FINAL FANTASY IV

FINAL FANTASY IV

The Ultimate Pixel Remaster

Games
Role Playing
53 reviews
⭐️3.5 / 5
Rating
🙌159
Ratings
📼10 scs
Content
📈27.79%
Price change
📦~ in 10 months
Updates frequency
🗣❌ unsupported
Your locale
Subscribe to price changes:

All Versions of FINAL FANTASY IV

1.1.0

January 30, 2024

■ Major new features *Assistance features have been added to the config. menu. These new features open up a wide variety of gameplay possibilities. They offer options such as applying a x0 to x4 modifier to the amount of EXP or gil obtained or turning enemy encounters off. *Support for game pads. It is now possible to play using a dedicated gamepad UI by connecting a gamepad to your device. > Game behaviour may experience instability on some lower-spec devices. *A button to change the standard movement speed has been added. Switching this button to the "on" position will change the default movement speed to running speed. > In tap based movement mode the character controlled will always run as the default speed when moving. ■ Other changes and adjustments *It is now possible to skip scenes during the ending. *Alterations have been made to the presentation of some event scenes. *Some changes and adjustments have been made to game graphics. *Some changes and adjustments have been made to sound effects. *Several bugs have been fixed.
More

1.0.2

August 3, 2022

Bringing you the main content of the update. ■ Alterations relating to battles *Fixes to a bug where enemy action speed would become slower than originally intended in some situations. *The length of time taken before the first action is made has been reduced for both allied and enemy characters. *The amount of EXP received from enemies has been slightly reduced overall. There is a possibility that the above three changes will make battle difficulty feel slightly harder than before. We are very sorry to make updates that affect the overall game balance in this way, but they are intended to fix bugs to bring the game’s behaviour closer to how it was originally intended, and also to allow new players to experience the game in the best state possible. Thank you for your understanding. *The enemy item drop rates have been adjusted so that rarer items are now dropped more frequently. *Some flying enemies have been animated to hover up and down in the air. *A visual effect was added where the screen flashes if an allied character’s attack scores a critical hit. *The time taken when transitioning between screens after escaping from battle has been reduced. ■ Alterations relating to maps and events *Alterations have been made so that weapons and armour are sorted into attack (or defence) power order within their type category when using the auto-sort function on the menu screen. ■ Bug fixes The following bugs have been fixed. We sincerely apologise for any inconvenience that these issues may have caused. <Battle related issues> *Battles would sometimes not progress correctly under specific circumstances. *Some enemies would act unnaturally under specific circumstances. *Sometimes odd actions would be initiated when using auto-battle under specific circumstances. *The “Reflect” effect would sometimes inflict more damage than intended on the enemy when multiple characters reflected magic back at them. *The “Cover” ability would trigger against some attacks that did not inflict damage or for “Petrified” allies when in a near-death state. *Cecil would trigger the “Cover” ability when equipped with the weapon “Avenger” and in a “Berserk” state, *Sometimes an allied character in the “Confuse” state would behave unnaturally when performing certain actions. *Sometimes the effect duration for the “Stop” status would not be updated with overlapping applications of the same status. * Sometimes the countdown for “Doom” would slow down. *”Security Eye” and “Searcher” enemies would use “Alert” as a counter against “Steal”. *The enemy skills “Diamond Dust” and “Tsunami” were more powerful than originally intended. *Sometimes the graphics for defeated enemies would not disappear under specific conditions. <Map and event related/ other issues> *Depending on scenario progression, it could become impossible to travel to the Underworld on the Enterprise. *Sometimes some event scenes would not display properly under specific circumstances. *Some text was not displayed in a suitable manner. *Some graphics were not displayed in a suitable manner. *Under specific circumstances character behaviour and graphical presentation would act unnaturally. *Some BGM and SFX were not played correctly. *The playtime information for some of the music tracks on the Music Player was incorrect. *Sometimes it would become impossible to proceed after transitioning to the Monster Bestiary map screen under specific conditions. Fixes to other minor bugs. Further updates are planned in future.
More

1.0.1

October 1, 2021

The main content of this update is outlined below. *The drop rate for specific monsters dropping summoning magic and the "Pink Tail" item has been improved. * It is now possible to buy the item "Siren" from certain shops. * The chance of a pre-emptive attack, ambush or back attack occuring has been adjusted. *The command "Row" is now not selected during auto-battle. *It is now possible to tap a character in battle when they are ready to act and skip to that character's command input. *The following bugs have been fixed: - Issue with a weapon sometimes being swung an incorrect number of times when selecting the "fight" command. - Issue with incorrect visual and sound effects being played when attacking with some weapons, such as the Sword of Legend. - Some monsters did not have their shadows setup correctly. - The time between the battle starting and the first actions being taken was not functioning correctly for both enemies and allies. - Under specific circumstances, the party formation would sometimes become incorrect when new party members joined. - Fixes to several images. Further updates are planned.
More

1.0.0

September 8, 2021

Price History of FINAL FANTASY IV

Description of FINAL FANTASY IV

A remodeled 2D take on the fourth game in the world-renowned FINAL FANTASY series! Enjoy the timeless story told through charming retro graphics. All the magic of the original, with improved ease of play. The Kingdom of Baron sent their elite airship fleet, the Red Wings, to attack the surrounding countries. Distressed by his mission, Cecil, a dark knight and captain of the Red Wings, decides to fight against the tyrannical Baron with his trusted friend and his paramour at his side. In his search for the crystals, Cecil must travel over land, under the ground, to the Land of Summons, and even to the moon. Join forces with Kain the dragoon, Rosa the white mage, Rydia the summoner, and many more skilled allies. FFIV is the first title to introduce the dynamic "Active Time Battle" system, where time moves even during battle, giving the players an exciting sense of urgency.Thanks to the wide appeal of the game, this revolutionary system would be implemented in many future titles in the series. Witness the dramatic story and dynamic battles in this fourth installment of the FINAL FANTASY series! ----------------------------------------------------------------------- ■ Beautifully revived with new graphics and sound! ・Universally updated 2D pixel graphics, including the iconic FINAL FANTASY character pixel designs created by Kazuko Shibuya, the original artist and current collaborator. ・Beautifully rearranged soundtrack in a faithful FINAL FANTASY style, overseen by original composer Nobuo Uematsu. ■Improved gameplay! ・Including modernized UI, auto-battle options, and more. ・Also supports game pad controls, making it possible to play using a dedicated gamepad UI when connecting a gamepad to your device. ・Additional boost features to expand gameplay options, including switching off random encounters and adjusting experience gained multipliers between 0 and 4. ・Dive into the world of the game with supplemental extras like the bestiary, illustration gallery, and music player. *One-time purchase. The app will not require any additional payments to play through the game after the initial purchase and subsequent download. *This remaster is based on the original "FINAL FANTASY IV" game released in 1991. Features and/or content may differ from previously rereleased versions of the game. *This version of the game has not had the BGM and font selection functionality available on on some platforms added. [OS Compatibility] iOS 13.0 or higher [Applicable Devices] iPhone 7 Plus, iPad (7th generation), iPad Air (3rd generation), iPad mini (5th generation) and higher
Show less

FINAL FANTASY IV: FAQ

Is the FINAL FANTASY IV app compatible with iPads?

Yes, FINAL FANTASY IV works on iPads.
SQUARE ENIX Co., Ltd. is the creator of the FINAL FANTASY IV app.
The minimum iOS version for the FINAL FANTASY IV app is 13.0.
With an overall rating of 3.5 out of 5, FINAL FANTASY IV has some room for improvement but is not terrible.
The Final Fantasy Iv App Relates To The Games Genre.
1.1.0 is the most recent version of FINAL FANTASY IV.
June 30, 2024 is the date of the latest FINAL FANTASY IV update.
FINAL FANTASY IV was introduced to the market on February 5, 2023.
Contains some content that parents may find inappropriate for younger children, suitable for ages 9 and up.
FINAL FANTASY IV can be used in English, French, German and 8 more.
Unfortunately, FINAL FANTASY IV is not on Apple Arcade.
No, FINAL FANTASY IV does not allow for in-app purchases.
Sorry, FINAL FANTASY IV is not specifically engineered for compatibility with Apple Vision Pro.

Screenshots of FINAL FANTASY IV

iphone
ipad

More Applications by SQUARE ENIX Co., Ltd.

Alternatives to FINAL FANTASY IV

Reviews of FINAL FANTASY IV

  • WAY TOO EASY

    It looks and sounds great, but there is zero challenge in the FF4 pixel remaster. SNES version was way more challenging, took twice as long to level up, and you had to level up to beat the bosses. You can’t walk through the 4 elemental fiends with no sweat in the SNES version like you can with this. This version also has the least amount of content. The 3D version is better. Way more content and it’s challenging. With the pixel remaster you are stuck with super easy difficulty and a shorter game.
  • Not on par with other versions

    I LOVE the original Final Fantasy games so you can only imagine how happy I was to learn about these new versions. In good faith I bought the whole FF Pixel Remaster bundle.
    I was immediately upset to see there was no controller support. When I went online to see if an update was pending, I was dismayed to find out that not only has there NOT been an update in ages, but the PS4 and Switch versions have alternate music tracks, no encounter mode, and an EXP boost mode!

    As a family man with a rather busy schedule, those last two features would have been extremely welcome.

    I’m unfortunately going to issue request for a refund. Hopefully someday Square will find it in there hearts to make all versions have the same feature set.
  • Glitched achievement / horrible controls

    The Master of IV achievement is bugged on this game just like with the other pixel remasters. If the final achievement doesn’t trigger correctly it may get locked for you as well. Support was no help and I haven't found a way to force it to trigger.

    The touch controls are janky. Tap to move works fantastic, unfortunately you can’t use tap to move in hidden walls forcing you to swap to the touch joystick. Please add controller support! The older versions had it and the steam version of these has it!

    I’ll change my review if these issues are ever patched.