Civil War User Reviews

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  • Good, with lots of potential

    I love the history and attention to detail in this game; it is a very good development effort. Some of the scenarios are nearly unwinnable, though, based on the objectives and limitations, and the combat calculations result in a lot of misses. With the severe limits on ammunition I have a lot of units that simply have to hold their fire and take hits. On day 3 the confederates have an enormous number and firepower advantage over the union troops on cemetery ridge, especially with the compressed field shortening their time to advance.
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  • Love the History, But Needs Work on AI

    So I have a unit with 2 guys left surrounded on three sides by my six units. One of my units is a fresh unit of 10 veteran soldiers - fires 4 times into this little two unit force (plus equal amount from my other 5 units) before I am able to kill him. In the mean time, this small unit kills one of my guys every volley. This happens numerous times in open terrain. Uh, no, should not happen. I switch sides and notice the same thing - enemy has Uber Mensch who do not miss while my volleys seem to bounce off. Playing standard AI.

    Secondly, I keep losing Gettysburg even though there are no rebs within Gettysburg.

    Third, every once in a while after my units fire or are fired on some red colored message pops up on my unit - small font and too briefly for me to read what it says.

    Fix these nits and this would be a must have game. Still enjoyable as is, though I refuse to commit to playing Gettysburg (prefer the small battles that are also included) for umpteen hours knowing I will lose due to what I see are flaws.
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