$3.99
![Meteorfall: Krumit's Tale](https://is1-ssl.mzstatic.com/image/thumb/Purple115/v4/85/ed/f3/85edf359-9367-3943-2207-311de291d542/AppIcon-1x_U007emarketing-0-7-0-85-220.png/100x0w.png)
Meteorfall: Krumit's Tale
A card-based dungeon crawler
⭐️4.5 / 5
Rating
🙌244
Ratings
📼1 vid & 5 scs
Content
📦w/o updates
Updates frequency
🗣❌ unsupported
Your locale
🧾$1.99
In-App Purchase
- Versions
- In-App Purchases History1
- Price History
- Description
- FAQ
All Versions of Meteorfall
1.0.260
April 29, 2021
Full notes: https://krumits-tale.com/krumit_patch_notes.txt
GOT A BUG REPORT OR FEEDBACK?
Check out our Discord http://discord.gg/meteorfall
Submit feedback automatically by typing !bug or !feedback.
April Bug Fix Update
BALANCE
- #1688 - Removed Gathering Storm from the Daily Challenge tile pool
- #1699 - Removed Bone Armor from spawning in the Endless Mutation Daily Challenge
- #1702 - Removed Poet from the Pauper perk list
BUGS
- #1694: Fix an issue where the Sniper perk showed up with no description
- #1696: Fixed various Greybeard abilities not interacting properly with Mark
- #1704: Fixed a rare crash in the Endless Mutation
- #XXXX: Backstab can no longer target hidden enemies
More1.0.258
April 2, 2021
Bug Fix Update
- Fixed a bug that caused a soft lock after defeating the Uberlich as Itchitah
- Fixed an interaction between Bottled Lightning and Seek
More1.0.257
March 30, 2021
ARCH CONTENT UPDATE
NEW
New Mutation Mode - Electromancer
Play as Chief Electromancer Itchitah!
New Ability - Bottled Lightning (Greybeard)
3 cost
Instant. Fill your empty inventory slots with copies of Zap
New Ability - Gathering Storm (Greybeard)
1 cost
Instant. Shuffle a copy of Zap into the deck, then cycle this
New Item - Screwdriver (Neutral)
1 cost - 1 attack / 3 durability weapon
Depleted: Restore 1 durability to items in your inventory
BALANCE
Removed Bounty and Gold Chest from spawning in any daily
BUG FIXES
#1368 - Tinker and Wishing Lamp no longer target Lord's Helm when restoring durability
#1639 - Nukdr0mancer's self-destruct ability no longer sticks tiles on the screen in certain circumstances
#1655 - Voodoo Doll removed from Reaper's Curse
#1667 - Fixed an attack prediction interaction with Crusader / frozen enemies
#1668 - Removed Privileged and Greedy on Baron
#1669 - Fixed a bug with Treant and Lure
#1672 - Fixed the description for 'Renounce' in Japanese
#1675 - Frenzy no longer consumes the free tile bonus for Street Rat
#1678 - Using Knockout on a top-row enemy with the Magician perk no longer causes a lock
More1.0.255 Feb Update
February 28, 2021
FEBRUARY CONTENT UPDATE
NEW
New Enemy: Cococat
"Acquiring a tile in the same row costs 2 #heart"
New Ability: Humility (Rose), 0 cost
"Instant. Restore 8 health and Repent. Can only be acquired if you have 0 gold
New Ability: Trick Shot (Varfa), 2 cost
"Deal 8 piercing damage, split among enemies in the same row. Exhaust"
New Perk: Magician (Greybeard, Mischief, Varfa)
"When you target an enemy with an item or ability, also Push them"
BUG FIXES
- #1617: Removed Stout from the Endless mutation
- #1641: The cost of Frenzy no longer shows up as '99'
- #1643: Battle Song now requires that there's a visible weapon
- #1645: Damage dealt by Healing Trap now works properly with Mark
- #XXXX: Arcanist no longer triggers when removing Curse tiles (including Megaton)
- #XXXX: Fix a bug where block was not removed for some enemies, after defeating a hero's minions
More1.0.251 Jan Update
January 20, 2021
GOT A BUG REPORT OR FEEDBACK?
Check out our Discord http://discord.gg/meteorfall
Submit feedback automatically by typing !bug or !feedback.
JANUARY CONTENT UPDATE
NEW
- Krumit can now speak in Chinese! (Check it out by setting your language to Chinese in the Settings)
- NG+9 (You have one less choice when choosing perks and treasure)
New Weapon: Snowpiercer (Greybeard): 1 cost, 2 durability, 3 damage
“Piercing when attacking Frozen opponents”
New Armor: Widow's Grasp (Bruno, Muldorf): 3 cost, 3 durability, 4 block
“When you parry, add a copy of Spider Bite to your inventory”
New Trap: Healing Trap (Varfa, Muldorf)
"Pay 2 gold to arm this trap. Trigger: Deal 6 piercing damage split between enemies in the same row, and restore 6 health split between you and your minions"
New Ability: Kick (Mischief) 1 gold
"Deal 8 damage to an enemy and push them. Can't be used in battle. Exhaust"
MISCELLANEOUS CHANGES
- Daily Challenge now accepts only the first score (you can play as many times as you like though)
BALANCE: ENDESS
- Removed items and abilities that increase base attack (only in the Daily Challenge version of Endless).
- Enemy ratios skewed towards more powerful enemies.
BALANCE: NG+
- NG+ levels that add curses now do so on the 2nd and 3rd dungeons respectively, instead of in the 1st dungeon
BALANCE: BRUNO
- Smashgud reworked: Damage 6->5, Now reads "Your attack stuns"
- Slam reworked: Deal 10 damage to an enemy, cost 3->2
- Sharpen is now Instant
BALANCE: ROSE
- Renounce: Now Cycles when acquired
- Shadow Crown reworked: Cost 3->4, Now reads "Restore 1 durability when a corrupted enemy dies"
- Bat King's Mantle reworked: Now reads "While you block with this item, you have thorns equal to the number of visible curses"
- Penance reworked: Now reads "When you acquire this and when you have depleted it, repent", Damage 5->6
BALANCE: GREYBEARD
- Dragorn's Paw reworked: Cost 4->3, now reads "Attack increased by the number of burn stacks on your opponent"
- Shatter: Cost 2->1, Recharge 8 rounds in battle->2, Damage 4->3
- Meditate is now Instant, Cost 2->1
BALANCE: MISCHIEF
- Hide is now Instant, and Cycles
BUGS
- #1573: Instant tiles are now acquirable even if your inventory is full
- #1576: Stoopid no longer 'consumes' Street Rat
- #1582: Fixed an issue which made it impossible to remove Stoopid in some cases
- #1595: Queen's Grail no longer spawns in Endless
- #1600: Blast Wave no longer glitches when used in battle against a bottom row enemy
- #1612: Seek no longer glitches when duplicated with Poet
- #XXXX: Counterfeit no longer duplicates 'perk gifts' in Endless
- #XXXX: Seek no longer targets / glitches when it selects a 'perk gift' in Endless
More1.0.248
December 8, 2020
NEW
[-] Endless (new mutation): Survive as long as you can in the Endless Dungeon! Battle against waves of increasingly difficult enemies until you meet your end. You’ll score additional points for each enemy you defeat
[-] Wishing Lamp (item: Neutral) Choose: Gain 1 #coin, restore {0} #heart, or restore 1 durability to a random item
[-] Frost Trap (item: Greybeard, Varfa) Pay 1 coin to arm this trap. Trigger: Apply freeze to enemies in the same row
[-] Battle Mage (Greybeard perk): When you burn or freeze an enemy, reduce the cost of weapons in the same row by 2
BALANCE
[-] Dragorn’s Gold will no longer show up during the Daily Challenge
[-] Curse of Weakness can now be removed by paying 2 health
More1.0.245
December 3, 2020
Fixed an issue where choosing Bandit during certain mutations would cause you to be unable to continue to the next dungeon
More1.0.243
November 30, 2020
BALANCE
- Biker attack increased by 1; now increases at end of turn only
BUGS
- #1502: Disengage can no longer be used in battle
- #1510: Heist can no longer target blessings
- #1517: Tombstone no longer consumes the 'free tile' buff from Street Rat
- #1518: Tapping back during hero selection no longer resets Mutations
- #1524: Street Rat no longer shows up during Dungeon Crawler
- #1526: Using Tag Team consumes the attack buff from Sneaky
- #1529: Plague Mask, Brewer restore charges correctly for Dart Gun
- #1542: Reducing Bartholomew to 0 HP with poison no longer causes a softlock
- #1544: Resuming a game with Varfa during the 'Unidentified' mutation no longer softlocks
- #1549: Fixed assorted bugs with Baron & Boss Rush
- #1550: Ventriloquist Skeleton no longer consumes the 'free tile' buff from Street Rat
- #9999: Pacifism now correctly requires '2' overheals to recharge, instead of 1
More1.0.242
November 24, 2020
Introducing a brand new mutation: Baron! Gold carries over between rounds, so try to amass a fortune as you venture through the dungeon!
NEW
- New mutation: Baron
- New potion: Liquid Armor
- New perks: Fencer (Bruno, Rose), Bandit (Neutral)
More1.0.240
November 10, 2020
BUG FIXES
#1426 - Death Prediction no longer incorrect if Tag Team is used while Orhu is deceased
#1457 - Orhu doesn't consume 'free item' from Street Rat perk
#1474 - Goliath Slayer now works properly with the Sniper perk
#1491 - Fixed a bug with Tag Team where Varfa could become permanently Disarmed
#1493 - Queen's Grail should grant victory if used on the last stage of Reaper's Mark
#1496 - Marked enemies should now be tappable in battle
#1501 - Using Lure on debuffed enemies no longer soft locks when the enemy is attacked
- Fixed an issue where the reported score and score shown in-game didn't match
MoreMeteorfall In-App Purchases History
$1.99
Varfa the Ranger
Unlock a new hero - Varfa the Ranger!
Price History of Meteorfall
Description of Meteorfall
Battle the likes of sozzled bearbearians and nuke-addled snotwolves to protect our glowing green world from the sweaty hands of the Uberlich! Krumit's Tale involves the same core deck building mechanics as Meteorfall: Journeys and the same cast of overly optimistic heroes, but expands the ‘swipe’ mechanic into a dynamic grid based system. This means more depth and longevity – our heroes will have to choose perks to complement their deck-building strategy and carefully manage the board if they wish to triumph.
+ A follow-up to the popular mobile solo deckbuilding card game - Meteorfall: Journeys!
+ The brave heroes of Meteorfall return! Play as five different heroes - Bruno, Greybeard, Mischief, Muldorf, and Rose - each with their own cards and a distinct playstyle
+ In true roguelike fashion, each run is different! Your journey is built from 20+ unique dungeons, 25+ fully animated enemies, more than 50+ perks (passive bonuses), and more than 300+ cards
+ More than 30 achievements to unlock
+ Feeling competitive? Check out the daily challenge mode! Each day has a different set of modifiers which tweak the rules of the game in radical ways.
+ Mobile optimized gameplay. The game can be played one-handed in portrait mode and auto-saves frequently
+ Play across multiple devices with iCloud save support
+ Offline play. If you want to enjoy Krumit's Tale on your daily commute or on an airplane ride - go for it! No online connection is required
+ Join an active community of players on Reddit (http://www.reddit.com/r/KrumitsTale) and Discord (http://www.bit.ly/krumit-discord)
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Meteorfall: FAQ
Yes, Meteorfall works on iPads.
The Meteorfall app was released by Eric Farraro.
The Meteorfall app requires iOS 13.0 or later.
The rating of 4.5 out of 5 that Meteorfall has received from users is outstanding.
The Meteorfall App Relates To The Games Genre.
The latest version of Meteorfall is 1.0.260.
June 30, 2024 is the date of the latest Meteorfall update.
Meteorfall was introduced to the market on February 5, 2023.
The content advisory rating for Meteorfall is Eric Farraro.
Meteorfall can be used in Czech, English, Japanese and 5 more.
Unfortunately, Meteorfall is not on Apple Arcade.
Yes, Meteorfall allows for in-app purchases to enhance your experience.
Sorry, Meteorfall is not specifically engineered for compatibility with Apple Vision Pro.