Details about Age of Strategy

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Version History of Age of Strategy

1.021

August 22, 2024

New campaigns:Across Worlds, Anocobra New maps: in Historical maps section (1 maps) New maps: in FAN maps section (3 maps) New random maps:Scorched Wasteland 31x31 New multiplayer scenario maps:Faction Arena 46x46, Castle Fight 2 40x40 New skins:Renaissance pack New game modes: for local and multiplayer matches: Last TC standing Regicide Capture the artifact Nomad New mapeditor features:Several new options, including inheriting units from preceding campaign map (for campaign designers) Engine change:Cooldowns now kept between transforms of the unit (if the new form also has that effect) Engine change:Summoning abilities will consume sacrifice costs AFTER summoning is successful (so no longer accidentally cancelled summons will take your sacrificed units) Fix:Messages are shown only for the interested players: new tech invented, pop limit reached, unique or legendary rule, factory limits reached, also ALL messaging triggers Fix:Factories inventing a tech will no longer re-start same tech invention again Bugfix:War canoe didn't remove terrain drawbacks for units it can carry. Bugfix:Organ gun was not requiring Gunpowder tech before. Change:Galley line p.armor decreased. 6/7/8->4/5/6 Change:Trireme line p.armor increased. 3/4/5->4/5/6 Change:Foot Knight and all other with same bonuses (Mercenary Foot Knight, Nordic Warlord, Huskarl, Spartan Hoplite, Taxiarchos, Jaguar Warrior , Rajput, Legionary, Pretorian, Druzhinnik, Teuton Foot Knight) bonus damage vs [Medium Infantry] +30% -> +45% Change:Knight and all other with same bonuses (Axe Knight, Crusade Cavalry, Crusade Knight, Crusader Leader, Mounted Templar Knight, Teuton Knight, Teuton Lancer, Companion Cavalry, Samurai Cavalry, Daimyo, Disband Knight, Hussar, Lord Knight, Condotierro, Gallic Cavalry, Arabic Cavalry, Amir, Noyan, Reiter, Centurion, Equites, Auxilary Cavalry, War Elephant, Persian Elephant) bonus damage vs [Heavy Infantry] +75% -> +65% Change:Chariot and all other with same bonuses (Celtic Chariot, Shield Knight, Catahract, Lazarus Knight) bonus damage vs [Heavy Infantry] +60% -> +50% Change:Battlefield blacksmith ability range +1, Makeshift Tools ability Mend Rate +2 -> +4, all 3 of abilities lasts 3->4 turns. Change:Macemen damage bonus vs Heavy Infantry +100%->+50%+6. Change:Flailmen no longer ignore armor. Attack power 12/14->9/11, but weapon effect dealing straight armor ignoring damage vs flesh and blood enemies is added with power 4/5.

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1.020

July 7, 2024

New unit:Organ gun - aoe anti-unit siege weapon. New building:Teocalli - mezoamerican mega. New feature:Setting Avatar option for yourself to appear on profile label and in multipalyer chat. New campaign:Crusade Reborn New random maps:Great Lake 75x75 New campaign map:in Terror of the Seas New maps: in FAN maps section (1 map) Fix:Harbor no longer leaves unit carried alive when destroyed. Actions corrected to 2 at start. Fix:Balista Shot damage. Changed bonuses from value to pure percentage for that. Change:Harbor no longer leaves unit carried alive when destroyed.

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1.019

June 17, 2024

Fix:The neverending AI turn bug fix (happened eg. on AI Elephant ability usage) New skins:in Cohort 70 with the old hastati/principe/triarii sprites, as those are reskinned now New historical map:Hungarian history: First Battle of Augsburg (910), Raids on Europe New random maps:Steppes Medium 35x35, Prussian Lands 35x35 New maps: in Historical maps section (1 map) + Battle of Trebia map updated + some other map intro text updated(Battle of Roses, Battle on the Ice, Battle of Poitiers) New feature: The string-filter in unit listings from now filters not only the unit name, but their category and spec abilities too

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1.018

April 30, 2024

New units: Topornik - unusual irregular infantry acting as anti-siege with much lowered anti-buidling bonuses, but addition of anti-infantry. New random maps:Isle Of Flowers 50x50 New skins:Middle-East pack New mapeditor feature:New options to make fixed 2player 4 player and max 4 player Random maps (there is a placeable scroll looking object) New skinpack: Dark Ages. Graphics change: Towers, Fort and Castle have changed images. Previous ones are accessible in Retro skin pack now. New map editor units: Small fort - indestructible, capturable, granting defence bonuses. Port - indestructible, capturable, having limited production, but not counting as a factory. Village - indestructible, capturable, acts like TC (increases counts, defence), but has much more limited production. New abilities: Mercenary camp is getting aura to delay leaving in range. Noyan (steppe leader) gets ability promise to add another turn to leaving on specified unit. Celtic Oppidium gets Catapult Shot. Roman Castrum gets Ballista Shot. Japanese Shiro gets Area Stones Shot (like ballsita area mode). Change: Mercenary Horse Archer range 6->5. Change: Burn it all weapon effects (both) are no longer stacking on itself. Rebalance: Some less armored infantry are getting slightly changed stats: Swordsman HP 18|21|24 -> 18|22|26 Spearman HP 13|16|18 -> 13|16|19, armor 1/1|1/1|1/1 -> 1/1|1/1|2/1 Armored Spearman HP 18|21|24 -> 18|22|26, armor 1/1|1/2|2/2 -> 1/2|1/3|2/4. Pikeman HP 16|18 -> 16|19 Crusade Spearman HP 16->18, power 6->7 Crusade Halberdier armors 1/1->1/3, power 9->10 Billman HP 21->24, armors 1/1->1/2 Zweihander no longer available at TC. Prayer gives HP 1->2, armors 1/1, but now affects all religious and crusaders. Availability changes: Now available in TC: Armored Spearman, Peltast, Aztec Warrior. No longer available in TC: Zweihander Available in Castle: Shield Knight and upgrades. Fix:Several random and campaign maps got fixed of glitches + bridges are walkable now New on iOS:The multiplayer messaging window can flare / point to a location

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1.017

March 17, 2024

New units: Nomad Horse Archer - horse archer mercenary - while machanics are the same as other mercs, it can be seen as other types of pay, as e.g. feeding whole family group. Is categorised as Steppe too. Mangonel - lower range with weaker aoe than catapult, but cheaper, easier to deploy and a bit higher damage. Mercenary Camp - factory dedicated to mercs available after Contracts research. New upgrades: To Heavy Mangonel - upgrade for new siege engine. New random maps:Golden horizon 50x50 New skins:In Alternatives pack, some Romans are reskinned Change: Phalangite attack 8->10, but bonuses decreased to +20%+5 vs [Mounted], +40%+7 vs [Heavy Cavalry][Slow], +50%+9 vs [Medium Cavalry], [Melee][Chariot], +60%+13 vs vs [Heavy Cavalry], except [Slow] and +80%+18 vs [Elephant]. Change: Ballista siege setup attack 8/10->10/12. Change: Ballista ship HP 26/36->31/41, armors 0|4 / 2|6 -> 1|5 / 2|7. Change: Missionary HP 10/10->13/16. Priest HP 10/10 -> 10/12. Change: Prayer tech gives additional +1 HP too. Change: Phalangite is trainable in TC, but requires Gymnasion. Change: Contracts tech is researchable in mega buildings only now. Change: Galley line construction affecting decreased, so build time increased from 9/8 to 12/10. Change: Trireme, Fire Siphon and Turtle ship lines have additonal ability "All to rows", which increases speed by 2 at the cost of action to help them not be outmanouvered so easy. Rebalance - all skirmishers percentage bonuses significantly lowered, but with constant value added in a way, so damage is around the same without any techs or abilities increasing attack. Small bonus vs flesh and blood misc support untis added too. Details: Skirmisher line - +25%->+10%+1 vs mounted, +0%->+20%+1 vs support, +70%->+50%+0/1/2 vs foot shooters, +125%->+70%+3/4/5 vs mounted shooters, +400%->+100%+12/15/18 vs elephant shooters. Skirmisher Horseman line - +25%->+10%+1 vs mounted, +0%->+20%+1 vs support, +100%->+50%+3 vs foot shooters, +150%->+70%+4/5 vs mounted shooters, +400%->+100%+15/18 vs elephant shooters. Fix:Structure constructions no longer loses their fractional values because of any tech getting invented.

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1.016

January 23, 2024

New units: - Harbor - Chukcha

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1.015

December 25, 2023

iOS changes: Promo code button (eg. From Discord) New units: Bombard - proper siege cannon. Powerful, but inonvenient to use. Catapult Tower - aoe anti-siege weapons tower. New upgrades: To Heavy Catapult Tower - upgrade for new tower. New techs: Bronze Masterworks - hellenic tech, boosting heavy armored units resilence. Linothorax - hellenic tech, boosting medium armored units resilence. Obsidian fragments - mezo-american tech adding melee units additional weapon effect. Obsidian fragility - mezo-american tech adding all units additional weapon effect, stacking with the one above. (Remark: all new things in this release are not in Upgrades section, so free to use until next update (when they will be upgrades) Change:Balistae in area mode (except ballista tower) range 5/6 -> 6/7. Change:Balista in siege mode range 6/7 -> 7/8. Discord:Invite link is fixed YouTube:Button to the YouTube channel where you can find AO* games videos, tutorials New random maps:Coldy 50x50, Coldy 2 50x50 Feature Change:Daily gifts can be collected not only by multiplayer but by playing local games too Mapeditor:You can flip units and set skins directly in mapeditor, these statuses will be saved on map

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1.014

November 22, 2023

iOS changes: - AI turn speedups (will come even more) - Skip animations button New skirmish map:Algoma Avalanche 50x50, Centro Poblado 3 30x30 New maps:in Historical maps section (1) New maps:in FAN maps section (3) New skinpacks:Greek, Japanese, Byzantine, Nordic New terrain decoration: celtic walls like elevation decoration. Change: Balista ship attack 14/17 -> 10/12. It was supposed to be changed along with other balista attacks

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1.012

October 2, 2023

iOS ui changes: - Option to skin units while playing the game - Selected units indicated by a player colored circle under unit - There is option to show circle under enemy units too - The main menu ui got reworked New units: Toxotai - basic hellenic cheap archer. Scorpio - small balista type, used in significant numbers in roman legions. New map:in True Japan Leader campaign New button:You can set your unit skins during gameplay (new button in "more" ("...") section) Ui:You can read in-game messages and you can click on units while it is enemy player turn (multiplayer case) Mapeditor:New decorations, animated terrains and also a decoration pack to make top-down view ships internals Change:Noyan recieves two auras giving burning weapons to steppe units around. Change:Senator ability range 5->4. Inquisitor ability range 6->5. Demoralise range +1. Change:Balista attack 14/17 -> 10/12. But bonus damage gives additional constant damage returning it for targets against which unit had bonuses (except light infantry). Change:Yabusame melee attack costs 3 actions, but has 6 power. Mongolian Archer melee attack costs 2 actions, but has 5 power. Change:Mounted skirmishers also get melee attack: Skirmisher horseman 4/5 power. Numidian Change:Miners mend rate 32->18, but mines contruction affect 19%->33%, so they are build in the same time. What is affected are various other groundworks. Change:Cretan archer HP 11->13, range 5->6, ability range 0->1, speed 3->4. It's also added category [Hellenic]. Reskin:Roman Castrum recieved grey, more stone like castrum image. Old image (with slight changes) is moved to alternatives skin pack.

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1.011

September 7, 2023

Only iOS Change:New button to set production in multiple factories at once New units: Ribat - middleeastern mega building. Exceptionally small, but also without capability to train Trebuchet. It doesn't have attack, but heals and/or converts. It can deploy assasin. Acropolis - hellenic mega building. Similarly to Monastery - it heals and has no attack. It can use blessings. Dytynets - slavic mega building. Has cannonball attack once gunpowder is researched, just like Fort. Oppidium - celtic mega building. Shiro - japanese mega building. Tate ashigaru - japanese fast shielder. Leper Knight - another military order added. Basically pricier Zweihander, but categorised heavy infantry, a little weaker in attack and with Herb Protection ability. Mounted Leper Knight - basically pricier Shield Knight with Herb Protection ability. Templar sergeant spearman - armored spearmen, but categorised reigious. Templar sergeant cavalry - light cavalry, but categorised reigious. Citizen Hoplite - hellenic chepest infantry. Weaker swordsman, but with [Big shield weilder] category, making it eligible for phalanx. New upgrades: To Leper Knight - upgrade for two newly added units. New skins: Hastati, Principes Also many many other changes, see version

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Age of Strategy In-App Purchases History

$0.99

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$14.99

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$24.99

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$44.99

Pack for 3200 Gems

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Price History of Age of Strategy

Description of Age of Strategy

Age of Strategy is a free pixely turn based Strategy Game set in the age of empires and knights, vikings and samurais, winged hussars and Templars and many more! If you find any problem, write me so i can fix immediately! Loads of campaigns, skirmishes and multiplayer games are waiting for you! NOT a pay to win game! The in-app payment option is for speeding up progress. The game is a retro-like 16-bit game, so it is not pretty and it has no fancy animations. This is a pure gameplay-oriented turn based strategy. ***FEATURES*** - More than 500 Campaign maps to pass (Historical ones too! eg: Battle of Troy and so on) - More than 140 Skirmish maps to fight on - More than 350 units and buildings - More than 120 technologies to invent - Rewarding system: Collecting stars on each map (Based on your performance) will grant you gems used for unlocking new troops or buildings! - Spell Upgrades: Do you find a map too hard? You can ease the difficulty with various spells that can be bought with gems! (Used on consumption) - Battle against AI on skirmish maps like in classic strategy games! - Battle against or with real players worldwide! - Upgrades section containing hundreds of new units, technologies and buildings openable with gems (Including some fun units)! ***UNIT REQUESTS*** There are many requests for new and unique units (eg. historical heroes), I am pretty open to this since it's pretty easy to implement a new unit. Please join the forum, post there the idea and i will make it! ***IF YOU INSTALL IT*** - Please be kind with the rating, since the developer is me alone, and i plan to fix every problem and bring in new things! (eg. mapeditor, unit editor) - Feel free to send me any suggestions concerning any part of the game (Gameplay, units, unit properties, new unit suggestions, graphics etc...) - If you would like to take part in creating this game (eg. maps, graphics, translation, ideas) send me an email and/or join the forums/discord! ***FOR A START*** 1. Go to Single Player (Or skirmish) 2. Play a map 3. If you have any, send me suggestions! 4. If not, enjoy the game! Have fun!
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Age of Strategy: FAQ

Can Age of Strategy be used on an iPad?

Yes, Age of Strategy is available for iPad users.

Who released the app?

The Age of Strategy app was released by Daniel Mezes.

What is the minimum iOS version to run Age of Strategy?

Your iOS device should have iOS 12.0 or later installed to run the app.

What is the overall app rating of Age of Strategy?

The overall user rating of the Age of Strategy app is 4.6.

What is the category of the Age of Strategy app?

Age Of Strategy Relates To The Games App Genre.

What Age of Strategy application version is the current one?

1.021 is the most recent version of the Age of Strategy app.

What is the release date of the most recent Age of Strategy update?

October 3, 2024 is the date of the latest update of the Age of Strategy app.

What was the release date of the app?

Age of Strategy officially launched on June 1, 2023.

What age is suitable for the Age of Strategy app?

Age of Strategy is considered child-appropriate and rated Daniel Mezes.

What languages are available on Age of Strategy?

The following list of languages is supported by the Age of Strategy app: English.

Does Apple Arcade provide access to Age of Strategy for its subscribers?

No, Age of Strategy is not featured on Apple Arcade.

Can users make in-app purchases in Age of Strategy?

Certainly! Users can make in-app purchases within Age of Strategy.

Does Age of Strategy provide support for Apple Vision Pro?

No, Age of Strategy does not provide support for Apple Vision Pro.

Are users exposed to ads in Age of Strategy?

No, users are not exposed to ads in Age of Strategy.

Screenshots of Age of Strategy

Age of Strategy screenshot #1 for iPhone
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Age of Strategy screenshot #9 for iPhone
Age of Strategy screenshot #10 for iPhone
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Reviews of Age of Strategy

Leave a Review Age of Strategy
  • Very nice game

    Very nice game
  • Great game very involved development team

    This game is the best strategy game for mobile hands down

    Developer Response

    Have fun! daniel
  • Out of control moderators who mute players without reason

    The game developer and his moderators do not I repeat DO NOT care about the community. They mute players without reason for simply bringing their tyrannical repression to light. Do not install this game. Do not support them financially. They need to be reigned in.