4.2.1
July 31, 2023
* Minor bugs fixed TEXTURES: * Added the ability to assign a texture to the selected faces of the 3D objects * The 3D model is displayed using the texture also during the exploration / visualization of the 3D model (to enable or disable the TEXTURE visualization: double tap the screen with two fingers in 3D SPACE mode) * Added the ability to choose the quality for the texture's image (in pixels) and the ability to “repeat” or “scale to fill” the textures on the selected faces of the 3D objects * Added the ability to choose the vertical number of texture to apply to the walls exported by FingerCAD (useful for example to draw tiled bathrooms using .jpg and .png images for the textures - photo album's image textures): the horizontal repeat number of textures will be automatically calculated (so, You can scale the model and the system will automatically calculate for You the horizontal repeat number for the textures) * Added the ability to use semitransparent textures (alpha channel used for the textures) * Smooth shading for the texture * New ground texture (You can now set the repeat number for the ground texture and its image quality in pixels) * New visualization algorithms for the "sky" and "background images" textures (high quality and high visualization performances) SHOT A PHOTO AND USE IT AS A TEXTURE FOR YOUR 3D MODEL: * Added the “image picker for textures” to pick the image for the texture from the device’s photo albums ILLUMINATION: * New algorithms for the scene illumination, for the color 3D models and for the textures (fixed some bugs of visualization of the colors during zoom out) * Added a sun light and an adjustable spot light 3D MODELING AREA: * Full screen visualization mode FACE MODELING (MODELING ON): * New face modeling algorithms (fixed some bugs) MODELING (EDIT ON): * Added the ability to move only the selected part of an object at a certain distance (using the "MOVE+" and "MOVE-" buttons) EXTRUDE: * New extrude routines along X, Y, Z axis (with a selectable extrude distance) FLAT SHADED or WIRED FRAME visualizations: * Added the FLAT SHADED and WIRED FRAME visualizations for EDIT ON and MODEL ON modes (to choose FLAT SHADED or WIRED FRAME: double tap the screen with two fingers in EDIT ON or MODEL ON modes) NORMALS CALCULATION: * Fixed many bugs for the calculation of normals for: circle, sphere, cylinder, cone UNDO / REDO: * Added the undone and redone buttons OBJ+MTL and TEXTURE archive: * Added the “OBJ + MTL” and the “TEXTURE” filters UNGROUP: * New ungroup algorithm (optimized and fixed some bugs) PERFORMANCES: * The source code was optimized to reach high performances for the refresh rate, also when the texture is used for the materials of the 3D objects
MoreNo, Finger3D is not available for iPad users yet.
Gianluca Natalini released the Finger3D app.
Finger3D currently supports iOS 13.1 or later.
The Finger3D app receives plenty of reviews and currently has a great user rating of 5.
Productivity Is The App Genre Of The Finger3d App.
4.2.1 is the most recent version of the Finger3D app.
The latest Finger3D update came out on December 2, 2024.
Finger3D was first released on February 5, 2023.
Gianluca Natalini: Contains no objectionable material.
The Finger3D app can be used in English.
Sorry, Finger3D is not available on Apple Arcade.
Sorry, in-app purchases are not accessible within Finger3D.
No, you cannot utilize Finger3D with Apple Vision Pro.
No, there are no commercial ads in Finger3D.