Six Ages: Ride Like the Wind

Six Ages: Ride Like the Wind

Mythic story-driven strategy

Games
Entertainment
Role Playing
Strategy
20 reviews
⭐️4.8 / 5
Rating
🙌744
Ratings
📼1 vid & 10 scs
Content
📦w/o updates
Updates frequency
🗣❌ unsupported
Your locale
Subscribe to price changes:

All Versions of Six Ages

1.0.16

August 26, 2023

▹ Choose Game dialog only shows Edit with saved games, and show a tip ▹ Minor edits ▹ More advice in a couple scenes ▹ Improve compatibility with iOS 12 ▹ Fix a UI bug
More

1.0.15

November 3, 2022

▹ Better layout on iPad mini ▹ Show synopsis in Choose Game dialog (tap a saved game) ▹ Better reporting of some battle outcomes ▹ Minor bug fixes and text edits ▹ Small advice fixes ▹ More brief image descriptions for players using VoiceOver We’re still finishing the next chapter, “Lights Going Out.” You can discuss the game at https://discord.gg/kitfoxgames
More

1.0.14

May 13, 2021

▹ Fixes possible crash in combat and changes from version 1.0.13: ▹ You can find another spirit ▹ Clarified future sequel, and strengthened one linkage to it ▹ Fixes in Spirit dialog ▹ Fixed some issues with dashboard ▹ Fixed a couple potential crashes returning to main menu ▹ Support mouse rollover [iPad] ▹ Show Sacred Time info in balloon [iPad] ▹ Fixed a layout issue on mid-sized iPad Pro ▹ Fixed a layout issue with Bold Text ▹ More natural line breaks [requires iOS 14] ▹ Fixed geography of a lake ▹ Fixed a bonus, and saving of some bonuses ▹ Avoid some apparent cultural inconsistencies ▹ Text in an exploration event better matches artwork ▹ Various recommendation and bug fixes ▹ Added two visual descriptions (for VoiceOver users) ▹ Updated libraries You can discuss the game at https://discord.gg/kitfoxgames
More

1.0.13

May 12, 2021

▹ You can find another spirit ▹ Clarified future sequel, and strengthened one linkage to it ▹ Fixes in Spirit dialog ▹ Fixed some issues with dashboard ▹ Fixed a couple potential crashes returning to main menu ▹ Support mouse rollover [iPad] ▹ Show Sacred Time info in balloon [iPad] ▹ Fixed a layout issue on mid-sized iPad Pro ▹ Fixed a layout issue with Bold Text ▹ More natural line breaks [requires iOS 14] ▹ Fixed geography of a lake ▹ Fixed a bonus, and saving of some bonuses ▹ Avoid some apparent cultural inconsistencies ▹ Text in an exploration event better matches artwork ▹ Various recommendation and bug fixes ▹ Added two visual descriptions (for VoiceOver users) ▹ Updated libraries You can discuss the game at https://discord.gg/kitfoxgames
More

1.0.11

December 18, 2019

▹ Fixed bug asking for favors ▹ Fixed bug capturing horses ▹ Fixed rare bugs that could result in duplicate story arcs or zombie characters ▹ Fixed problem with advisors recommending Yes or No ▹ Fixed bug with Sword of Death usage ▹ Shamans don’t technically worship ▹ Fixed some advice and recommendations ▹ Minor edits in Help screens ▹ Fixed a few typos ▹ Venture dialog default sorting is more relevant for a few ventures ▹ Minor improvements under iOS 13
More

1.0.9

October 3, 2019

▹ Fixed tribute-related diplomatic mission ▹ Fixed bug that allowed reorganizing the circle with no chief ▹ Improved relevance of a tip ▹ Added advice and tips ▹ Fixed bonuses for a few scenes
More

1.0.8

August 5, 2019

▹ New interactive scene ▹ Reworked emissary flow ▹ Made sure character-specific advice is given ▹ Improve compatibility with iPhone 4s ▹ Better handling of 10.5 and 11 inch iPad Pro, and 12.9 for map ▹ Fixed some bonus calculations, and made sure bonuses are applied ▹ Correct bonus for 3 treasures ▹ Fixed a couple curses ▹ Healers are much less likely to be war leaders ▹ Fixed some advice conditions (in scenes and the Spirit dialog) ▹ Fixed issue that meant scenes might not recur with the right frequency ▹ Fixed bug that might have caused some scripts to be queued twice ▹ Fixed relationship consequences in one scene ▹ Fixed some typos and incorrect recommendations ▹ Fixed crash after deleting saved game ▹ Distinguish between several ways to connect to the next game ▹ Tip for ritual misstep ▹ Very minimal support for keyboard
More

1.0.7

November 2, 2018

▹ Many more random rumors can be shown ▹ Fixed some story continuity problems ▹ Fixed a possible bug when trading in Ekarna’s ritual ▹ Tuned some politics ▹ Hill of Gold can appear on the map ▹ Improved layout for iPad Pro
More

1.0.6

October 11, 2018

▹ Three new leader faces ▹ Fixed bug where that which didn’t kill you made you too strong ▹ Fixed several bugs related to unusual timing of events ▹ Fixed a bug with reciprocal gifting ▹ Fixed some issues with victory benefits and other connections brought forward into “Lights Going Out” ▹ Keep schism from breaking out after it’s resolved ▹ Fixed several bugs related to a clan that no longer exists ▹ Fixed timing bug resolving a feud ▹ Prevent a situation where a clan might attack itself ▹ Very bad pasture stress can be remedied ▹ Fixed a bug that could prevent victory ▹ Slightly better compatibility with future iPhones ▹ Added advice to several scenes ▹ VoiceOver: more descriptions and additional detail
More

1.0.5

August 30, 2018

▹ Clans won’t try to end feuds right after they started ▹ Be sure Proselytizer achievement is awarded when conversion is under duress ▹ A little more advice about completing the clan hall ▹ Very small optimizations related to “Lights Going Out,” the sequel now in development ▹ VoiceOver: expanded visual descriptions ▹ Bug fixes
More

Price History of Six Ages

Description of Six Ages

Life between myths. Clans, cows, choices. The spiritual successor to King of Dragon Pass, Six Ages combines interactive stories and turn-based strategy. Your small clan’s survival depends on its relations with the warring gods and their followers. Play involves actions such as improving pastures, exploration, trading with your neighbors, and raiding. You can even travel to the Otherworld to visit your gods. You also need to deal with crises ranging from marauding dinosaurs to diplomatic requests to illicit love. Your choices have a politico-economic impact, but some consequences might not be obvious for decades. It’s set in Glorantha (the world of RuneQuest, HeroQuest, and 13th Age), where the laws of physics are subordinate to the whims of the gods and spirits. Six Ages is immensely replayable, thanks to over 400 interactive scenes with multiple outcomes. Short episodes and automatic saving mean you can play even when you only have a minute or two. The built-in saga writes down the story for you. And advisors with distinctive personalities help you track your cows. 148Apps: “… absolutely worth playing. … Six Ages uniquely weaves an astounding amount of of narrative, lore, and nonbinary decision-making into its gameplay that makes it feel truly unique and special.” Touch Arcade: “… if you want to get lost in a world full of meticulous details and gameplay that isn’t quite like anything else, you’ll want to hop on to Six Ages as soon as possible.” Pocket Tactics: “Six Ages holds a wealth of wonders few other games can match.” One of Rock Paper Shotgun’s top 100 PC games of all time: “All your choices create a curious and gnarled tree of a story … that is sometimes funny, and sometimes a little distressing.” Ben Silverman: “A heady mix of “Civilization” and a Choose Your Own Adventure game… Ridiculously deep and “just one more turn” addictive…” When you complete Six Ages: Ride Like the Wind, you can continue your clan’s saga in Six Ages 2: Lights Going Out. The game is completely accessible via VoiceOver.
Show less

Six Ages: FAQ

Is the software for Six Ages compatible with iPads?

Six Ages is available on iPad devices.
A Sharp, LLC is the developer of the app.
The Six Ages app requires iOS 9.0 or later.
The Six Ages app receives plenty of reviews and currently has a great user rating of 4.8.
Games Is The App Genre Of The Six Ages App.
1.0.16 is the most recent version of the Six Ages app.
The latest Six Ages update came out on June 30, 2024.
Six Ages was first released on February 5, 2023.
May contain some strong language or suggestive themes, suitable for ages 12 and up.
The Six Ages app can be used in English.
Unfortunately, Six Ages is not on Apple Arcade.
Unfortunately, in-app purchases are not available within Six Ages.
No, you cannot utilize Six Ages with Apple Vision Pro.

Top Ranked Keywords of Six Ages

Video & Screenshots of Six Ages

iphone
ipad

More Applications by A Sharp, LLC

Alternatives to Six Ages

Reviews of Six Ages

  • Almost Perfect

    First, let me say this is one of the best games that I’ve played. You basically play as a clan trying to survive in a fantasy world where your god has just been killed. The progress of your clan is extremely engaging and some of the events that pop up are really interesting (i.e., how do you handle having an ally clan that has accepted your religious revelation taking the position that non-believers are heretics and can be enslaved?).

    But there’s one huge and pretty glaring problem. This is an extremely short game and it breaks my heart because the game length is artificial. Basically, the clock starts ticking once a single event chain, which occurs very early, starts. After that event triggers, it doesn’t matter what you’re doing or what you want to explore, once the event chain ends so does your game. This is extremely frustrating especially in the context of King of Dragon Pass which would allow you to decide when to start a Tribe (and thus start the end game). I feel like the game would be significantly improved if there was a way to allow players to determine when the end game chain begins (maybe when you’ve completed a certain number of rituals) but as it is, there’s no way to do this and it doesn’t matter what other event chains you’re in the middle of (and will never see the ending of) or if you want to play longer.

    Developer Response

    The game is about as many years as a typical short game of King of Dragon Pass. I understand that you want something even longer, but that’s not “extremely short” for most people (howlongtobeat.com says it takes 11 hours).
  • Amazing game

    Structurally, this game is sort of a hybrid between a strategy game and an RPG. I find that it's helpful to think of it more like an RPG myself, where you play the clan, rather than an individual character. Your clan has a destiny, which will lead you to riches and glory if you are strong enough to hold onto it, or will leave you forgotten and destitute if you don't.

    Gameplay then, is about surviving and building your strength (especially in the strength of your leaders) long enough for your destiny to roll around, and in the face of inevitable hardships you'll find. The game does hide a lot of information from you: It's the sort of game that's much, much easier once you've beaten it once or twice already, which can be good or bad depending on what you like in the game. There's also a fairly significant random element. Even your best laid plans can fail, or your insane adventures succeed, if the dice gods favor or hate you that roll.

    Nonetheless, I've spent hours and hours enjoying this game, and I really do think it's great.
  • Too arbitrary

    I gave this game a lot of chances and even read the manual several times. Been trying it off and on for a couple of years. Game would be fantastic if it had any way of measuring how well you’re doing whatsoever. I genuinely think that the developer wanted to hide the game mechanics. Because then we would understand just how poorly they were put together. The artwork is nice, the stories are nice, but it all really counts for nothing if the game itself is unplayable, which it absolutely is. I’ve had games where I completely random clicked on events and it didn’t even make me do any worse. The quality of the storytelling actually backfires when you invest yourself in the story but then realize that your decisions are not relevant. I’m not going to look up a guide online for how to play this game like 90% of the other players have done. That would defeat the purpose of playing the game. I suspect if online guides didn’t exist that this game would have a much lower rating. Although, after reading many of the five star reviews, it’s obvious that many of them are completely fake.

    Developer Response

    Sorry the game didn’t work for you, but we absolutely do not do fake reviews.