Endless Depths 2 RPG User Reviews

Top reviews

Leave a Review Endless Depths 2 RPG
  • Game ending bugs

    I like the game, but occasionally you'll go to a different level and won't be able to move/teleport...leaving you with only suicide as an option. Frustrating when you have a couple hours into a character and it dies to a game bug.

    Overall. It's a fun waste of time.
  • Heir to the retro RPG throne

    Love it. Handles great but looks like my childhood games. One of the worst things about randomly generated environments is that they often look totally fake and out of place. Endless Depths 2 does great placing pseudorandom elements like hallway statues and fountains and altars to make dungeons memorable. Great "as you fight, so shall you level" character development too. Try a true retro RPG. Take it from someone who was there!
    Show less
  • Great dungeon crawler, glad yer still making updates

    (Suggestions)

    -Add more trait combinations, like str/dex and con/spirit
    -new races are neat but what's the point of giving them a xp penalty? it's not like they're OP, and they have resistance penalties which make sense lore wise.
    - Draconian is meant to maneuver players into playing a monk with them, ( I sense EQ influence) which feels wrong. Why not just change fist to have a 4 delay, (cuz honestly the fist should be the fastest not the dagger) and allow monks to use gauntlets as hand to hand weapon. Also change gauntlets to have 6 delay, lower its max damage by 1 and same parry rate as dagger. And back to draconian instead of that hand to hand bonus, give it instead a skill called "tail swipe" which is aoe melee attack, minimal damage, usable once per combat.
    -change "identify monster" to just "identify"
    -use the "identify" skill to tap on buff or debuff to see its description
    - add "identify" skill in character sheet so we can see what each trait or what passive skills do
    -using "identify" skill on monster then on its info window another identify button so we can tap on its skills to see what they do.
    -add more helmets to crafting and maybe each helm have a different natural bonus like the sallet have +absorb and the helm have +armor, just like the wizard hat has +energy
    -make big house our limited storage area where our "forefathers" left us heirlooms
    -clarify some of the spells/skills or add more description to it. For example dark Knights skill, shadow ally, physical absorb
    Show less
  • More than meets the eye!!!

    Instant fan. This is super addictive and well thought out. Only criticism is the lack of music or even some environmental ambience would be nice. Other than that this is down right solid and a lot of fun to play!
  • Fun and addicting

    You get mad at first when you die, but once you built up your character and get deeper into dungeons it starts becoming challenging. Making decisions to go deeper in the dungeon and risking your one life, or building your character stronger and spending hard earned gold. It's addicting and fun.
  • I wish Lvl cap didn't exist

    Still lots of fun. Great game.
  • Amazing actual rogue like

    5 default classes, 5 races, and apparently prestige classes (mix and match the default to get new ones for those not into d&d).

    Only gripe is control pad, which you get used to.

    AMAZING rogulike, and actually one, not a rogue-lite or anything like that.
  • Amazing Dungeon Crawler

    This game has a true old school vibe and I adore it. There are other roguelikes with better graphics and music etc etc but the developer had his heart and head in the right place when he created this. This is quite a bit easier then endless nights, you can just go back and forth between easy dungeon levels to level up and find loot until you are brave enough to go deeper. I appreciate that cause endless nights is brutal. Some people don't like the new way of leveling up and character creation but I love it. It's not quite so open to chance, I like to have a clear idea of what direction my character is going in. I would love to be able to pay to remove ads. Maybe after a certain player level or dungeon floor people can have the option to remove them and continue playing? I don't think this game should just be free.
    Show less
  • Bring back the old class system.

    The game is fine, but please bring back the old class system. It was much better to plan out what class you wanted to end up becoming, especially for mixed classes like paladin or necromancer.
  • Not being able to save is a bummer.

    This is a great and fun game. But you should be able to save your progress. And not having a story line or a party is a bummer too.

Alternatives to Endless Depths 2 RPG