Sorcerer #1
Absolutely the best app ever. A privilege to be able to enjoy the best, takes me back to the good old days when games were fun. Thank you so much for your efforts.
Fun! and HP BUG FIX: read here...
Ok, so this is a classic role playing blast!
1) Fixing HP BUG: First... about level hit points. I think it is a bug when so many people can't figure out how to do this, and rate app poorly. to fix level hit points, don't use the "cot" when leveling up. Choose at least the economy room, and you will get normal hit point additions. This may work even better with more expensive rooms, I would love if anyone offered more information as they experimented. I think you may need to raise rooms as you get higher levels.
2) Mapping... is way to hard on a portable device. But it is forcing me to use my memory, and figure it out :p
a few tips
1) try using magic spells when not in combat to get a map spell
2) to level up, go to the adventure inn and rest
3) to heal, spend 10gp/week in the inn, and watch your HP refresh. to level up, use more expensive rooms
4) to save, go to the edge of town->training ground->system
for backup and restores. you can backup before leveling up, and try again for better hit points.
5) FULL MANUAL AVAILABLE ON THEIR WEBSITE!
all spell descriptions, and more... do a search for sorcerer and death head to find the website
they have a manual with character spells, and more.
A few Questions/Spoilers!
1) does anyone have a tip for finding your way back once you're in the many-door room?
2) is there any way to see in the blanked hall?
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my first rpg
It was like going back to 1985 - good times, but I think there is a major glitch, can't get out of the 6th level - been tring for weeks now, and there is no online support.
Aww yeah!
Wizardry for the iPhone! This is excellent. It's old-school, folks, so it's a bit opaque, and it's pretty difficult. Just like the original Wizardry. I'm enjoying this a lot more than the games I paid money for.
Just Like Wizardry - only I can't find the maps online
This is a pretty good re-creation of the original Wizardry. I was confused because the maps seemed to match ... at first. I am stuck on the secret level #666 and I cannot, for the life of me, find a way out. A hint page or a map page would be very helpful.
Great classic rgp but needs tweak
The level-up HP gain definitely needs to be tweaked for better HP distribution. I give it a 3 stars because this part is really annoying. But here is some helps that I have figured out that will assist you.
1. Goto Training Ground -> System -> Backup Charactre Data
2. Goto the Tavern, add one of your character who is ready to level
3. Goto Adventure's Inn and rest. If you don't like to HP, back to System menu and restore your data.
Tips:
1. There is Wizard level 1 spell call Where is. This spell will reveal the area you had explored.
2. You can create new character, user one of you main character to pool their golds then delete them.
3. Early in the game, head back to the Castle frequently and backup your characters so you can restore them if you lost your team.
4. Use priest or bishop to heal your team instead spending money to heal in the Inn. Spell caster can rest for free to regain their magic.
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Race specialties
Just a little tip for anyone playing but the races have specialty professions. Humans=anything. Elf=priest, wizard, or bishop. Gnome=priest or thief. Dwarf=fighter. Hobit=major thief and if there was a class involving luck then they'd be B.A. At it. I don't think that it matters if they are Law Neutral or Chaos b/c I checked it with human and it didn't make a difference in the stats.
Also, I've heard rumor of a Knight class??? If anyone has info about it pls share
Also, I've heard rumor of a Knight class??? If anyone has info about it pls share
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Great
I love this game. When you create a character, and when you get to choose the stats, shake your iphone, and you'll notice the bonus # changes. Keep on shaking, and you'll get a huge bonus. Also, you notice there is no DONE button. You have to give the charcter enough stats until you can give it a class. 11 Strenghth= Fighter 11 Wisdom= Wizard 11 Piety=Priest 11 Agility=Theif 12 Wisdom and Piety= Bishop ??=Knight. Then you can choose the class and then you'll get out
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Needs some tweaking
1. People don't want to play a mobile adventure game that they have to map on graph paper while they play. You need an automapping feature.
2. The randomization issue with hit points is ridiculous. The original wizardry had a similar problem where you would get 1 hp for many levels then suddenly get 22 hits like it was checking to make sure you had enough for your level. Just fix the randomization!!
3. You need to be able to strip bodies for money to help pay for raises from the temple.
4. The original wizardry had the same problem with class changing, since your stats drop to racial minimum after the change, you will finish the game long before that character becomes useful again!
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Old School, still cool!
Great game, lots of fun. Pretty darned hard.
Reading the FAQ/Help was helpful to make my way around. I am frequently b/u'ing and restoring b/c of massive deaths.
The differences between Training Ground and Bar were confusing at first, b/c you make new characters @ Training Grounds, but form parties at Bar.
A walk down the hallway with level 1 characters is about all you want to do. Level up a bunch then venture outwards. You'll need some healing action, so my party is - 2 fighters, thief, wizard, 2 priests. I have not advanced to the extra classes, and haven't barely solved the first level yet! Just getting to the level where I my party doesn't get wiped out so fast.
I will download game 2 & more, I believe.
-- Thanks Death=Head & Co! You have done a great job!
Ideas: You might want a 'high score board' that can be shared so you can see how people are doing?
I'd like to see the whole party info on 1 (long) screen. Is that what the output as html feature is? Haven't tried.
If I accidentally hit "run" in combat, I'd like the option to hit 'cancel' on that also.
(Hey all you iPhone dev's, why not find the best of the old games & adapt free versions for iPhone! Here's some possibilties: X-Com, Masters of Orion, Ultima, Mght & Magic, Battle Chess, etc.)
Re: complaints about 1hp per level -- stop whining! It's a game with challenge, ok??
Re: complaints about 1hp per level -- stop whining! It's a game with challenge, ok??
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