User Reviews: Nobody's Adventure Chop

Nobody's Adventure Chop-Chop
Nobody's Adventure Chop-Chop
G-CONG NETWORK TECHNOLOGY CO.LIMITED

Reviews Summary

Top reviews

  • Great but some problems

    It is fun, addictive, and generally easy to get far pretty quick. But it is decently pay to win especially when if you want to get far into the game quick and if you want to get good loot or titles you either have to pay to win or just be lucky enough to have a server not full of pay to win people otherwise it is a game that you can play even if you are free to play and another thing is that if you want to get a skin from an event you are most likely going to have to spend 100$ or more to get it unless you get lucky enough and have saved up enough jade if you decide to join this game and want to play with me in my server it is American servers phoenix arise 19
  • Pay-to-Win Pitfalls

    The game impresses with excellent graphics and smooth mechanics that make gameplay enjoyable. However, its pay-to-win model introduces significant setbacks. Progress without paying is slow, making the game feel like a grind unless you’re willing to spend money. This financial barrier creates a divide between players, as those who pay often have an overwhelming advantage.

    Adding to the frustration is the game’s server life. As servers lose population and eventually shut down, players find their time and financial investment losing value, which can be disheartening. While the game starts strong, its reliance on in-game purchases and the transient nature of its servers can mar the overall experience.
  • Really fun game.

    So I’ve been having a lot of fun with this game, I pretty much only have bought monthly pass and lifetime pass, which is $35. These aren’t required but they allow you to skip ads and they give you little goodies as well, they also speed up the animations in this game. I’ve gone to a pretty high power level body integration 2, and I’ve only been playing for 30 days. You can be a light spender and have a blast with the game. Because I’ve pretty much only spent 35 dollars and I’m having a blast. If you are completely free to play it might take longer for you to get more powerful, but you can definitely play and have lots of fun while being a small spender which I was surprised about because usually in games like this, you have to spend a ton to feel powerful in this game you don’t. It’s also one of those games where you don’t have to grind constantly, you can just spend your resources and then wait for them to reset tomorrow. I highly recommend this game for lights spenders that want to feel really powerful. But if you don’t want to spend any money at all it might take a lot longer for you to get powerful but it’s still pretty fun.
  • Good game but now failing fast….

    I was a ww top 10 player on “RageMage” and left because the servers are now dead…

    Chop-Chop is almost a direct copy of this and is really absorbing with so many things to do within events which also change daily/weekly.
    You will progress very slowly at the beginning while you unlock the modes and bonuses, the more you play and do the quicker your cp will grow, don’t be discouraged we all started at lv1.

    Then the “Whales” arrived.
    I joined my NEW server on day 1 (Yumming) with a full boastful community building sharing fighting.
    Some whales hit early and this discouraged so many players, soo many!

    My server is less than 2.5 months old now we are down to about 30 daily actives and over 300 recorded inactive accounts.

    STOP ADDING NEW SERVERS and MERGE MERGE MERGE the ones you already have!
    Maybe even remove the accounts that are under a specific timeframe ( also CP related ).

    It kinda feels like the developers just want to take your money and then say “Tough Luck”

    Wouldn’t it be better to look after who you’ve got and let us get you that 1year+ anniversary badge 👍
  • "Nobody: Turn-Based Strategy Game - Explore world, battle enemies

    "Nobody is a fun and simple strategy game where players take on the role of Nobody, a character who wakes up on a deserted island filled with resources, puzzles, and challenges. With a unique turn-based system and cute pixel art graphics, this game offers a fun and addictive experience that's perfect for fans of RPG and strategy games alike. With no in-app purchases and a low price tag, Nobody is a game that's truly worth a try! If you're in the mood for something new and exciting, give Nobody a shot!"
  • Super fun at the beginning but pay to win at the end.

    The initial gameplay experience is highly enjoyable and fast-paced. Players progress rapidly, utilizing peaches as a resource to efficiently acquire quality gear. However, the introduction of frequent pop-up advertisements, which I unfortunately purchased, became a point of frustration. Shortly after my purchase, I obtained superior gear, rendering my initial investment obsolete. In the later stages of the game, the primary method for tree chopping appears to be purchasing peaches or repeatedly watching ads, each lasting between 30 seconds and 2 minutes.
    Regrettably, the ad rewards often fail to materialize as promised, necessitating multiple viewings. Despite opening a support ticket, the issue remains unresolved. While the game itself is undeniably entertaining, the abundance of approximately 60 microtransaction options detracts from the overall experience. Whether it’s replenishing peaches, acquiring stronger gear, participating in new events, or obtaining additional rewards, the game consistently encourages monetary transactions.
    As a result, my gameplay now primarily consists of collecting items through ads and spending approximately 5 minutes daily chopping trees. While the core gameplay is engaging, it’s evident that the developers prioritize financial gains over enhancing enjoyment
  • Videos are bad

    It’s is a fun game . But you can watch add for all sort of rewards the problem is after you watch the add and wait for all the timers to go down you don’t always get the rewards . Maybe 30% of the time have I gotten the rewards I try interacting with the adds I have tried waiting and extra minute after all the timers are done I wasted so much time watching videos and not getting anything at all. Other then that great game but I would not watch any of the extra videos good chance you will just be wasting your time and not getting any rewards
  • Getting worse

    Started out really fun, but now there's too many events going on at the same time. Sometimes as many as 5, each of which is nothing more than a cash grab with little to no benefit to the actual game. Even more annoying is the 8-10 pop-ups begging for money when you open the game and even when you select the "don't show this message again today" option they don't listen and show up anyway. The other thing I would like to see changed is the "must do "x" times before you can skip animation" feature. I get it for battles, but summoning something 10 times a day just to see a shaking animation before you can skip it is just a waste of everyone's time. If people want to skip pointless summoning animations, let them
  • Chop Chop has sucked me in.

    Joined a Lotus server about 16 days ago. I have been playing non-stop. Absolutely simple yet amazingly complex at the same time. Chop Chop is a game with non-stop stuff to do at all times once you are at a high enough tribulation. Though there is a paywall to reach that quickly but nonetheless: I also have a f2p account on a separate server which I started about a day later than my main account. It’s at Transformation 2 so far; so I do believe you could enjoy this game thoroughly without abusing the micro transactions. Don’t forget to chop the tree :)
  • Reminds me of chaos fighters

    This game reminds me of a game I used to play when I was younger called chaos fighters. It’s very fun if you know what you’re doing, but with that being said… players who focus on health are at a disadvantage. Let me explain:

    The problem: when the battle ends and both players are still standing, the defeat screen appears. This means that even if I am higher health than the opponent, I still lose regardless of anything.

    The solution: at the end of the battle, if both players are still standing, the winner should simply be the one with their higher PERCENTAGE of health, not flat health. This ensures that the player with a higher proportion of health wins, not just the player who focused solely on having a huge HP number.

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