Many gorgeous game elements. Accessible pars are coming together. Maps need missions to complete. More quest. Break tutorials down into smaller sentences. Explain card play principals. Show us where monsters are. Make stores, village goals and missions easy to find. Place “empty” on values that are zero or 0. What is the name of this game, because Voiceover can not pronounce it. It had to get a translator to help me. Beautiful music, ambience! Cute sound effects. Thanks for the BGM, Sounds and SE controls! Win! More clues to when we get weapons, trinkets and items. Explain card chains more. Explain how getting new cards work and why. Add collect all treasures to loot screen. Consider closed menu pop ups to prevent confusion for voice over. Playing this game on Game Double Tap, on Youtube! Brilliant Roguelike!
Show less