Dungeon Falan User Reviews

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Leave a Review Dungeon Falan
  • Would be five star

    If it would save the automatically save the game when you switch apps.
  • Game fails to work

    When loading this on an iPhone 13 Max, the app opens successfully and seems to get into the game mode, but once there, the game refuses to acknowledge any attempts to match icons.
  • Thank you, thank you, thank you.

    Me and my wife both loved the original dungeon raid.

    Just purchased and played the first round. Absolutely perfect. Nice upgrade on the graphics from the original, whilst still keeping a retro 32gb (whoever thought we’d be saying that in 2010?) style.

    Game play is exactly the same as the original.

    If you don’t know the original and are looking for a tile matching game with a new challenge, buy this game it is worth every penny 🥰🥰🥰
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  • The fun is back

    While Dungeon Raid was the original concept and lost to an iOS update, Dungeon Falon brings back the many hours of fun. Definitely could use a bit more in the unlockables, but this variation has enough depth to keep me going. Thank you for breathing life into the dungeon-tile game.
  • I wish this game didn’t erase progress

    Why doesn’t this game auto save like most smartphone games? I get distracted by a message notification in another app, end up forgetting about the game, browse Reddit for awhile, then open the game to find out iOS kicked it out of the background. It starts up again, and if I didn’t hit level 2 before leaving the game, I have to start a new one. If I didn’t hit a new level, then I’m reverted back to the previous level. It’s super not friendly for being a smart phone game and really makes it a slog to play.
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  • Not QUITE Dungeon Raid

    This game, while fun, isn’t as smooth or as deep as the original “Dungeon Raid” game that this game is designed directly after. It would be a 1-to-1 conversion of Dungeon Raid, but it is more of a 0.5-to-1 conversion as it is missing a lot of the features of the original game. You don’t gain unique stat bonuses or gear for defeating bosses, your individual heroes do have some unique toggled skills, but they don’t have the unique style skills like the uppercut damage bonus or the infinite combo skill that allows you to pass through tiles of non-like types to continue comboing for whichever tile type you started out with. There is no real rpg element to it as you don’t continue unlocking perks or abilities for each character type in-between games, the different heroes don’t really change the feel of a given game like the enemy types don’t really vary based on hero type or anything, comboing between tiles feels a bit sticky and sluggish while also being less precise, but you can work around that well enough, and the game board isn’t as big as Dungeon Raid’s was which leads to stale boards with too few creative options too often.

    Yeah, it is just a less deep, less smooth Dungeon Raid where they have added a rather meaningless “level cleared” wipe after defeating a boss as opposed to dropping some unique loot and just continuing to ramp up the board as you progress. It seems like they tried to make it “it’s own game” with those shallow tweaks and it’s a shame because a direct recreation of Dungeon Raid would have been more worth my money and a lot of people would probably have bought it for that very reason. Still, it sort of fills the void left by the now defunct Dungeon Raid. I just wish it were more so.

    Also, the music is pretty bad and greatly detracts from enjoyment. I recommend turning that off.
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  • Fantastic Remake

    Thanks to Touch Arcade I got to relive my childhood with this game (not really, I’m 50). Dungeon Raid was a classic in its day and I played it constantly.

    Dungeon Falan hits all the right notes and has all the tension of the previous game. I like the new skills and upgrades. Graphics are great. Sound is great.

    Can’t wait to see 2.0!
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  • Good game, some skills could be stronger

    I like this game. My suggestion is to enhance some of the skills to make them more meaningful. Slash and Fiireball are too weak / random. Maybe a bigger area of effect for fireball? Cleave becomes very weak at high levels, suggest Strength x4
  • Very fun

    Just discovered this. Was a Dungeon Raid fan years ago and this one plays great. It isn’t exactly the same but close enough. I feel there is more that could be done with it and would love the devs to keep improvements coming. I would pay for things like character types and bonus power ups etc.
  • No unlocks

    Fix the unlock issue

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