Vulture Island User Reviews

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  • Good effort; bad UX

    I want to love this game, but too often—you'll run into inconsistencies that can frustrate the player. For instance, jumping on most enemies will cause you to bounce upward, a mechanic you'll learn to utilize to solve platforming puzzles. But the alligators do not carry this mechanic, causing the player to react incorrectly to the scenario. Sometimes, when you have the correct item for an NPC, you'll get a dialogue option to react with said item. Other times, like the shell dialogue, you'll have to go through dialogue that would be seem otherwise irrelevant to the situation. One of the lizard people had the flu, but the item he needed would've been more suitable for someone with a cold. There's also a part where you have a half-coconut which acts as a mechanic for a particular puzzle. The problem with this one was that it's difficult notice a change in your character's sprite. I only notice by accident. Perhaps if the girl switched roles with the main character, it'd be much easier to see the changes.

    Other issues with gameplay involve floatiness of characters

    But the biggest—absolutely biggest issue I had was the lack of humor. We're stuck in a surrealist, romanticized, desert island. With all of the weird creatures and character choices, you'd think there'd be some cheeky dialogue and third-wall breaking punchlines.
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  • Not good

    -Slow character control.
    -Poor game direction.
    -Pointless dialog boxes.
  • Eh

    Fun puzzle game but expected more content for 2.99
  • Excellent

    I play a lot of iOS games, and this one definitely stands out. Such a clever game that takes a little bit of thinking to progress. Which based on some of these reviews, having to actually use half your brain to play a game is asking too much from some people. Great job donut games! Please keep doing what you do.
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  • Great Adventure Platformer

    This game is great! It's probably a little different that what you imagine though. It has that classic Mario platforming feel, however the game isn't about finishing levels and going on to the next one. The map is completely open from the outset. Each "level" is a short yet unique area to explore. There are three people you can play and each one has his/her own levels to visit. You pick a few items and then you have to figure out how to use them. Talking to people and interacting with objects reveals how to use said items. As I'm writing this, I'm realizing that it sounds like plat-forming meets point and click adventure, except without the actual pointing and clicking. Just try it. It's really great. Very unique. It'll take a good 30 minutes to really appreciate it though. Good work dev-team!
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  • Wait, what?

    As others have said, there's a very steep learning curve on this. Finding it quite hard to work out how to even move past the first set of puzzles. Graphically it's well presented and I want to like it but there's no guidance whatsoever by the game which is frustrating...
  • Mario meets escape game

    Worth it! It plays similar to an old style mario game and has an 'escape the room' style plot and iteractions. Great little game.
  • Good, but...

    This is a good game, marred occasionally by pointlessly cruel level design.

    I'm not referring to the regular level difficulty, which is enjoyable. Even the "invisible" death-traps (platforms that look perfectly normal but collapse when you step on them) would be fine - tiresome, but fine.

    The problem is that often, good play cannot save you from them. If you jump on a new platform that turns out to collapse under you, and quickly jump back to safety, well... tough. The collapsing platform was necessary to proceed, and will never come back, so you'll need to jump into the pit and die so you can start the level over.

    The levels are short, but when there are several of these situations in close proximity, it becomes a tedious exercise of trial and error rather than a fun challenge.

    All that said, the game is mostly quite fun until you hit one of these patches, and it resumes being fun after them.
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  • Solid Platformer Adventure

    Great game. Beautiful retro design, solid controls, good MFi support and the feeling of solving this big puzzle is awesome.
  • terrible

    Don't get this game! Wish if I can get refund

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