Stories of Bethem - Full Moon

Stories of Bethem - Full Moon

Dungeons, magic and madness!

Details about Stories of Bethem

  • Released
  • Updated
  • iOS Version
  • Age Rating
  • Size
  • Devices
  • Languages

Features

Developer of Stories of Bethem

🙌23
Ratings
🗣❌ unsupported
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Version History of Stories of Bethem

1.6.7

June 24, 2018

This app has been updated by Apple to display the Apple Watch app icon. Bug fixing and new option for changing the buttons size.

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1.6.5

June 13, 2018

Bluetooth gamepad support, virtual gamepad improvements and iPhone X graphics fixing.

1.6.4

June 13, 2018

Bluetooth gamepad support. Bug fixing and reduced virtual gamepad for bigger screens.

1.5.6

May 28, 2018

Stories of Bethem In-App Purchases History

$3.99

Unlimited Pass

Unlock the full game with a single purchase.

Price History of Stories of Bethem

Description of Stories of Bethem

The Stories of Bethem: Full Moon pixel RPG tells the legend of Khoma, a young man who get involved on a long travel to get the Oneiric Objects of Bethem while he becomes a wizard: a real challenge to his strength and skills in a huge world to discover full of dungeons and surprises. Features - Discover a vast kingdom full of secrets to discover. Exploration is the key! - Test your skills with dungeons full of puzzles to solve. - Be surprised by the wildest characters and stories you could imagine. Guaranteed fun! - Use and get new magic spells to open your way. - Collect all the monster auras at the museum. - Wear the new costumes to get new powers and become a legend! - Fight against epic monsters. - Complete the side-quests and get the 52 achievements to squeeze the game. - Available in English and Spanish. - Bluetooth gamepad compatibility. Play the first dungeon for free and buy the full game with an unique payment if you like it to continue playing. Be enchanted by a classic style action-packed RPG adventure full of secrets, dungeons, puzzles, unrequited love, exploration and loads of madness.
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Stories of Bethem: FAQ

Is Stories of Bethem compatible with iPad devices?

Yes, Stories of Bethem can support iPad devices.

Who released the Stories of Bethem app?

Cristobal Mata developed the Stories of Bethem app.

What is the minimum iOS version required to use Stories of Bethem?

Stories of Bethem currently supports iOS 10.0 or later.

What is the overall rating of the app?

Users are raving about Stories of Bethem, which has an exceptional rating of 4.7 out of 5.

What is the category of the Stories of Bethem app?

Stories Of Bethem Relates To The Games App Genre.

Which is the latest version of Stories of Bethem?

1.6.7 is the current version of Stories of Bethem.

What date was the latest Stories of Bethem update?

Stories of Bethem updated its app on October 6, 2024.

What was the Stories of Bethem release date?

The release date of the app was February 5, 2023.

What is the recommended age for the Stories of Bethem app?

This app is rated for ages 9 and up, and may contain some mild violence or suggestive content.

What languages are available on Stories of Bethem?

The following list of languages is supported by the Stories of Bethem app: American English.

Is Stories of Bethem featured among Apple Arcade's game offerings?

Sorry, Stories of Bethem is not part of Apple Arcade.

Does Stories of Bethem contain in-app purchases?

Certainly! Stories of Bethem contains in-app purchases for users.

Does Stories of Bethem provide support for Apple Vision Pro?

No, Stories of Bethem does not provide support for Apple Vision Pro.

Does Stories of Bethem display any ads?

No, Stories of Bethem does not display any ads.

Screenshots of Stories of Bethem

Stories of Bethem - Full Moon screenshot #1 for iPhone
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Stories of Bethem - Full Moon screenshot #5 for iPhone
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Stories of Bethem - Full Moon screenshot #7 for iPhone
Stories of Bethem - Full Moon screenshot #8 for iPhone
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Reviews of Stories of Bethem

Leave a Review Stories of Bethem
  • Praise from an OG gamer

    I stumbled across this app when I typed in retro rpg’s. I saw comparisons to Zelda but I’ve been fooled by that before. But this game doesn’t disappoint. It’s a nice long game with so much to do. It comes as close to Zelda as any game I’ve found. The only con I can find with this game is that eventually I will reach the end. But good news- it has lots of replay value. Thanks for making such a truly wonderful game.
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  • Could have really been great

    A lot of the difficulties in this game don’t make it more fun - it just makes it unnecessarily frustrating.

    Here’s 6 key points that would drastically make this (or the next) game better.

    #1 - MAKE THE PORTALS ACTIVE INSTANTLY. Theres no enjoyment in finally being able to unlock a portal that you should’ve had access to ages ago. Not having these portals just makes for tons more unnecessary traveling.

    #2 - NO MAGIC METER. Since magic is your ONLY weapon - you shouldn’t run out. It happens way too often and then you have to find more or wait for it to slowly refill. This just adds another layer of unnecessary frustration. (At least make the wind spell infinite)

    #3 - COLLECTING AURAS IS IMPOSSIBLE. Collecting the aura of any enemy above a D grade is impossible on mobile. Now I wish I would’ve never started the museum side quest. Just make collecting auras instant when you find one - just finding the auras would be satisfying alone.

    #4 - COMMON ENEMIES ARE TOO STRONG. The
    birds and those freaking blue spiders are just unnecessarily annoying for no reason.

    #5 - WARP US TO THE DUNGEON ENTRANCE AFTER BEATING THE BOSS. Having to walk back through the dungeon after beating the boss is so inconvenient and anticlimactic.

    #6 - I DON’T CARE ABOUT THE STORY. It’s hard to care about the main character’s sick if we know NOTHING about him. How sick is he? What’s is his personality like? What is his relationship with the main character? Don’t know. Thus, we don’t care.

    I just finished the cave of pain and I honed don’t know if I’m going to keep playing. It just hasn’t gotten any better. Everything just feels like such a drag to get through. And it’s just not rewarding enough for me to want to keep playing.

    Improve on these mistakes and the next game could be really amazing.

    And maybe come up with a slightly better name for the next one :)

    Good luck 👍🏻
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  • Pimp

    Retro rpg fans will love.
    Imagine The Legend of Zelda with Earthbound like abilities.