User Reviews: Magic.io

Magic.io: Spells & Zombies
Magic.io: Spells & Zombies
Rollic Games Oyun Yazilim ve Pazarlama Anonim Sirketi

Reviews Summary

Top reviews

  • Buggy

    I like the game graphics are sweet. It plays nice but it’s glitchy upgrading. The one went from 900 to 1100 but I had 5000 and it left me with 100 in the coins to get them back anything just so you know it’s bugging out
  • Magic.io:spell & zombie

    Sometimes when I play the game and I get far enough, it kicks me out and close the game then I gotta start all over i’m gonna give it a one star until it gets fixed
  • Good game

    Fun game but new update is transaction based. Also bugs out from time to time lock g you out from playing
  • Invisible walls

    Decent game but when you’re having a good run and using the dash move and dash into an invisible wall and can’t move away from danger til you’re stamina charges back up losing 2 of your 4 hearts in process well I think this rating is fair til they fix it.

    Update:don’t bother with this game, the invisible walls make it tilting later stages, download something else
  • Laggy

    Good game but it runs insanely slow when there are mobs of enemies coming at you.
  • The start is fun

    Game is good. But after playing a while they throttle your movement speed which makes the game basically unplayable especially when you’re used to the unnerfed movement and timings. Don't waste time getting this. You’ll just delete it after a few hours.
  • Grand Hall bug

    Grand hall is unable to level up to 3. All classes are 2 and one class is 3. This is showing as not all classes are level 2 to increase hall level.
  • Latest update has bugged the game.

    Unfortunately, I have to amend my previous 5-star review because the latest big update has bugged many parts of the game. I’ve reached out to the developer through the App Support button in the App Store, which takes you to the game’s Facebook page, but they have not responded to any of my messages. I’m hoping they pay more attention to the App Store and address the bugs. I’ll happily restore my 5-star review when everything is resolved.

    Some of the issues:

    Equipment items are rewarded after completing a level, but they’re no longer being added to my inventory, making it impossible to increase my stats and progress further. I only receive 1 of the 3 items I’m supposed to get.

    I can’t upgrade the Grand Hall from Level 7 to Level 8 because the Duel Club went from Level 6 to Level 8 when I upgraded it, and and all the classes need to be Level 7 for the upgrade. The Grand Hall tells me I only have 4/5 required.

    A wand which is a login bonus for day two, which I already had unlocked, was removed from my inventory. It now says it will unlock on day two, but that’s already passed, and the login bonus screen shows it checked off.

    The update reset the guaranteed unlock timer on equipment chests; I was 6 chests away from a guaranteed legendary, and now I’m 50 chests away.
    My favored wand is now bugged as well, and doesn’t do the damage the description says it does. When you defeat a mob, it generates a specter that attacks the nearest enemy, and the description says it does +100% damage. This meant if you did 50k damage, the specter would do 100k damage to its target. It now does the same damage as your attack, which is +0% damage. It would be more accurate to say the specter does 100% damage rather than +100% damage, but it WAS doing +100% damage before, so I don’t know if that is a typo or a nerf.

    Developer Response

    Dear Arkady Black, Thank you for sharing your feedback and insights with us, we’re truly sorry for the issues you’ve encountered. Our team has taken note of all the points you’ve raised, and we’re working diligently to address them in our next update. We greatly appreciate your patience and understanding during this time. If you have any further questions or additional feedback, please don’t hesitate to reach out to us. Best regards, Team Magic
  • Latest update has bugged the game.

    Unfortunately, I have to amend my previous 5-star review because the latest big update has bugged many parts of the game. I’ve reached out to the developer through the App Support button in the App Store, which takes you to the game’s Facebook page, but they have not responded to any of my messages. I’m hoping they pay more attention to the App Store and address the bugs. I’ll happily restore my 5-star review when everything is resolved.

    Some of the issues:

    Equipment items are rewarded after completing a level, but they’re no longer being added to my inventory, making it impossible to increase my stats and progress further.

    They’ve introduced a new skill tree which uses new items rewarded from existing challenges in order to unlock new skills. Unfortunately, I’ve already completed the majority of the challenges and the new items were not rewarded retroactively, so I have no way of unlocking anything.

    A wand which is a login bonus for day two, which I already had unlocked, was removed from my inventory. It now says it will unlock on day two, but that’s already passed, and the login bonus screen shows it checked off.

    The update reset the guaranteed unlock timer on equipment chests; I was 6 chests away from a guaranteed legendary, and now I’m 50 chests away.

    My favored wand is now bugged as well, and doesn’t do the damage the description says it does. When you defeat a mob, it generates a specter that attacks the nearest enemy, and the description says it does +100% damage. This meant if you did 50k damage, the specter would do 100k damage to its target. It now does the same damage as your attack, which is +0% damage. It would be more accurate to say the specter does 100% damage rather than +100% damage, but it WAS doing +100% damage before, so I don’t know if that is a typo or a nerf.

    This last point isn’t a bug, but the difficulty of each stage was noticeably increased, and now I’m struggling to beat stages I had already beaten before the update. I imagine this may have been to compensate for the new skill tree, but like I said before, I can’t unlock any of the skills because I’ve already completed the challenges which now reward the items required to do so.
  • Latest update has bugged the game.

    Unfortunately, I have to amend my previous 5-star review because the latest big update has bugged many parts of the game. I’ve reached out to the developer through the App Support button in the App Store, which takes you to the game’s Facebook page, but they have not responded to any of my messages. I’m hoping they pay more attention to the App Store and address the bugs. I’ll happily restore my 5-star review when everything is resolved.

    Some of the issues:

    They’ve introduced a new skill tree which uses new items rewarded from existing challenges in order to unlock new skills. Unfortunately, I’ve already completed the majority of the challenges and the new items were not rewarded retroactively, so I have no way of unlocking anything.

    A wand which is a login bonus for day two, which I already had unlocked, was removed from my inventory. It now says it will unlock on day two, but that’s already passed, and the login bonus screen shows it checked off.

    The update reset the guaranteed unlock timer on equipment chests; I was 6 chests away from a guaranteed legendary, and now I’m 50 chests away.
    My favored wand is now bugged as well, and doesn’t do the damage the description says it does. When you defeat a mob, it generates a specter that attacks the nearest enemy, and the description says it does +100% damage. This meant if you did 50k damage, the specter would do 100k damage to its target. It now does the same damage as your attack, which is +0% damage.

    This last point isn’t a bug, but the difficulty of each stage was noticeably increased, and now I’m struggling to beat stages I had already beaten before the update. I imagine this may have been to compensate for the new skill tree, but like I said before, I can’t unlock any of the skills because I’ve already completed the challenges which now reward the items required to do so.