Meteorfall: Krumit's Tale

Meteorfall: Krumit's Tale

A card-based dungeon crawler

Games
Card
Strategy
56 reviews
⭐️4.5 / 5
Rating
🙌244
Ratings
📼1 vid & 5 scs
Content
📦w/o updates
Updates frequency
🗣❌ unsupported
Your locale
🧾$1.99
In-App Purchase
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All Versions of Meteorfall

1.0.260

April 29, 2021

Full notes: https://krumits-tale.com/krumit_patch_notes.txt GOT A BUG REPORT OR FEEDBACK? Check out our Discord http://discord.gg/meteorfall Submit feedback automatically by typing !bug or !feedback. April Bug Fix Update BALANCE - #1688 - Removed Gathering Storm from the Daily Challenge tile pool - #1699 - Removed Bone Armor from spawning in the Endless Mutation Daily Challenge - #1702 - Removed Poet from the Pauper perk list BUGS - #1694: Fix an issue where the Sniper perk showed up with no description - #1696: Fixed various Greybeard abilities not interacting properly with Mark - #1704: Fixed a rare crash in the Endless Mutation - #XXXX: Backstab can no longer target hidden enemies
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1.0.258

April 2, 2021

Bug Fix Update - Fixed a bug that caused a soft lock after defeating the Uberlich as Itchitah - Fixed an interaction between Bottled Lightning and Seek
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1.0.257

March 30, 2021

ARCH CONTENT UPDATE NEW New Mutation Mode - Electromancer Play as Chief Electromancer Itchitah! New Ability - Bottled Lightning (Greybeard) 3 cost Instant. Fill your empty inventory slots with copies of Zap New Ability - Gathering Storm (Greybeard) 1 cost Instant. Shuffle a copy of Zap into the deck, then cycle this New Item - Screwdriver (Neutral) 1 cost - 1 attack / 3 durability weapon Depleted: Restore 1 durability to items in your inventory BALANCE Removed Bounty and Gold Chest from spawning in any daily BUG FIXES #1368 - Tinker and Wishing Lamp no longer target Lord's Helm when restoring durability #1639 - Nukdr0mancer's self-destruct ability no longer sticks tiles on the screen in certain circumstances #1655 - Voodoo Doll removed from Reaper's Curse #1667 - Fixed an attack prediction interaction with Crusader / frozen enemies #1668 - Removed Privileged and Greedy on Baron #1669 - Fixed a bug with Treant and Lure #1672 - Fixed the description for 'Renounce' in Japanese #1675 - Frenzy no longer consumes the free tile bonus for Street Rat #1678 - Using Knockout on a top-row enemy with the Magician perk no longer causes a lock
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1.0.255 Feb Update

February 28, 2021

FEBRUARY CONTENT UPDATE NEW New Enemy: Cococat "Acquiring a tile in the same row costs 2 #heart" New Ability: Humility (Rose), 0 cost "Instant. Restore 8 health and Repent. Can only be acquired if you have 0 gold New Ability: Trick Shot (Varfa), 2 cost "Deal 8 piercing damage, split among enemies in the same row. Exhaust" New Perk: Magician (Greybeard, Mischief, Varfa) "When you target an enemy with an item or ability, also Push them" BUG FIXES - #1617: Removed Stout from the Endless mutation - #1641: The cost of Frenzy no longer shows up as '99' - #1643: Battle Song now requires that there's a visible weapon - #1645: Damage dealt by Healing Trap now works properly with Mark - #XXXX: Arcanist no longer triggers when removing Curse tiles (including Megaton) - #XXXX: Fix a bug where block was not removed for some enemies, after defeating a hero's minions
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1.0.251 Jan Update

January 20, 2021

GOT A BUG REPORT OR FEEDBACK? Check out our Discord http://discord.gg/meteorfall Submit feedback automatically by typing !bug or !feedback. JANUARY CONTENT UPDATE NEW - Krumit can now speak in Chinese! (Check it out by setting your language to Chinese in the Settings) - NG+9 (You have one less choice when choosing perks and treasure) New Weapon: Snowpiercer (Greybeard): 1 cost, 2 durability, 3 damage “Piercing when attacking Frozen opponents” New Armor: Widow's Grasp (Bruno, Muldorf): 3 cost, 3 durability, 4 block “When you parry, add a copy of Spider Bite to your inventory” New Trap: Healing Trap (Varfa, Muldorf) "Pay 2 gold to arm this trap. Trigger: Deal 6 piercing damage split between enemies in the same row, and restore 6 health split between you and your minions" New Ability: Kick (Mischief) 1 gold "Deal 8 damage to an enemy and push them. Can't be used in battle. Exhaust" MISCELLANEOUS CHANGES - Daily Challenge now accepts only the first score (you can play as many times as you like though) BALANCE: ENDESS - Removed items and abilities that increase base attack (only in the Daily Challenge version of Endless). - Enemy ratios skewed towards more powerful enemies. BALANCE: NG+ - NG+ levels that add curses now do so on the 2nd and 3rd dungeons respectively, instead of in the 1st dungeon BALANCE: BRUNO - Smashgud reworked: Damage 6->5, Now reads "Your attack stuns" - Slam reworked: Deal 10 damage to an enemy, cost 3->2 - Sharpen is now Instant BALANCE: ROSE - Renounce: Now Cycles when acquired - Shadow Crown reworked: Cost 3->4, Now reads "Restore 1 durability when a corrupted enemy dies" - Bat King's Mantle reworked: Now reads "While you block with this item, you have thorns equal to the number of visible curses" - Penance reworked: Now reads "When you acquire this and when you have depleted it, repent", Damage 5->6 BALANCE: GREYBEARD - Dragorn's Paw reworked: Cost 4->3, now reads "Attack increased by the number of burn stacks on your opponent" - Shatter: Cost 2->1, Recharge 8 rounds in battle->2, Damage 4->3 - Meditate is now Instant, Cost 2->1 BALANCE: MISCHIEF - Hide is now Instant, and Cycles BUGS - #1573: Instant tiles are now acquirable even if your inventory is full - #1576: Stoopid no longer 'consumes' Street Rat - #1582: Fixed an issue which made it impossible to remove Stoopid in some cases - #1595: Queen's Grail no longer spawns in Endless - #1600: Blast Wave no longer glitches when used in battle against a bottom row enemy - #1612: Seek no longer glitches when duplicated with Poet - #XXXX: Counterfeit no longer duplicates 'perk gifts' in Endless - #XXXX: Seek no longer targets / glitches when it selects a 'perk gift' in Endless
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1.0.248

December 8, 2020

NEW [-] Endless (new mutation): Survive as long as you can in the Endless Dungeon! Battle against waves of increasingly difficult enemies until you meet your end. You’ll score additional points for each enemy you defeat [-] Wishing Lamp (item: Neutral) Choose: Gain 1 #coin, restore {0} #heart, or restore 1 durability to a random item [-] Frost Trap (item: Greybeard, Varfa) Pay 1 coin to arm this trap. Trigger: Apply freeze to enemies in the same row [-] Battle Mage (Greybeard perk): When you burn or freeze an enemy, reduce the cost of weapons in the same row by 2 BALANCE [-] Dragorn’s Gold will no longer show up during the Daily Challenge [-] Curse of Weakness can now be removed by paying 2 health
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1.0.245

December 3, 2020

Fixed an issue where choosing Bandit during certain mutations would cause you to be unable to continue to the next dungeon
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1.0.243

November 30, 2020

BALANCE - Biker attack increased by 1; now increases at end of turn only BUGS - #1502: Disengage can no longer be used in battle - #1510: Heist can no longer target blessings - #1517: Tombstone no longer consumes the 'free tile' buff from Street Rat - #1518: Tapping back during hero selection no longer resets Mutations - #1524: Street Rat no longer shows up during Dungeon Crawler - #1526: Using Tag Team consumes the attack buff from Sneaky - #1529: Plague Mask, Brewer restore charges correctly for Dart Gun - #1542: Reducing Bartholomew to 0 HP with poison no longer causes a softlock - #1544: Resuming a game with Varfa during the 'Unidentified' mutation no longer softlocks - #1549: Fixed assorted bugs with Baron & Boss Rush - #1550: Ventriloquist Skeleton no longer consumes the 'free tile' buff from Street Rat - #9999: Pacifism now correctly requires '2' overheals to recharge, instead of 1
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1.0.242

November 24, 2020

Introducing a brand new mutation: Baron! Gold carries over between rounds, so try to amass a fortune as you venture through the dungeon! NEW - New mutation: Baron - New potion: Liquid Armor - New perks: Fencer (Bruno, Rose), Bandit (Neutral)
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1.0.240

November 10, 2020

BUG FIXES #1426 - Death Prediction no longer incorrect if Tag Team is used while Orhu is deceased #1457 - Orhu doesn't consume 'free item' from Street Rat perk #1474 - Goliath Slayer now works properly with the Sniper perk #1491 - Fixed a bug with Tag Team where Varfa could become permanently Disarmed #1493 - Queen's Grail should grant victory if used on the last stage of Reaper's Mark #1496 - Marked enemies should now be tappable in battle #1501 - Using Lure on debuffed enemies no longer soft locks when the enemy is attacked - Fixed an issue where the reported score and score shown in-game didn't match
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Meteorfall In-App Purchases History

$1.99

Varfa the Ranger

Unlock a new hero - Varfa the Ranger!

Price History of Meteorfall

Description of Meteorfall

Battle the likes of sozzled bearbearians and nuke-addled snotwolves to protect our glowing green world from the sweaty hands of the Uberlich! Krumit's Tale involves the same core deck building mechanics as Meteorfall: Journeys and the same cast of overly optimistic heroes, but expands the ‘swipe’ mechanic into a dynamic grid based system. This means more depth and longevity – our heroes will have to choose perks to complement their deck-building strategy and carefully manage the board if they wish to triumph. + A follow-up to the popular mobile solo deckbuilding card game - Meteorfall: Journeys! + The brave heroes of Meteorfall return! Play as five different heroes - Bruno, Greybeard, Mischief, Muldorf, and Rose - each with their own cards and a distinct playstyle + In true roguelike fashion, each run is different! Your journey is built from 20+ unique dungeons, 25+ fully animated enemies, more than 50+ perks (passive bonuses), and more than 300+ cards + More than 30 achievements to unlock + Feeling competitive? Check out the daily challenge mode! Each day has a different set of modifiers which tweak the rules of the game in radical ways. + Mobile optimized gameplay. The game can be played one-handed in portrait mode and auto-saves frequently + Play across multiple devices with iCloud save support + Offline play. If you want to enjoy Krumit's Tale on your daily commute or on an airplane ride - go for it! No online connection is required + Join an active community of players on Reddit (http://www.reddit.com/r/KrumitsTale) and Discord (http://www.bit.ly/krumit-discord)
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Meteorfall: FAQ

Is Meteorfall available on iPad devices?

Yes, Meteorfall works on iPads.
The Meteorfall app was released by Eric Farraro.
The Meteorfall app requires iOS 13.0 or later.
The rating of 4.5 out of 5 that Meteorfall has received from users is outstanding.
The Meteorfall App Relates To The Games Genre.
The latest version of Meteorfall is 1.0.260.
June 30, 2024 is the date of the latest Meteorfall update.
Meteorfall was introduced to the market on February 5, 2023.
The content advisory rating for Meteorfall is Eric Farraro.
Meteorfall can be used in Czech, English, Japanese and 5 more.
Unfortunately, Meteorfall is not on Apple Arcade.
Yes, Meteorfall allows for in-app purchases to enhance your experience.
Sorry, Meteorfall is not specifically engineered for compatibility with Apple Vision Pro.

Top Ranked Keywords of Meteorfall

Video & Screenshots of Meteorfall

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ipad

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Reviews of Meteorfall

  • More like this, please!

    This game deserves to be at the top of the charts. The strategies are deep, the animations fun, and the gameplay rewarding. I wish I could go back and play it fresh, as though I’d never played it. Oh, it also has vibes of Adventure Time. Two thumbs up!

    Please make a sequel or a follow-up game :)
  • Still broken cards

    Developers!: Your ‘war drums’ card doesnt work, it says its supposed to replace the opponents attack with 2 but it doesnt do that, it replaces with 3, so its not working right, fix it and you can have more stars.

    Reader: a fun game for sure, each character has different approach, but there arent ALOT of unlockable cards for each character, so the sense of progression doesnt last long. But it was fun while it lasted. If they did more updates it would prolly be more fun. Also as you saw from above, some cards dont work right and the last update for this game was 2022 so im not sure this game will get fixed.
  • NOT too hard

    This game is excellent and very replayable. If you are reading reviews and allowing peoples opinions on, say, whether it’s possible to beat the game I have beaten it numerous times with every character (including the upgraded difficulty modes you unlock when beating it each time). If you are confident in your logical ability then rest assured it is very possible so don’t let them dissuade you.