Buggy or bad design?
Played for about 10 minutes. Thought it was going to be decent but then on one level it shut down all the runways. I had 3 planes in the air circling for 1 minute with nowhere to land. Then time ran out and I failed the level. If this happens on level 3, I hate to see the bugs further down the road.
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Not what I was expecting
Firstly the active landing runway can swap at any time even if a plane is about to land, but when selecting a runway it’s not super clear which is for landing and which is takeoff because the chevrons are faint and placed on top of much brighter chevrons which make it look like every runway is for landing. Then finally the airport takes up so much of the screen it’s super crowded.
Really not fun, it’s just annoying at every step
Really not fun, it’s just annoying at every step
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Unplayable after level 4
So I started playing today and we get to level 4 and as the last plane enters the screen you get a notification saying strong wind from the east all runways closed just as you are about to complete the level. So the last plane has to fly around for the remaining 1:20 on the timer and you have to start again.
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WOW
This game is the best air traffic control game I played, I LOVE IT
Don’t get it.
Searching for TCOTT in the App Store does not work.
I tried tutorial but plane won’t land.
I tried tutorial but plane won’t land.
My view
It’s unrealistic the way runways close as a plane is landing and how a plane will enter the air space in the exact location one is leaving causing a crash off the screen.
You simply can’t control them when so close or when off the screen.
The take off or landing direction of a runway lights should be of different colour.
Other similar games are more enjoyable.
You simply can’t control them when so close or when off the screen.
The take off or landing direction of a runway lights should be of different colour.
Other similar games are more enjoyable.
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No realism
So having planes randomly show up on the edges with 2 seconds of warning isn’t realistic. Neither are runway changes every other landing.
Suggest devs make this more like a real TRACON. Have arrival/departure fixes with spaced traffic. Extra credit, make the rates adjustable, and higher scores for handling higher rates. An occasional wind/ RWY change is good, but not every two minutes.
Suggest devs make this more like a real TRACON. Have arrival/departure fixes with spaced traffic. Extra credit, make the rates adjustable, and higher scores for handling higher rates. An occasional wind/ RWY change is good, but not every two minutes.
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Does not work on iPad
I can see the runways and the clock is ticking, but no planes ever appear. Used to like earlier versions but this one clearly needs some work.
Penalty for play you have no control over
This is still a good game, but you get penalised for flying over built up areas, even when that’s where the incoming aircraft appears, and you have no control over that.
Practically unplayable from level 3
I like the concept of the game but changing active runways with no warning repeatedly, giving no time to resolve conflicts and having the planes themselves take up so much real estate makes it almost unplayable. I hope a later version come out improving some of this.