Money goes to the cgs not designs
Second of all, poor movement design, why is the moving stick shifting with my finger? It supposed to stay where it is so the character always move to the direction I wanted it to, this design badly ruins the whole game experience, cause it’s a heavy melee action game, the character needs to move frequently in order to dodge attacks, the design of the moving stick following my finger does not let me control the character’s movement all time.
Third, poor elite design, elite enemies mostly has a purple shield which needed to be broken down so they would take knock down affects, then, why do you design a elite that could knock down player character by every attack? When it has a purple shield on it’s a almost invincible and resource wasting enemy and yet it will occur in defense missions where this thing attracts most of the attention and other mobs just rushed in the facility, horrible game fight experience.