Fun and challenging
Picked this gem up from a friends recommendation. Each level was unique with its own challenge. This game kept me busy for a few hours and left me wanting more. Would definitely play again.
Fun and well designed
Besides the game being great fun, a lot of thought has been put into this game to make it mobile-friendly, everything from the simple button placement to the haptic feedback which usually lacks on mobile games.
Awesome šš½
Itās super cool šš„š„
Bleh
Super cool concept but the execution is honestly terrible. The controls/mechanics arenāt NEARLY good enough for there to be so many instakills .
Work In Progress
Itās a shame this game receives so much hate. Itās free without any ads, and contains considerably more depth in the first ten levels than most paid games out there. Itās incredibly difficult, and it may take a lot of effort and strategy to kill bosses. Thatās just how it is. If you donāt like challenges this isnāt a game for you, but that doesnāt mean itās a bad game. I personally like the almost Dark Souls-ish feel and the platforming is diverse enough to keep me playing when more levels arise. I agree that itās not complete yet, and still faces some control problems, but the effort is definitely apparent (especially in the art style and atmosphere). With upgrades and character customization this could be an amazing game, and it already is incredible. Giving this game away is definitely a huge deal, and I think it will only improve.
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The Games Is Supposed to Be Hard
Iām at a part where you have to fight ghosts while some fidget spinners attack you anyone know how to do it
Meh
Itās decent at best. Iām actually a little disappointed I spent money for this game, should have known to be wary of pre-orders. I get that it just released not even a full 24hrs ago, but Iāve played other mobile games at release that have a lot more polish on a much smaller budget (Iām guessing a game like this wasnāt cheap to make)
Pros:
- beautiful world building with plenty of detail filling the levels
- nice model design for the player character
- variation in the enemy design, not all skeletons are the same etc.
- somewhat interesting boss battles with interesting twists
Cons:
- level design is too linear, feels like youāre playing the same level for the first 6 or 7 levels
- none of the environment is destructible except blocked areas youāre supposed to go through to further progress, which makes the game feel stagnant and lifeless
- movement is wonky, sensitivity of controls is way too high and thereās no way to adjust it. Fell off of so many bridges by trying to simply turn around because of how sensitive the joystick is
- attack animation feels slow even though itās not terribly slow, but it makes battling a chore because you can never improve your battle tactics or improve your fighting ability. Youāre stuck with the same basic attack.
- because attack animations have lag, you get hit trying to attack when enemies gang up together, so any battle becomes a suicide mission because you can never really block everything when 5 or 6 enemies are all swinging at once
- jumping doesnāt serve you much in battle, as the timing window for dodging attacks with a jump is so small you may as well just stay on the ground and eat the hit
- some enemies attack faster than you do, which makes some battles nearly impossible to win if they have backup
- your shield canāt block everything, namely fire arrows, and since you typically never run into bowman skeletons by themselves, they become incredibly deadly because they can sit there and spam arrows while youāre trying to deal with their friends and just kill you in no time flat
- arrows do too much damage, and it makes survival missions impossible to win because you get overrun by melee mobs while snipers just pump you full of arrows from a distance (how does a sword or axe strike do half the damage of an arrow???)
- traps like fire or floor spikes shouldnāt be one-hit killers, leave that to the swinging axe blades and the spiked/saw wall sections
- thereās hardly a story in the beginning, just a narrator citing really vague and enigmatic sayings, just for the sake of trying to sound clever. Could be done better
- voice acting needs some work, at certain points I could barely hear what the narrator was saying because the audio was so poorly balanced, an obvious one is at the very beginning of the game where it seems like the narrator is practically whispering
Bugs:
- sometimes if enemies get you in a choke point or surround you, you canāt get out even if you jump
- if you die at certain parts of a level, it might respawn you behind the background terrain, thus dropping you into a dead zone and killing you again, and trapping you in a loop of death. This can only be fixed by restarting the entire level, which is tedious to say the least
- some hits if timed wrong donāt even register on the enemy
- thereās no practical way to dodge, you either block or get hit
- no upgrades so far to armor, weapons, no abilities or skills, not even stats
All in all it seems like this game is just stretched out with the blocking mechanic, because if you donāt want to die you have to block, and blocking forces you into this turn-based hell where you attack, then block, then they attack, then you attack, block, over and over and over and over and over. And this pads out the game, because thereās really no other content to explore, itās just turn-based battles through super linear levels.
Edit: I left such an in-depth critique with valid points that should really be addressed or at least answered for, and all you could respond with was āthis game didnāt cost anythingā. Really? Youāre not going to at least acknowledge that you read my critique???
Pros:
- beautiful world building with plenty of detail filling the levels
- nice model design for the player character
- variation in the enemy design, not all skeletons are the same etc.
- somewhat interesting boss battles with interesting twists
Cons:
- level design is too linear, feels like youāre playing the same level for the first 6 or 7 levels
- none of the environment is destructible except blocked areas youāre supposed to go through to further progress, which makes the game feel stagnant and lifeless
- movement is wonky, sensitivity of controls is way too high and thereās no way to adjust it. Fell off of so many bridges by trying to simply turn around because of how sensitive the joystick is
- attack animation feels slow even though itās not terribly slow, but it makes battling a chore because you can never improve your battle tactics or improve your fighting ability. Youāre stuck with the same basic attack.
- because attack animations have lag, you get hit trying to attack when enemies gang up together, so any battle becomes a suicide mission because you can never really block everything when 5 or 6 enemies are all swinging at once
- jumping doesnāt serve you much in battle, as the timing window for dodging attacks with a jump is so small you may as well just stay on the ground and eat the hit
- some enemies attack faster than you do, which makes some battles nearly impossible to win if they have backup
- your shield canāt block everything, namely fire arrows, and since you typically never run into bowman skeletons by themselves, they become incredibly deadly because they can sit there and spam arrows while youāre trying to deal with their friends and just kill you in no time flat
- arrows do too much damage, and it makes survival missions impossible to win because you get overrun by melee mobs while snipers just pump you full of arrows from a distance (how does a sword or axe strike do half the damage of an arrow???)
- traps like fire or floor spikes shouldnāt be one-hit killers, leave that to the swinging axe blades and the spiked/saw wall sections
- thereās hardly a story in the beginning, just a narrator citing really vague and enigmatic sayings, just for the sake of trying to sound clever. Could be done better
- voice acting needs some work, at certain points I could barely hear what the narrator was saying because the audio was so poorly balanced, an obvious one is at the very beginning of the game where it seems like the narrator is practically whispering
Bugs:
- sometimes if enemies get you in a choke point or surround you, you canāt get out even if you jump
- if you die at certain parts of a level, it might respawn you behind the background terrain, thus dropping you into a dead zone and killing you again, and trapping you in a loop of death. This can only be fixed by restarting the entire level, which is tedious to say the least
- some hits if timed wrong donāt even register on the enemy
- thereās no practical way to dodge, you either block or get hit
- no upgrades so far to armor, weapons, no abilities or skills, not even stats
All in all it seems like this game is just stretched out with the blocking mechanic, because if you donāt want to die you have to block, and blocking forces you into this turn-based hell where you attack, then block, then they attack, then you attack, block, over and over and over and over and over. And this pads out the game, because thereās really no other content to explore, itās just turn-based battles through super linear levels.
Edit: I left such an in-depth critique with valid points that should really be addressed or at least answered for, and all you could respond with was āthis game didnāt cost anythingā. Really? Youāre not going to at least acknowledge that you read my critique???
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Itās OK
The game is fun and ok but itās miss sooo much things such as inventory and healing potion armors swords and stuff and the controls are terrible... i give it 3 star because itās fun and the graphics is good
Yes
I have not downloaded the game and I hate it already but I like stars so I put 5 of them
Hard to beat and hard to control
The bosses are way too hard, and if you beat them, thereās another boss right after. The character movements are sloppy, and it would be better if the game was EASIER.
Wow perfect thumbs upššš
I have played a lot of games so far this is the first game so far thatās been really fun to play,I have to also admit that this is the first most game that I have really played that is pretty addictive considering how well itās written plus amazing graphics it also shows the dedication put into this game to pay attention to so small details that are really amazing like no other Iāve seen before well letās be honest no really respect the work that put into these games these days because have no idea how hard it to create & design such wonderful workmanship that has been put into this app.I got to say this you really hand it to them for whatās its worth you really did a fantastic job.
Anyone who wanting a hands on experience this is game is to be played so before you try any other games out there I think you should try this game to see how fun this game truly is to play to challenge.
Anyone who wanting a hands on experience this is game is to be played so before you try any other games out there I think you should try this game to see how fun this game truly is to play to challenge.
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Oh my God!
Seriously this short? No in app purchases? No second chapter or more levels? Just short free game?
This should be many chapters and environments.. I mean the creators can turn this into a gold mine.. just make a paid chapters.. canāt wait to play more and Iāll pay anything for this.
This should be many chapters and environments.. I mean the creators can turn this into a gold mine.. just make a paid chapters.. canāt wait to play more and Iāll pay anything for this.
???
Fun game, before awhile. I canāt beat the war-chief or get through the portal behind it. Good idea though...
Beautiful
Great game! I love it. Great graphics for, gameplay, all that good stuff. Now all it needs is some more levels and additional stories!
Terrible controls
Terrible controls.
Too hard
Some parts in this game are way too hard, the controls are kinda crappy so that makes it even harder, make some parts of the game easier and fix the controls please2
SPAWN RATE
Level 4 has one major problem;TOO MANY ENEMIES SPAWNING. I mean when you go to anotherās side of the map youāre basically being bombarded by enemies (mostly archers).
Good
I donāt know why people hate it I was really hyped and I know lots of mobile games are trash but this is pretty good
Ideas for the game:
⢠a roll button to dodge
⢠a shield bash to stun enemies
⢠difficultly levels
⢠level up system
⢠different weapons and shield each with new abilities
⢠skill points
⢠magic
⢠mini bosses
⢠different heroes
⢠different story depending on what hero you choose
Ideas for the game:
⢠a roll button to dodge
⢠a shield bash to stun enemies
⢠difficultly levels
⢠level up system
⢠different weapons and shield each with new abilities
⢠skill points
⢠magic
⢠mini bosses
⢠different heroes
⢠different story depending on what hero you choose
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Itās really good but super hard to beat
I love this game but itās so hard to beat, it took me 25 minutes to beat the first mission but all in all itās an amazing game
I want to like it, but something is off
You nailed the atmosphere and graphics style, but there is something a little off about the way the game feels. The combat seems to be missing that satisfying feeling of impact. It also feels a little like cheating that the shield make me 100% invincible, even when attacked from behind. A dodge button would make sense in this game. The movement and jumping also feel a little bit āfloatyā.
Iām definitely interested in checking out the game again in a few months after some updates. It is very promising, but itās not quite there yet.
Iām definitely interested in checking out the game again in a few months after some updates. It is very promising, but itās not quite there yet.
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