Barcode Knight User Reviews

Top reviews

A great game for fans of Barcode Kingdom

This game, unlike the original, is more personal in that the player has only one character which he may customize with different weapons, armor, and heads, each with their own stats. Due to the game revolving around a single character, loot is now a drop from battles, which can be equipped after being obtained. The player may also choice to fight with a sword, a bow, or a staff. These may be switched before battles. There's also a mercenary mechanic, which serves as a sort of buddy the player character fights alongside. Doubles of weapons, armor, and heads may now be combined for upgraded versions. The battles now take place on a 2D fighting screen. While there ARE a few little bugs and glitches, such as the game sometimes freezing when scanning codes or the battle continuing after the player's character has been defeated. Despite these small problems, however, the game is a good sequel overall.
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Fun and cute

Have fun

Don't worry about energy timers

Just so long as you've got enough barcodes lying around. Or you can always do a google image search for "upc code"

New update ruined resolution.

I play on a iPhone 5s and you guys changed the resolution. Now the edges of the map are off screen and I can no longer access some events and one of the dungeons. I hope this gets fixed.

Sloppy and repetitive

I didn't expect much for a $1 game, but my modest expectations still left me disappointed. Sloppy design with extremely repetitive gameplay, "Barcode Knight" isn't worth your time.

Pretty good !!!

It's don't waste my time.

Decent game, needs work.

The scanning of barcodes becomes very annoying. If you scan a barcode at least allow that barcodes monster set be fought as many times as we want without scanning a new code. Wouldn't be so bad if the other portals didn't cost energy, which is odd for a game I paid .99$ for.

The upgrade weapon system is stupid because if you have two of the same weapon you can't upgrade the one equipped or the ones in the storage. Allow for any weapons or armor to be upgraded no matter if the item is equipped, in storage, or in your backpack.

I can't find any use for wands or bows because they are so incredible slow firing. Using a sword is really the only good way to play.

This game has some potential but seems poorly executed. The energy system should be removed completely, it doesn't make me want to give you more real money by having it, it just makes me want to put the game down quicker. A paid game should be free of these gimmicks. Charge people for quicker gold all you want but having to refresh energy, especially in a game that isn't a global multiplayer, makes no sense at all. It shows the rev expects us to pay money for potions to refresh the timer but there is no incentive, the game has no goal or story to it.
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Gg

Interesting concept

Nice idea

The game is pretty much straight forward...scan barcodes to generate dungeons. Nice idea and well executed. Works a little bit like pokemon. Scan as many barcodes as you van to see what kind of dungeon you will get! Thumbs up!!!

Not bad.

There is a lot of good things put in place for the developers to build on in the future!

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