Cyberika User Reviews

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Leave a Review Cyberika
  • SCAM

    “You died so fek you, you lose EVERYTHING in your inventory including items you might have paid real money for and we are also taking away 20% of your exp BUT fek you give me money and we can let it slide”

    Developer Response

    Hello! Yes, you can lose items upon dying, so you always have to carefully estimate the risk you are taking when visiting locations. Don't forget that items in your car stay safe.
  • Great game, great potential to be better!!!

    I love this game. I love the semi-openness of the world and the immersive-ness so far. HOWEVER, with that being said this game could be ALOT better if the dev team improve on these aspects for future updates:

    1. Improve the graphics and audio quality. Especially the gun fire graphics

    2. ADD CO-OP PVP, PVE mode ASAP. In your trailer it shows there is CO-OP however it is still not available in the game yet. Please add soon!

    3. Include more explorable areas like the Technoir club and the Casino.

    4. Introduce cosmetics and accessories that can bring out better personalisation of different players.

    5. Let players add friends and invite each other to their servers.

    6. Introduce more side quests and main missions.

    7. Improve the combat mechanics in this game. So far it feels too plain and simple. Perhaps add more idle animation to the players and enemies, so they can look more alive and realistic (body gestures and ragdoll effects from certain weapons)

    KEEP UP THE GOOD WORK DEVS!! Don’t give up on this game and the Cyberika community! :))
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  • Beginner player

    Feels great to start over again game is great so far it’s nice character customization is decent better than nothing. The reason i left because I got frustrated with melee and didn’t have the right augments later on and kept dieing alot. Giveing melee another try it’s pretty fun seems like it got updated with active skills and so many other weapons not sure if that was always there I’m learning and I love the challenge the game offers.
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  • Whyyyyyyyyyyy

    Really like the game. Only have one complaint but it’s serious. I understand losing the items you’re wearing, your weapon and anything in your backpack when you die. Fine, cool, I get it. All other similar type games also have you lose everything when you die. The thing that is special to your game is the car. Very fun and cool part of the game. Whyyyyyyyyyyyy do we lose the things in the trunk of our car when we die? What’s the point of the car if thats not it? That was my favorite part, when I thought our trunk was safe. Obviously I just lost the stuff in my trunk Lol. But honestly, now your game is like all the others. It was cooler when I was wrong about the trunk.
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  • Its the exact same game as Grimsoul or Last Days

    “If it ain’t broke, why fix it?” - Old proverb.

    The producing company, Kefir, has a poor design to each their games. All of their releases are the same repetitive grinds of spending 2 hours daily to grind for a handful of resources to make items which break after a few minutes of gameplay. The late game end content which they focus on is reserved only for those players who have invested already dozens of hours into the game. At it’s base It’s an unrewarding and frustrating gameplay model that requires you to spend large amounts of cash in order to progress at a proper rate. The energy meter for travelling between areas is frustrating as well, as it discourages players from actively grinding even if they want to. Again, spending money bypasses this.

    The NPCs are the same 2-3 enemies that all attack you in the same way (ie run up and punch you). PVP is non-existant, and players cant actually raid your base, nor do you actually have to defend it against anything - despite what is advertised.

    All of Kefir’s games follow this exact same model, and it’s stagnant and uninspired. I haven’t spent a penny on this game nor do I plan to. Cash-shop items are still based on luck, so you're not guaranteed a good item even if you spend money. but sadly, it seems to be a model that people are still willing to shell money out over.

    Why not just charge an initial fee for purchasing the game, but make it a better quality product to begin with, rather than forcing players to perpetually spend money in order to progress? Are people really so predictable that such a cheap business model works? So many other games in the app store refuse to progress pass this type of model, so it must work, but it discourages more people from actually wanting to spend money or from wanting to play the game more than a day or two. The more money you spend, theoretically the more fun you are supposed to have - which is terrible.

    Ive read the other reviews on here and I know that Kefir will copy-paste another useless generic response to any negative comments they receive on here.

    Good premise and ideas here, but it has a poorly implemented system that works directly against the company. Grim soul, or Last days is better. 3/10
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    Developer Response

    Hello there! We're sorry that you think so. We strive to create a unique atmosphere for each of our projects and add cool features. We'd appreciate if you continue playing to test them out!
  • Decent but with few downsides

    Starting with Cons
    1. This is all online 👎🏽
    2. Too many timers involved
    3. Ads, Ads, Ads (basically a pay to win game)
    4. Action is limited and repetitive get boring fast

    Pro.
    1. Slightly open world with cyber themes
    2. good touch control and Ui

    I wish we could play offline, turn off timers and only use stuff we want to use without microtransanction and using online feature. There potential in this game but need to do better to compete with games like GTA
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    Developer Response

    Hello! We would like to thank you for writing your feedback. We will take it into account and discuss if the improvements you’ve suggested are possible in future updates!
  • Terrible update

    This new update completely ruins the game for me and seems like a lot of other people as well, before this the game would only have your items lose a bit of their durability which was a lot better then losing everything, but now you lose everything if you die, who ever thought this was a good idea should be ashamed, this new update will leave you just angry and not even wanting to play the game anymore, these games are stressful enough when you die but now that you can lose everything it’s very very annoying, other survival games on the market have this idea that if you die you should lose all the weapons you had on you, this game didn’t have that at first, message to the devs please go back to have weapons losing a bit of durability instead of losing everything 🙏
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    Developer Response

    Hello! Thank you for your opinion on the recent update. We will take it into consideration.
  • Money payment

    I played this game for a while. But then, the game automatically keeps paying for the hyper coins and it won’t stop. Then when the money goes through and I went back to the game, the hyper coins isn’t added. How do I get my money back and stop the automatic payment? J couldn’t even remove my debit card in my Apple ID because it says I have an active subscription, but when I check, I didn’t have any. Please help!

    Hello again! I apologize for my previous comment when I was having trouble with the app. But I figured out the problem and it’s fine now.
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  • Updated review since my negative review was removed

    Originally the game was set up where new players would lose all collected items in their inventory in addition to xp that was gained upon dying, until the player reached a certain level. The update made it so that everyone loses items upon dying, regardless of level, and many players have said that includes items stored in the car trunk - which was the only was to save a handful of items collected during each grind run. I turned off auto updates so I didn’t have to deal with that, but today I attempted to open the game and the game was requiring/forcing me to update in order to even load the game.
    I’m assuming this is a reach to try and get players to spend real world money on the in game currency used for character resurrections upon death, which cannot be accumulated any other way than through the game store. Losing items, xp, and the temporary inventory slot upgrade (called the “cargo injector” in game), and having clothing and weapons heavily damaged when the player dies only degrades the gameplay to 90% grinding to replace and repair. It doesn’t make me want to spend money so I have “hyperkoins” to use for a simple character resurrect so I don’t lose everything, it makes me want to delete the game. I would rather spend money on items like special gear or clothing that cant be collected or found through normal gameplay, not basic gameplay mechanics m.
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  • Garbage

    It’s a garbage game

Alternatives to Cyberika