fantastic homage to fantastic game
This is a more perfect love letter to Adventure than even Ready Player One. As someone who found the original wizard’s ring and the world’s first video game Easter egg via whispernet back before the internet was a thing, I’m absolutely delighted to find this gem and wholeheartedly recommend it. It won’t pull at the heart strings of younger gamers in quite the same way, but it’s fun enough and an awesome tribute to yesteryear that I suspect they could also really enjoy it.
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My favorite game as a kid
This game captures the original perfectly. Only way better. The levels are infinite, and get harder each time. At this point I have purchased all of the upgrades: speed, sword power, storage. I have over 10,000 unspendable coins. And I’m on level 129. The hardest level I’ve gotten through took me over two weeks. I love it.
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chill
I’m stuck on the couch due to a back injury and I’ve really enjoyed playing this game today. The atmosphere is great, and I didn’t even grow up with the Atari.
Worth a play through just for the cute story
I loved every second of this game! It was easy to pickup and play, and I loved listening to the music and dialogue from my mom. Super interesting twist on a classic concept
Fun dies quickly
It’s neat at first. Not really like Adventure aside from the look. No explanation about anything, but you get most things by dying a few times and learning how to do whatever, like sword fighting. Later levels are just you avoiding enemy after enemy after enemy with no sword.
Thank you for making this game
It’s very much worth the .99¢ price tag.
Broken
Doesn’t work at all. Can’t drop first item. Game is busted.
WOW
For .99 cents is amazing but I have a complaint,maybe I’m and idiot or something but I can’t manage to get past the 9th level
Feels like a modern sequel to Adventure
I have an affection for the Atari 2600. This game pays homage to one of the best games of the system. It adds complexity, problem solving, and infinite replayability.
Very entertaining but buggy at the end
I loved Atari’s Adventure and this game remains very faithful to the original.
There are 24 worlds with various monsters and you collect coins to “level up”. You can hold onto more than one item, increase your speed and improve your sword skills. The storyline is interesting. I’m not a fan of the “wraparound effect “ especially in unlit screens. And you cannot see objects in the dark unless they are in the candlelit area (a la’ “Haunted House “ Atari game).
I’m now up to level 60 and my biggest complaint is that there’s always two monsters on the screen. I wouldn’t really mind that IF I COULD FIND THE SWORD!!
I’m not afraid of the monsters, but if I paid all that money for level 8 (max) sword ability, then for goodness sake give me a sword. The perk for paying for level 8 sword ability should be that I should be always outfitted with a sword at the beginning of the level, otherwise I feel cheated. I don’t mind fending off and fighting five, six, seven monsters on a screen at a time (it does get crazy at level 60), with monsters moving at super speed and continually bumping into gravestones, rocks, etc, and the sword slipping this way and that after every fight, but please change the program so at the very high levels where we’re fending off hordes of monsters.
At level 8, it’s uncomfortable to play the coward and run from fights.
Valor forever!
There are 24 worlds with various monsters and you collect coins to “level up”. You can hold onto more than one item, increase your speed and improve your sword skills. The storyline is interesting. I’m not a fan of the “wraparound effect “ especially in unlit screens. And you cannot see objects in the dark unless they are in the candlelit area (a la’ “Haunted House “ Atari game).
I’m now up to level 60 and my biggest complaint is that there’s always two monsters on the screen. I wouldn’t really mind that IF I COULD FIND THE SWORD!!
I’m not afraid of the monsters, but if I paid all that money for level 8 (max) sword ability, then for goodness sake give me a sword. The perk for paying for level 8 sword ability should be that I should be always outfitted with a sword at the beginning of the level, otherwise I feel cheated. I don’t mind fending off and fighting five, six, seven monsters on a screen at a time (it does get crazy at level 60), with monsters moving at super speed and continually bumping into gravestones, rocks, etc, and the sword slipping this way and that after every fight, but please change the program so at the very high levels where we’re fending off hordes of monsters.
At level 8, it’s uncomfortable to play the coward and run from fights.
Valor forever!
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