The hint system is hit or miss, unlike in 2&3. Some of them are triggered by standing in the right location and position without a clear way of knowing what that location is without walking frame by frame checking the hint button at each step until it gives you one. If the hints worked like it did in the other chapters Iโd give it an extra star. I loved that it wasnโt just about remembering where to use each item, it was also understanding the interplay of devices between rooms eg start the machine in room 5 and watch it activate the machine in room 12 etc
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