The play selection is janky (and you can’t delete plays from your playbook or see any details about them other than their success rate), the game flow isn’t real (no halftime and kickoffs, punts kinda default start you at a certain distance even if the opposing team punted from midfield which should result in a longer field, not a shorter punt), the play selection and details information is obfuscated and contradictory (why do some passing plays have negative passing bonuses, why do defensive play descriptions not match the penalties they apply, why are medium and long passes used interchangeably, what is the yardage range and success rate of each play?), and the rosters kinda lock each game into starters playing 100% of snaps (which doesn’t let role players shine or really make much sense).
Feels like the game lacks a lot of polish (for one, adding custom image URLs don’t even get centered on the spot so logos are cut off and player headshots are off-center) but it also lacks the base level functionality of a game of football that actually makes sense.
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