Dungeon Dwarves User Reviews

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Leave a Review Dungeon Dwarves
  • Wasted potential

    The game is nice and the animation is cute and friendly. Very well put together but that's it. The game is designed to make you stop playing by lack of purpose, there is nothing beside leveling your characters and clicking few abilities every now and then. There is no sense of achievement when reaching further dungeons beside the dungeon number getting higher. I hope more features are added in the future.
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  • It’s hard to call this a game

    There’s almost no need for player input in this “game” you simply need to press the button labeled fight the boss every so often. There is nothing rewarding about the app, the bosses are generic and repetitive.
  • What is the *point?*

    At first I thought there was a purpose to watching the backs of four cartoon dwarves swing their pickaxes, every second, to see them gain levels & rise (or lower, actually) through the dungeon. Then I saw it was the same formula for each 'dungeon'. Swing; smash; kill; destroy; level; kill boss; next dungeon, keeping the new levels for the characters, but losing all the stuff you fought so hard to earn; like the gold/coins. What denomination is aa?? I know it is higher than a trillion, but I still don't know what it means; doesn't really matter, when you end the level, you're back to zero. Yea. Each floor of the dungeon becomes 'harder', except that it doesn't, really - it just takes more time for the dwarves to break through. Go to bed, wake up in the morning & you'll find they've earned much coin & stuff, YOU don't even have to play; kinda dumb in that respect. Things move at a sllllooooowwww pace, still, I managed dungeon level 20 in a week, before it again bogs down so hard you're left with that feeling of, "Why?" When each hit, EACH of the five dwarves makes is (supposedly) knocking off 5-MILLION points, & they've been at it for over 36-hours and the progress bar has barely moved, you again ask yourself, "Should I just cut my losses & quit?" I just don't see the REASON to go further. I Suppose I'll let it play out until my subscription ends (with all the nickel & dime-ing Netflix has decided to start nicking accounts with, my son has decided to cancel our subscription. Can't say I blame him.) As for the game, great for frustration and OCD, but otherwise, WHAT IS THE POINT?!?
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  • Worst idle game ever

    This game should not have been released. It does not compare at all to any other type of idle game. It’s the same exact thing every single wave. There’s no strategy. There’s no fun. There’s nothing to do except smash rocks and use the gold to level up in order to smash more rocks. I’m really not sure what Netflix was thinking with this one.
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  • Amazing

    I love this game it is so amazing and some levels are quite challenging
  • Pointless

    Play or don’t- the same nothing happens. Complete waste of time
  • Nothing to progress to, what’s the point?

    Game has potential but it’s ridiculously basic. I get that it’s an idle game (I’ve played tons of them), but the good idle games have equipment, abilities, new mechanics that are unlocked and give you a feeling of progression. There are only basic/bland single pieces of equipment in this game and standard xp level-up’s for your dwarves. That’s it. Its basically a grind fest to watch your level number slowly go up but you never feel stronger since everything scales with you. What’s the point? This game feels unfinished or just plain lazy. Not worth your time in its current state.
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  • Good game but lacking content.

    It’s a well made game. No micro transactions, which is nice. However, I feel it’s lacking content.

    It’s literally the same thing over and over. Your dwarves dig through a tunnel defeating bosses when they're strong enough, then you start another dungeon losing all gold you earned (but keeping the gear you picked up).

    Feels like there’s no incentive to keep playing after defeating your first few dungeons. There aren’t even any extra activities to do, or different directions to go in the dungeons. It’s just a straight line. You just watch your dwarves keep digging non stop.

    Having said all that, I believe it’s a newish game so more content could be on its way. Fingers crossed.
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  • Not really an idle game

    This really needs better balancing to be considered an idle game. The gameplay is fun and the small amount of player input through the abilities is nice (if somewhat lacking), but I downloaded this with the understanding that it is an idle game. It looks like one and acts like one, however it really isn’t. The point at which the game becomes impassable, unless you actively level up/move on to the next floor, happens very quickly. I once left one of my characters fighting a bad guy and then went to bed; when I came back to the game, ~7 hours later, and they were still fighting the same character. They had barely made any progress either. This was about 5 mins after I had begun that floor of the dungeon, which means that my characters had already maxed out what they could do on that floor within 5 mins of playing. This is true for pretty much every floor. You can’t just leave the game and come back later, you have to actively participate in the playing, which negates the “idle” aspect of it. You have to constantly be monitoring it to move your characters between floors or else nothing will progress. So, some work on that side of things would be appreciated and would really elevate the game.
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  • Nice idea but very shallow

    Game loop is very small: dwarves beak/kill stuff to get gold and random gear items. Use both to upgrade dwarves, but gold upgrades reset each dungeon. Gear drops increase permanent power but this is more like experience as there is no actual gear system.

    There’s nothing else to it.

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