Gimmicky mechanic
Graphics are great, cards are just like most other card battlers, which familiarity is good, some unique experiences in there. Taking the RNG out of the run by having the user select what to go to next takes a Lot of the fun out of it unfortunately, that should be a rare pick up item that lets you choose 1 or 2 moves. The real killer of fun to the game is the death mechanic, like why is that even a thing. “Hey lets make a game that is a turn based card battler which people will love, but only let them have a few moves before we just eat away at their HP for no apparent reason other than we made a cool death animation.” This game could be great if it wasn’t for those few mechanics.Absolutely Phenomenal
Amazing concept, with very creative gameplay. One of my favorite games on mobile. Similar to Slay the Spire in concept, but the actual game strategy is very different. Feels to me like a combination of all the best parts of different card games. Well worth the money. I also really appreciate the developer having an upfront cost instead of ads, which I know can be a hard decision with the ad-infested modern age we live in. Props to the developer for this extremely creative game.
I’m surprised more people haven’t heard of this game. I would recommend updating the app icon image, or maybe some of the menu screens in the game? It just seems very much like an old flash game kind of vibe, which takes away from the wonderful pixel art in my opinion. I think more people would look into the game if it had a flashier app icon. Just some of my two cents on the matter.Very fun and unique card roguelike
Very fun and unique card roguelike