Gold does not holdover mission to mission
I have lost a bunch this way before I noticed. I got 25ish one mission and knew I had a decent amount saved as well, but when I pressed the home button, all I had was 25gold. Didn’t spend cause I wanted 50 for an upgrade. Played another mission - 12 gold. Pressed home, all I had was 12 gold total.
Confirmed this several times, I am unable to save up any gold at all.Great game but it’s almost impossible to play on hard mode with 1.3.49
Hello when I first discovered this game it fulfilled my love for sim battles right away I paid for the ultimate version i always find my self looking for a good simulator game and when I stumbled across To the trenches it was outstanding there’s been many updates since my time owning the game and I was excited for what they already had and I can’t wait to see what comes next in future updates I love to challenge my self in games so I try to play on the more hard modes but there is a difference between hard and impossible with the last update I think 1.3.49 I tried playing my old and very long save and before this update my soldiers could put up a fight and they were well upgraded and after this update the enemy was COMPLETELY destroying my men and there was nothing I could do I thought to my self maybe in the update they made some changes to hard mode to where the enemy ended up being coincidentally better than me so I decided my save was broken so I started a new one and found out no matter how much I upgraded my men I had almost no chance of victory it almost felt like the upgrade system broke there’s no way to match the skill of the enemy in hard mode but other then that great game with even greater things to come keep up the hard work and thank you for making a such a fun gameChanges in gameplay
Hello Devs! I really enjoy playing this game, especially with the addition of more content for F2Ps such as myself. I hope to see the new content you introduce in the future, and I have a suggestion to make. In certain battles, I would certainly enjoy it more if each side had a designated role, (i.e. attackers and defenders) to open the door for new tactics. For example, the side assigned the attacker role could get more squads and firepower, whereas the defenders could get more obstacles on their side (barbed wire, broken tanks etc,) so that they could stay in their trenches and mow down the enemy, as that would (to my knowledge) adhere more to the actual strategies used during the war. The additions of Russian and American soldiers would also be a nice touch, and unlockable tanks that you could assign to certain places similar to artillery could also add some interesting mechanics to the game. Finally, having designated squads with special abilities, (i.e. machine guns, light troops, anti-tanks) would be pretty cool as well. I know that these are a lot of suggestions, and possibly too ambitious and rushed, but I think this is a great little RTS, and one that could really grow. Keep Up The Good Work! I look forward to more updates in the future!Developer Response
Thank you so much for taking the time to write this review! Us at Dad Made are always reviewing community feedback and are committed to improving the experience for all of our players. With the release of Update 1.3, all Free-to-Play users have complete access to the current Officer Tree as well as the ability to upgrade Platoon stats to max! We hope you continue enjoying To The Trenches and encourage you to join the TTT community via our social platforms accessible via the Settings page within the game. - Spencer @ Dad Made