User Reviews: Smol Dungeon

Top reviews

  • Unique and fun

    Compact. Has character. Enjoyed the different modes and challenges.

    Developer Response

    I agree that feels like double dipping, I'll look into unlocking the cosmetic features for past customers in the next update. - Kris
  • Fun game but

    D-pad arrows needs UI improvement. I kept on getting cheap hits because I accidentally kept on tapping the blank spot.

    It’s a fun game but I don’t understand what picking up the items are for? They don’t seem to do anything other than the fact that I picked them up?? Hmm

    Developer Response

    Thanks for the feedback, I'll look into making the D-Pad customizable. When you pick up an item you can activate it by opening the game menu and tapping the item, you'll also need the Area Trap upgrade to use the item. - Kris
  • Nice game but could be better

    I don’t have an Apple Watch, but I think a game like this would be perfect for it. It’s a rouge-like dungeon crawler game that’s easy to learn and play. It has directional buttons that you use to move around and a couple buttons with other functions. It’s pretty decent overall…

    …However, there’s room for improvement. I wish there was a way to move by swiping instead of the arrows. The game is almost too simple as there is nothing that makes it stand out. If there were different characters to unlock etc that would would liven things up. Has potential but it’s alright.
  • Fun but simple roguelike

    The gameplay is a bit like Bomberman - place traps and hope the enemies walk into them. The trick to get good is to figure out the enemy walking and attack patterns. Everything is real-time so you have to think and move fast. There are upgrades to buy and items to find. And there are in-game achievements to unlock (not in Game Center, but the first room in the game displays your progress). Overall, it is fun, but fairly simple.
  • Fun!

    A beautiful soulslike metroidvania roguelite dungeon crawler

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