SteamWorld Quest User Reviews

SteamWorld Quest
SteamWorld Quest
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Leave a Review SteamWorld Quest
  • Lovely and touching

    The game play is nothing new, but the story is well done and the art and atmosphere is wonderful. A very enjoyable game.
  • Great, but one suggestion

    I don’t typically buy games this expensive in the App Store but I’m glad I did. It was well worth the cost and am loving all of it. Playing on hardest difficulty and am loving the challenge and light grinding/ changes in strategy that it takes.

    One suggestion that I think would make the deck editing much better is the ability to save custom decks for each character. For example, I could have a deck saved for Copernica dealing fire damage and another with her dealing frost damage. It can be real frustrating having to manually edit each of them when facing different enemies and I tend to just try and power through some enemies with a less than ideal deck than really optimizing it. If this ability was added game would be perfect.
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  • Amazing mobile game

    A little bit like Darkest Dungeon and a lot like Slay the Spire with a Steamworld vibe to it. Honestly it’s much better than the Slay the Spire port. This is much more worth the money. They story is nice and the gameplay/graphics are great. This is as top tier as a mobile game can get, simple as that. 5/5
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  • 5 star game but...

    ...it would be great if it had better trackpad support. I often have to tap twice for a single tap on the screen action to register and going back with the 2 finger tap on the screen can’t be done with the trackpad. Would also be nice if there were keyboard support as well.
  • Amazing

    Amazing game .. straight up .. buy it
  • Pretty Meh

    Just seems like a slog and now I’m lost in a Forrest with no enemies. Very repetitive and nit much fun.

    It looks nice though.
  • Wonderful game

    Charming, with fresh art direction. Standard card rpg mechanics, with fun combo twists. Solid game.

    Ran into a bug: went to play a repair vile while in combat, then decided not to. It was difficult to go back to the main battle screen from the items screen. Somehow the repair vile card got “stuck” zoomed-in in the middle of the battlefield, obstructing my view. There was nothing I could do about it, had to finish the battle with it stuck there. After battle was over, the card went away. Probably an uncommon bug, but it was an annoying experience nonetheless.

    Update - a couple areas of concern:

    a) I have noticed times when a full hand of cards covers up an enemy, which isn’t game breaking, but it is an annoyance when I’m trying to track enemy hp, etc.

    b) UPDATE: This should be your first priority fix. When a character dies, their cards are still drawn/redrawn, and they are useless. The only reason why they’re there, that I can see, is *if* you happen to have a revive kit. But if you don’t, the dead character’s cards do nothing but take up space - this punishes the player twice!!!! Not only is the player down a character, they also have to deal with a hand of cards that gets exponentially more difficult to use with each additional dead character. **If they’re useless, then don’t allow them to be drawn/redrawn.** Losing a character and their contributions to the strategy is hard enough. That should be the one and only consequence for a character dying.
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  • Phenomenal

    This is my 1st time reviewing a game on the App Store. I have to say this is an incredible game from start to finish.

    Dev’s please make a sequel!!
  • Really great RPG

    Fun characters, quality card-based combat system, and a good story through a lot of scenes. Just a great rpg all around!
  • Great game

    Thanks for this great game, I love it

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