Occidental Heroes User Reviews

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  • Wish could expand the update

    I played this game many times over and when he released the updated version I paid the money because it’s one of the best games I’ve ever downloaded. That said, I did appreciate the new stories and classes of hero’s (shaman and chemist), my only wish was that the desert setting was much more developed with unique quests and able to utilize the ports. I also wish the shaman was able to be upgraded like the chemist is (getting ingredients at different cities to upgrade her attack). It seems you never know what extra animal the shaman will be able to conjure and his attack is super weak so there is not an upside to having him join, additionally if one of the animals gets hit then it doesn’t count as a flawless victory. I feel like if the developer put a lot more energy into expanding the game wayyyy past its current form he could make big money with it and really satisfy the fans. I appreciate the hard work he put into the game, as I know it’s only one guy developing it, but please keep at it and go all the way! I will be a faithful player for sure!
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  • Doesn’t scale properly to my phone screen anymore

    I love this game, but if the dev was going to change the way the text was scaled before it’s no longer with a smaller phone screen in mind, then there should be an option to allow the original scaling. Now the whole game is weirdly zoomed in for my iPhone 6 screen, so some of the text in the opening screens runs off into the forward and back buttons, and the battle screen now is halfway cutting into the tiles on either side of the screen, which makes it a bit hard to tell what’s going on at the edge of the battlefield and also a little more difficult than is necessary to tell your units to go onto those tiles.
    Also the text just generally feels really large on my screen and you have to scroll enough in this game even when most of the text is on screen at once, so that’s not ideal, even if not major.

    All that being said, the game is overall fantastic and I used it to get through my onboarding process and first when I started my current job and I was left to sit around a computer for hours haha. Occasionally you get moments where you’re asked to escort someone across the map for 20 coins and it’s just not worth it because you have to move them in battle due to them not have the discipline necessary to stay still on their turn and that alone makes escorts so much worse but otherwise it’s got a fun gameplay loop that I really enjoy and would recommend.
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    Developer Response

    Ooops, my bad. I've published an update (2.3.8) that should fix this.
  • perfect gem

    I didn’t give this game a fair shake at first. But now that I’ve given it another look, I’m very impressed. It scratches the lightweight RPG itch perfectly. It also has a surprising depth of narrative, quests, and content in general. It’s so good I felt compelled to come back and give it the 5-star review it deserves, years later! Definitely looking forward to seeing if this developer has published other games!
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  • Just Wow!

    While I love pixel games, it is hard to captivate me with the more simplistic styles of play. But I have always had a soft spot for text base games where your choices matter and this one is the best so far. The best part is: it is challenging and requires you to be very strategic. You can’t accept every single quest all the time. You can’t spend your whole game instigating all the fights possible until you are strong enough. Plus there is n incentive to retire your seasoned fighters and train up characters you meet along the way. I just found this game today and have probably played it for 7 hours. I can’t stop! The commercials pop up just infrequently enough that I don’t feel unvalued as a customer. It actually makes me want to pay to support the game without feeling like I got baited and switched (some free games are impossible to enjoy without paying). Really hope this game keeps expanding or that the dev makes another game that is similar. UPDATE: There does seem to be a glitch where I can no longer view the top bar when I go into town. Kind of hard to make informed purchases without access to that info.
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    Developer Response

    You can swipe down the part of the screen where it tells you the current location. Just make sure to swipe from low enough (like where it says the sublocation like The Fight Pits or The Piazza) so it doesn't swipe down your phone's notifications. I'll disable the swiping functionality in the next update, it was made with 4" phones in mind and those are rare these days.
  • Nice art and sound design

    I just cant exactly figure out what to do, and maybe add more classes please🥺
  • Great game but frustrating

    This game has potential. The story is different and compelling and character development is satisfying to a point. The frustrating part is the permadeath. You work to advance through the different quests only to be cut down by a random encounter. Healing does not exist in this game, and the weapons are few and don’t seem to do much. Also, it’s not clear how to achieve the main objective of the game. It’s definitely worth a try though. It might be exactly what you’re looking for!
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  • I would pay for a remastered version

    I would totally pay for a new expanded version. This style of game has so much potential. I download this game a few times a year and play it until real life calls. I hope the developer sees all these great ratings and chooses to remake and expand this great game.
  • Slow paced and boring.

    All the mechanics are there. It’s just uninspired and just not interesting. It’s way too limited to be any serious fun, strategy nor tactical. Not really role playing. But after a while it’s so what.
  • Lovely game, but it needs a fair bit more.

    This game is the best pixel rpg that I’ve played on mobile, and it definitely lives up to its goal. Although, we could do with say, a ferry at Grionti that you could take to one of three separate small islands and back to grionti. Also, could do with more places to go in the North and West. Maybe South West area past St. Cithia’s could be of use? Also, maybe add more options and opportunities for the player to choose how they do encounters, like more options for the player to be the bad guy. For example, your party eventually becomes famous, but why not have options to have you known more infamously? Just wondering. Also, my main gripe is that there isn’t enough weapon variety!
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  • Enjoyable, but No Storyline/Campaign

    I really enjoy playing the game, the mechanics and everything but what I started to realize as I was playing was that I was repeating the same things again and again. I understand that each character has a quest line attached, but I was under the initial impression that there would be a main overarching storyline to accomplish. Game plays great just ends up being kind of pointless because in my opinion the 100% company goal is too grindy and not worthwhile.
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