with it. I recommend it maybe a little later once they polish up the game first. Over all a very outstanding game!
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  • If you enjoyed VII, this is definitely your game

    I’ve always enjoyed the Final Fantasy titles, but after the PSX, I felt they tried much too hard to make it into a fighting genre game, as opposed to an RPG.

    On the other hand, this title, gives a really well balanced approach to coming back from that. The mechanics are solid, easy to understand, and yet challenging enough to keep you on your toes during fights; as well as keeping you interested during the downtime between main events.
    The story line is deep, and leaves you wondering at every turn. The decision making factors are just as involving, and make you step back and think about “Hrm, how do I want my hero to come off...”, and that definitely will allow for good replay options.
    It’s also very easy to simply go wandering around, and looking at the scenery is enough to tell you that the attention to detail is definitely a high point. It’s beautiful, immersive, and gives you the impression that it is exactly what the developers wanted.

    So within the first chapter ending, I was definitely hooked, and I’m quite glad I was. Props to Square for going back to their roots, and yet coming up with an entirely new experience for both new and faithful fans of the realm. Very well done.
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