This is a typical Adventure "Puzzle" game much like the kind that Big Fish publishes: Hidden Object Scenes (HOS) which aren't true puzzles because the player is doing random searching instead of figuring out how and why something works; collecting inventory items and then searching for the proper spot to place them; a few recycled puzzle types or activities such as tangrams, untangling strings, repeat the sequence, sliding picture puzzles, etc.; and the occasional mini-game that was so poorly designed that a Skip button became an industry standard addition. Most other puzzles can be "solved" with a few seconds of random tapping.
The graphics are indistinct and dimly-lit which is unconscionable in a game that is mostly finding inventory objects and HOS with target objects often hidden behind other objects; it's especially bad when the game adds insult to injury by penalizing for random tapping.
The voice acting is poor. The characters are either bland or overblown stereotypes, and the story is so uninspired that it is no hardship to stop playing on reaching the end of the demo portion.
At least the locations aren't bleak and ugly and filled with horrific imagery, but they aren't especially attractive either. I have no phobias for spiders or rodents or reptiles or skeletons, and I'm not offended by references to the occult, but pretty, colorful settings are depressingly rare in these games. The graphics aren't that well drawn either.
In fact, this game is so derivative and unmemorable that I downloaded it and started playing through the demo portion before I realized that I had already done so just a few weeks ago. It isn't a bad game, based on the little I played, but something this forgettable just isn't worth a whole lot.
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