I got this game the day after it came out and was almost immediately drawn straight in and addicted to it's amazing gameplay. It took me a while to get the hang of it but once I did I just couldn't stop playing.
At first I was really frustrated with the controls, how low the maximum health was and that you only respawn with half health, the way of finding items in various levels to finish another one, and having to doing the levels all in different order instead of starting with level 1 and then level 2 and so on. But after a while I began to enjoy the way these features made the game more challenging and adventurous.
But like all good things it does have it's faults. Probably the main one in my head is the ending. At first I was really excited as I finally got on the hot air balloon, but then my excitement quickly turned to disappointment. At the end you fly off, and then that's it! End game. Just plain annoying and boring. My recommendation to Donut Games is that they continue the storyline: Basically, when they fly off in the hot air balloon, they decide to go to *insert-place-here* (maybe they go visit the Seven Wonders of the World) and then you unlock a new world/page of levels, in a whole new different location/country with a whole new goal, but even so you can still access the original levels even after you have unlocked the new ones. But don't stop at just one new location! Keep adding more and more levels every now and then so that the game never gets old. That would be the final feature necessary to establish this game as one of the best I have ever played in this style on iOS.
All in all, this game is absolutely amazing, but could do with more levels.
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