Musket Smoke User Reviews

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  • Chess on steroids

    This is a great game for all levels

    - very good tutorial feature to get you up to speed
    - gameplay is easy to grasp
    - lots of global players eager to teach you and then beat you
    - many scenarios to keep you interested

    Have played for 3+ yrs now and still finding out new plays
  • Great!

    This is a really fun game! Great tactics, love flanking units and shredding them to pieces. Wish there was bigger maps against ai, perhaps a future update? Overall, a very fun, intense, interesting game! Would definitely recommend.
  • review

    this game is awsome. play it! It takes getting used to. But once you’ve learned how it works, the campaigns are extremely fun.
  • Great throwback to old board games

    Enjoying the system … exactly as advertised. Simple enough but complex in tactics and this game definitely reminds of playing old SPI games in the basement back in the day. One can imagine lots of applications of the system. Hope to see lots more battles and or campaigns. Highly recommended throwback game. A little wonky, but that’s cool with me.
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  • Best turn-based tactics on mobile

    This game really is great, a fun challenge against other players or the very good AI. Combined arms in the age of flintlocks, pikes, cavalry and cannon. Infantry squares, gore piles, routs. Get it! I want the sequel.
  • Chess with more pieces

    I love this game. Matches take weeks at a time if they’re good. Consequences are harsh. If you lose you can always rematch and learn more from your opponent. It’s a great game of sacrifice or defense. Every unit can survive the battle if you choose or if you really want you can sacrifice one for a greater reward. I purchased the campaign ‘cause I liked this game so much and after purchasing the campaign it’s really all I play. For those that like action and reaction and thinking about those things before they happen this game is great.
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  • Increase sales? Add true solo play!

    Right up there with Carrier Battles for Guadalcanal (CBFG). I gave MS 4 stars. The developer DID clearly state that MS is a multiplayer game but I was hoping for a decent solo play experience too since there were Tutorials and Solo Training. I was wrong. No joy for solo play so I’m deleting MS. As a professional iOS game reviewer wrote recently, developers maybe realizing that there is a big market for solo play games. I don’t play MMOs, multiplayer (Not completely true. I did play Doom when it first could use Novell Networks), nor online games. I’ve had way more negative experiences than good ones. Less BS and more enjoyment. The solo play in MS is crippled not giving wind the indicator, etc. (Why remove that (or why leave it in the manual just with lines through it?)) It’s the whole page. Just remove it. And no campaigns.

    I was drooling at the way this game is designed when I dug into the manual. And it’s my favorite period of warfare history. (I would love to find a tank warfare (local solo play) sim/game with MS level of detail and depth of strategy. The search continues.

    Add a true solo game feature and I’d gladly pay for it as an add on with the great play detail with the multiplayer!
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  • Tactical combat at it’s most engaging!

    Even the best players will be challenged. Little mistakes can be overcome and learned from although tempting targets will be there to lure you into danger. Risk vs. reward should be on your mind. The American Civil war buffs will enjoy the similar tactics of game play. Rewarding point system keeps me hungry for scores. The fall back option can alleviate the stress of a poorly managed campaign scenario. The fog of war can be created by the armies themselves and can be tricky for the unwitting. First contact is as unnerving as it should be as you can never tell how creative your opponent will be. Playing is simple yet being cold and calculating will bring the best results. Free to try, inexpensive to buy. This is a well thought out and well put together game Come and see for yourself.
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  • Buy This

    Easy to play, hard to master. The community of players is welcoming and the games variable. I would like the designers to develop other games and substantially improve the solo training to better reflect the unpredictability the player will encounter in head-to-head play.
  • Getting that brain working!

    Reminds me of my chess days: more cerebral than most games on here...and accessible at the same time.
    Some very friendly and helpful veterans helping me out with tips and tricks.

    Easyish to play; hard to master. Fun!

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