EG is better than this and with just a bit more care, this would be a pretty solid game, as were the first two. I waited to see if the bugs would be fixed and I can only assume some were, but not all. The inventory still isn’t identified, but most of the time it’s fairly easy to figure out how something is to be used but there are times when only using the hint button will work. The loading page is what bothered me most. It slows the pace. Also in some scenes, especially the cave, it’s impossible to get to the previous scene so the map is the only alternative to hitting the lower screen over and over. Sound quits intermittently. Overall, I’d put this in the half-fail column for a so-so game maker, but for EG it’s a three-quarter to total fail. Last word to EG: you’ve made some of the best mobile game titles. Try to remember that.
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