Leave a Review Castle Crumble
Great game, some poorly made levels and weird stuff
First off, I want to commend the devs who made this game, which I admit is insanely fun! However, there are a few things I noticed while playing: 1. The physics isn’t entirely perfect, which I hope is constantly being worked on, because I have experienced too many times where a tower is defying the laws of physics and staying up(no, it’s not the zero-gravity levels). Also, there was once or twice where I saw a floating brick that seem to be trying to fall, but somehow it isn’t. 2. The levels aren’t exactly balanced. There are mostly levels that are beyond easy, and some that are so hard you’d use up all your ammo. I find this annoying, because I like to be challenged, but not to the point where I have nothing left, so I’d have to make every shot count. Overall, great game though! Keep up the great work!
Edit: I just found the worst bug possible. The towers don’t fall in lvl 316, which doesn’t make sense at all ☹️Show lessGreat game, some poorly made levels and weird stuff
First off, I want to commend the devs who made this game, which I admit is insanely fun! However, there are a few things I noticed while playing:
1. The physics isn’t entirely perfect, which I hope is constantly being worked on, because I have experienced too many times where a tower is defying the laws of physics and staying up(no, it’s not the zero-gravity levels). Also, there was once or twice where I saw a floating brick that seem to be trying to fall, but somehow it isn’t.
2. The levels aren’t exactly balanced. There are mostly levels that are beyond easy, and some that are so hard you’d use up all your ammo. I find this annoying, because I like to be challenged, but not to the point where I have nothing left, so I’d have to make every shot count.
Overall, great game though! Keep up the great work!Show lessPlay it everyday
I absolutely love this game. It is stress relieving. One ask is to have a fun new exciting feature that has never been done before. A slow-motion option before firing at the castles. I think about this every day, and am only now requesting it. We work hard to plan truly awesome explosions, but they happen so fast or we have to fire at odd angles that we cannot truly see the fruits of our labors. It would be amazing if we could slow the whole thing from point of fire to last brick falling down by 25% 50% or 75% just so that we can fully enjoy the chain of events. Is this something you would be willing to do for your fans? I really would like it. Thanks!Show lessDeveloper Response
Hi Eternaljourney, thank you for letting us know about this! It would be very helpful if you could tell us at support@orbitalknight.com on which levels have you experienced the castles floating in the air. We keep working on polishing the physics, but there are also levels (conquest mode) in which the gravity can be working differently on purpose. Thank you for helping us to make the game better!