Patn
Nice long gameplay, hints worked well, and mini games were a little different. Graphics pretty good and storyline worked -it doesn’t always. Perhaps somewhat simplistic, but then I’m not a nine year old. Worth the deal price.
Pretty good, but some puzzles confusing
I have enjoyed this series of games before, and did this one, however the directions for some of the games are very confusing.
Didn’t love it
Graphics were so-so. Hated the puzzles. I’d say pass on this game.
Boring
Short and not so sweet.
Glitches!!
Full of glitches in the iPad version. Wasn’t given the second inlay so can’t continue. Map disappeared at this point too. It would be really nice if you could sort these before games are released. You’re quick enough to take our money after all!
One of the best in the Series
I have played all Hidden Expedition games. To me they had gotten a little stale in the plot and content lately. I am glad to say that this was an original take the series I really enjoyed playing it and there were not many glitches. I would recommend play, buy, and enjoy.
Tedious puzzles
Don’t get me wrong, I enjoy doing puzzles on these types of games. For some reason I found these puzzles unpleasant, confusing and just not a lot of fun. Irritating, too.
Please fix!
I enjoy this series in particular. I was quite excited about playing this game. Game play, storyline, graphic are on point! You have a map, hint button as in most games. I really am enjoying this game! Except for a huge glitch...Everything works as it should during the trial game. After purchasing, you can no longer hear any speaker for any reason. Music plays in background fine so it isn’t my volume. Checked my options, those are set correctly which means it’s a glitch and we need it fixed ASAP! Love this game, will change for 3 stars to 5 stars if this gets fixed in a timely manner.
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Not for me
I don’t like anything about this game. I found the graphics hard to identify, puzzles without instructions, and a general feeling of confusion. I won’t be buying this one. I didn’t even bother with finishing the free game. I found its puzzles boring. I really didn’t care to try to get across the rope, or fix a cross bow, etc. yuck!
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I'm Glad That H.E.L.P. Is Still Around.
I always feel a hint of excitement when I see a sequel to this series. Even though the storylines blend into each other across the board — traveling to a remote place to find a missing colleague or artifact — this one at least is historically based. As the plot unfolds, I am becoming more interested in what will happen next. I like that I get to travel around the world, visiting distinct countries, and hence the occasional change in scenery and climate.
The graphics are the typical Eipix mess: blotchy and unpolished.
The adventure portion of gameplay is amateurish and offers a player minimal challenge. The rest of the gameplay left me with mixed feelings of highs and lows. The HOSs are commonplace, with many of them being traditional word lists. I did like the one in which you find items by changing the segments of drawings until complete pictures are formed. The imaginative puzzles are intelligently executed and challenging to solve, thus meeting my preference of applying some brain power on how to complete them, rather than forcing a trial-and-error solution. A noteworthy puzzle is the one in which you move and combine garden-themed squares, following a particular sequence to create an ingredient.
The H.E.L.P. box — a hallmark of this series — stores your incoming messages and the historical cards. These cards, one set of your collectibles, present an informative aspect in addition to the feat of discovering them. One other set is conspicuously placed within the locations. Be on the lookout for morphing objects within the HOSs.
Overall, this is a decent sequel, although it's not the best in the series. The highlights for me are the fantastic puzzles. The game is technically sound; no glitches. I suggest you play the free trial.
The graphics are the typical Eipix mess: blotchy and unpolished.
The adventure portion of gameplay is amateurish and offers a player minimal challenge. The rest of the gameplay left me with mixed feelings of highs and lows. The HOSs are commonplace, with many of them being traditional word lists. I did like the one in which you find items by changing the segments of drawings until complete pictures are formed. The imaginative puzzles are intelligently executed and challenging to solve, thus meeting my preference of applying some brain power on how to complete them, rather than forcing a trial-and-error solution. A noteworthy puzzle is the one in which you move and combine garden-themed squares, following a particular sequence to create an ingredient.
The H.E.L.P. box — a hallmark of this series — stores your incoming messages and the historical cards. These cards, one set of your collectibles, present an informative aspect in addition to the feat of discovering them. One other set is conspicuously placed within the locations. Be on the lookout for morphing objects within the HOSs.
Overall, this is a decent sequel, although it's not the best in the series. The highlights for me are the fantastic puzzles. The game is technically sound; no glitches. I suggest you play the free trial.
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