Cardara!

Cardara!

Roguelite swiping cardventure

$2.99
With Ads
Click to generate a QR code for easy access to the app on the App Store

Details about Cardara!

  • Released
  • Updated
  • iOS Version
  • Age Rating
  • Size
  • Devices
  • Languages
  • January 8, 2024
  • November 30, 2024
  • 14.0+
  • 9+
  • 391.19MB
  • iPhone, iPad, iPod
  • American English

Developer of Cardara!

Cardara! screenshot #1 for iPhone
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Cardara! screenshot #7 for iPhone
Cardara! screenshot #8 for iPhone
iphone
ipad
🙌17
Ratings
🗣❌ unsupported
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Version History of Cardara!

1.2.1

April 3, 2024

Welcome, adventurers, to Season 2 of Cardara! Season 2 overview: - FRIENDLY COMPETITION: Compete with other adventurers by growing your Castle faster than other fellow adventurers. - NEW BOOSTER WITH 50 CARDS is already in Cardara: Enjoy our new total of 300 UNIQUE CARDS, adventurers! Half of the new cards are unlocked only when you progress through Forestpass Season 2. - BRAND NEW META PROGRESSION SYSTEM: level up your Castle by completing assignments with randomized buffs and compete with other adventurers by growing your Castle stronger! - ELEVATED GAMEPLAY EXPERIENCE: now only nearby adjacent cards spawn, introducing a new level of strategic thinking when travelling through Cardara forests. - SOUNDTRACK ADDITIONS: Cardara! now features in-game music! Enjoy a whole new soothing track to make your journeys more exciting and... mysterious. UI: - Your castle ranking is now displayed in The Castle screen. See how you Castle compares to other adventurers! - Your survivor ranking is now displayed on the main screen. See how your longest journey compares to other adventurers! Balance: - Fixed Unripe Qiwi not creating vegetables when asking for them. - Stonehedge is now not guaranteed to spawn on CL1.

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1.2.0

April 1, 2024

Welcome, adventurers, to Season 2 of Cardara! Season 2 overview: - NEW BOOSTER WITH 50 CARDS is already in Cardara: Enjoy our new total of 300 UNIQUE CARDS, adventurers! Half of the new cards are unlocked only when you progress through Forestpass Season 2. - BRAND NEW META PROGRESSION SYSTEM: level up your Castle by completing assignments with randomized buffs! - ELEVATED GAMEPLAY EXPERIENCE: now only nearby adjacent cards spawn, introducing a new level of strategic thinking when travelling through Cardara forests. - SOUNDTRACK ADDITIONS: Cardara! now features in-game music! Enjoy a whole new soothing track to make your journeys more exciting and... mysterious. Balance & gameplay: - Default field of view is now bigger, showing more information around. Looking around (reminder: long tap on the current card to look around) now also hides the toolbar and shows more cards around the current position to give more information by default. - Some cards can now give you shields! No need to waste those precious health points when you could just get some shields! If you ever meet a Small Glass Shield card, you will know what we mean! - Cards that previously increased field of view don't do that anymore and their effects are replaced with other useful effects. - Many other big and small balance improvements have been made to the game to make it play smoother. UI: - Store replaced with brand new Castle leveling up screen: complete assignments for each level, buy helpful buffs to progress through the level quicker, and level up your Castle. - New Forestpass Season 2: enjoy 50 new levels with unlockable cards, and, of course, gems to level up your Castle faster than ever before. - Idling main menu now cycles through useful tips & tricks to help with your journeys. Upcoming: - We will keep it secret for now.

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1.1.3

February 9, 2024

Balance: - Fixed a bug that prevented Cosmic Shards from spawning after defeating CL6 enemies.

1.1.2

February 8, 2024

New: - A N I M A T I O N S E V E R Y W H E R E N O W ! ! ! - View history of your journeys (with a nice quick summary) on a dedicated screen! It's now never a mystery how your past journeys ended. View logs of old journeys to get insights of what was happening during them. - Added in-game changelog and an indicator there were changes to game balance and features. Should be useful to track what we are doing with Cardara! - Stats are now displayed during battles in the bottom toolbar. Everything that is activated during battle (for example, critical strikes or reductions) is highlighted, changes are also highlighted. - Added an option in Settings to reduce motions in the game. Balance: - Defeating CL6 cards now doesn't force the adventurer to fight Void Eaters. Instead, it's possible to continue the journey now (Void Eaters still keep spawning around). - Max Compass Enchantments level changes to be 4 resulting in minimum cooldown of The Compass equal to 4 turns. - Ball Cultist Master ATK 1 -> 4. - Scavenging Treant initial ATK 4 -> 1. - Wicked Treant initial ATK 4 -> 1. ATK only increases on enemy hits from now on. - Sponge Blob ATK 8 -> 6, HP 80 -> 70. - Deadly Meow HP 39 -> 99. - Super Skull Bros ATK 50 -> 35. Super Skull Bros now sets adventurer's MAXHEALTH to 340 as well. - Fixed Red Skull to not set adventurer's attack to 1. - Hot Coffee Cup now gives CRC +1% each time adventurer hits in battle (reset after battle) for 25 turns. Previously it increased battle speed. - Joltstormer now gives EVA +10% for 15 turns (if defeated). - Hourglasses Of Duplicity now clone the next visited card right after visiting that card (previously there was a 1 turn delay). - FHC and DHC now cannot be less than 0%. Misc: - Updated arts for the following cards: Joltstormer, Boltrage, Tremendously Cruel Larva, Sharper, Space Manipulator X, Space Manipulator Y, Space Manipulator Z. - Hot Coffee Cup and Steelheart Ally now display notifications when they change CRC and ATK respectively. - Timber Of Luck now shows a notification when it weakens the next enemy. - Added more information displayed in logs within journey. - Performance updates & improvements.

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1.1.1

January 30, 2024

New: - Card Information screen has been updated to display how long-term effects stack when you visit cards that give these effects again and again. This information can be viewed through Collection as well. - Battles now automagically speed up if they're way too long! - New gameplay setting to display extended and more precise in-battle notifications (for the curious ones). - Damage dealt by adventurers is now highlighted in notifications during battles so they are easier to distinguish from enemy attacks. Balance changes & fixes: - Minimum possible player ATK cannot be lower than 1. - Porkalypse HP 50 -> 45, ATK 9 -> 5. - Well Of Wonders CL 5 -> 3. - Gleeful Gridlock now gives DHC +10% for 10 turns. - Pile of Blueberry Blobs HP 10 -> 15. - Crystal Ball duration INFINITY -> 25. - Red Skull HP 95 -> 70, ATK 11 -> 8. - Kupa Crusher M-200 HP 17 -> 13. - Insane Treant now grows ATK on each enemy battle turn only (previously ATK grew on each battle turn). - Insane Treant does not grow ATK inside battle anymore. - Fixed Pentaguard not granting REDU as expected. Forgive Pentarguard for such an oversight. It is better now. - Fixed Rainbow Portal to spawn its counter portal again. - Fixed teleportation to not freeze game and display proper card when arriving at the destination of the teleportation (hopefully, at least). - Fixed ability to display in-game descriptions of buffs from information menus. - Fixed the Recursive Vision buff not properly revealing reveals. Now it reveals all nearby reveals. - Fixed Well Of Wonders not being filled with proper good cards. Now it contains good cards only (this affects some other cards that replace other cards in a good way). - These cards are no longer considered 'Reveal' cards (cards that reveal other cards): Guiding Star, Royal Jokemaster, Shuffleprank, Unripe Qiwi, Well Of Wonders. - These cards now considered cards that apply negative effects that can be removed by Azure Featherlight: Baby Rockster, Beh-owl-gar, Bloody Moon, Bloom Doom, Crusty Cucurbit, Darktopus, Forest Stalker, Heartlocker, Mechanical Bird, Nightwing Nexus, Rat Queen, Red Pixie, Reflection Flutterer, Rockster, Scared Shrieker, Reverso Mage, Slither Omen, Snake, Swamp Fox, Swamp Hoarder, Tiny Void Creatures, Tremendously Cruel Larva. Misc: - Updated arts for the following cards: Juggler, Kupa Crusher Baby, Kupa Crusher M-200, Kupa Crusher M-400, Kupa Crusher M-600, Berry Tickers. - Fixed effects volume not respected by gem counters and by chaos sliders. Coming Soon: - Card Boosters! As usually, please report any issues encountered via support@vrl.mn or via Twitter @veralomna DMs.

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1.1.0

January 16, 2024

Features: - iPad support: Enjoy Cardara! experience on big screens! - In-game settings: change FPS, music and sound effects volume, and adjust swipe sensitivity. - Unlocked 120FPS support for devices with ProMotion displays: enjoy even smoother swiping experience! - Added short How To Play overview within game in Settings. Balance: - 20% increase to gem earning rate to buy those cool buffs faster! - 30% faster Forestpass leveling. - 10% gems bonus is now awarded if you manage to survive for more than 100 turns! - 100XP is now awarded if you manage to survive for more than 100 turns! - Endgame collapse (spawning of Void Eaters) rate has been reduced by 40% to make longer runs even longer. - Updated Tremendously Cruel Lava to give 1 HP each turn. - Book Mage HP changed to 12. - Cyclops Bargainer now trades 4% CRC instead of 2% CRC. - Hammer Boy moved CL4 -> CL3. - Red Pixie moved CL2 -> CL1. - Mosaic Mauler moved CL1 -> CL2. - Changed Autumn Egg to spawn CL4 cards and not only CL5 cards. - Azure Featherlight is now also a "bird". It was a bird before, but now it is official. - Bunny Wizard look around FOV has been slightly reduced. - Changed Aroma Candle duration to stack additively when you pick up more of these. - Apple Golem now always teleports after battle no matter what (used to be 40% chance only). - Dream Lamp now awards 20 HP, 5% EVA or 5% PIR (up to your choice). - Reduced Bearminator HP 72 -> 38 (was too big for its CL3). - Firyx now grants 35% DHC for 12 turns. - Bad Greblin lifesteal 10% -> 25%. - Blitz bonus ATK 6 -> 8 and slower decrease. - Helping Hand reveal radius 1 -> 2 (reveals heals further away from the current position). - Fixed Patterwobble Stone to properly change FHC. - Fixed Treeclock invalid adjustment of turns passed. - Fixed Void Eater interactions with some long-term effects (like infinite battle with Foolproof Aegis reported by one of our fellow adventurers). - Fixed Tree Headed Hunter sometimes spawn incorrectly near adventurer. Misc: - Updated arts for Red Pixie, Ball Cultist Master, Ball Cultist Apprentice, Ball Cultist Novice, Pile Of Matcha Blobs, Pile Of Blueberry Blobs, Netherweaver, Lightning Ball, Crusty Cucurbit. - Updated some cards descriptions. - Fixed performance issues and overheating issues on certain devices. - Reduced memory usage (some of these evil void creatures ended up eating more RAM than allowed, we made sure this never happens again). Up Next: - More balance tuning. - Card boosters. We welcome suggestions from all adventurers. DM our Twitter @veralomna or email support@vrl.mn. We try to respond to everybody writing us.  Thank you for playing Cardara, adventurers!

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1.0.0

January 8, 2024

Price History of Cardara!

Description of Cardara!

Get ready for a swiping roguelite cardventure packed with 300+ cards! Navigate through foes, surprises and mysteries, where your swipes determine the fate of the forest. Every swipe in Cardara — left, right, up, down — unfolds more choices and sets off a chain of unique and unpredictable combinations.  Each journey is a unique experience! Slay enemies and collect gems to level up your very own Castle. Gameplay Features: Offline play: There is no need for an internet connection, wow! Nevertheless, your progress is always backed up, we got you covered. Forestpass: Unlock 25 unique cards and earn enormous amount of gems by completing brand new Season 2 of our Forestpass (completely free, by the way)! Castle: Level up your Castle by completing assignments! Purchase useful buffs for your upcoming journeys for gems (enjoy no pesky in-app purchases). Collection: Explore a vast collection of 300+ cards, all just a swipe away. Unlock them all before we add some more! Chaos Level: Beware of the rising chaos level in Cardara forest. With each move you make, the forest grows more dangerous. The more you play, the higher the stakes, adding an exciting twist to your adventure. Compass: Use The Compass to guide your choices. It helps you pick the best direction for your next swipe, adding a layer of strategy to your journey. With enemies to defeat and allies to find, each swipe is crucial. Can you outsmart the foes and save the forest? It's time to find out! Level up your very own Castle and become a hero of Cardara! Start your adventure now!
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Cardara!: FAQ

Does Cardara! work on iPads?

Yes, Cardara! works on iPads.

Who released the Cardara! app?

The Cardara! app was created by Daniil Vershinin.

What is the minimum iOS requirement for Cardara! to function properly?

Cardara! currently supports iOS 14.0 or later.

What do users think of the app?

With an overall rating of 3.8 out of 5, Cardara! has some room for improvement but is not terrible.

What category of app is Cardara!?

The Cardara! App Relates To The Games Genre.

What Cardara! application version is the current one?

1.2.1 is the most recent version of the Cardara! app.

What date was the latest Cardara! update?

November 30, 2024 is the date of the latest Cardara! update.

What was the Cardara! release date?

Cardara! was introduced to the market on January 8, 2024.

What is the recommended age for Cardara!?

The content advisory rating for the Cardara! app is Daniil Vershinin.

What are the languages offered by the Cardara! app?

Cardara! can be used in American English.

Does Apple Arcade offer Cardara! as part of its collection?

No, Cardara! is not featured on Apple Arcade.

Can I make in-app purchases within Cardara!?

No, Cardara! does not include options for in-app purchases.

Is Cardara! specifically engineered for Apple Vision Pro compatibility?

Sorry, Cardara! is not specifically engineered for compatibility with Apple Vision Pro.

Are there commercial ads in Cardara!?

Yes, there are commercial ads in Cardara!.

Alternatives to Cardara!

Charts
Top Paid

📈 65+24

Card games

This game rose +24 positions in Card games chart.

Last updated on November 30, 2024.

Reviews of Cardara!

100% luck, 0% strategy

The only choice the player makes is which hidden random card to move to next. The game consists of mindlessly wandering around until I randomly run into an enemy that kills me, and there’s nothing could have done to improve that outcome. The concept has potential, but there needs to be some strategic basis for making decisions. A simple solution would be to reveal adjacent cards, with risk/reward for choosing more dangerous cards. Or indicate that certain goals are in certain directions. Anything to give me a reason to choose one direction over another.
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100% luck, 0% strategy

The only choice the player makes is which hidden random card to move to next. The game consists of mindlessly wandering around until I randomly run into an enemy that kills me, and there’s nothing could have done to improve that outcome.

The concept has potential, but there needs to be some strategic basis for making decisions. A simple solution would be to reveal adjacent cards, with risk/reward for choosing more dangerous cards. Or indicate that certain goals are in certain directions. Anything to give me a reason to choose one direction over another.
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Mostly awesome, 1 major flaw

I beat a king card and headed for the exit, but the exit was replaced due to an ongoing effect. Cool. I figured I’d just keep going ‘til I died. Unfortunately, I had gotten so powerful that the chaos couldn’t increase enough to generate a card that could kill me. I’m well over 1000 turns now, and can’t end the game without losing all my hard-earned winnings! This has become the game that never ends! Making the exit card immune to replacement/erasure would be a great way to fix this.
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