A proper prop workflow on iPad
I used a storage crate to test the app because it covers most of the tools I care about. Main body, openings, repeated details and some edge treatment. The materials helped the frame and panels read separately. Exported it, checked it in my scene, then went back for a small proportion change. That whole loop was straightforward. For me that's a better test than making one nice-looking shape and stopping there. I want to be able to finish an asset and change it when it needs work. Enjoying this for the smaller props so far. More worked examples would always be welcome, but I'm happy with what I've made.
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每个iPad用户的必备应用
Shapeyard超出了我的预期。本来只想为业余项目做些简单的3D模型,但这个应用能做更多。*图、布尔运算和阵列的组合无敌了。
3D建模从未如此简单
用Shapeyard做建筑模型。*图、实体和纹理的组合让我能快速可视化。GLB导出能轻松导入其他工具。
Check it out for custom parts
I've tried every 3D app out there. This wins. Image texture support includes colour and emissive channels. Normal maps add surface detail convincingly. Metal and roughness settings look realistic. The AI created a doorway frame for me and I could adjust every dimension afterwards. I've made more progress on projects in weeks than years. This makes 3D design fun again.
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Add photo refrence option
You should add a photo refrence so you can use photos





