One off pay, no more subscription!
This mmorpg works well with me as I dont much time to play nowadays. They got rid of monthly subscription and you only need to pay once to unlock the full game
Big Regret
I regret paying for this game... not to mention, I paid £7,99 and it stated it's a one time payment but I saw a review saying it's £7,99 a month?! I hope that's not the case.
The reason for this 1 star review is the progression in this game.. it doesn't exist.
All you can do is grind resources to sell and have a lot of money which is meaningless as no matter how much you have and what gear you buy, you cannot use with doing 20 other 'grindy' things.
The only thing you can just about kill in this game is a rat and a tiny scorpion.. rest will kill you no matter how much you grind, waste of time.
The reason for this 1 star review is the progression in this game.. it doesn't exist.
All you can do is grind resources to sell and have a lot of money which is meaningless as no matter how much you have and what gear you buy, you cannot use with doing 20 other 'grindy' things.
The only thing you can just about kill in this game is a rat and a tiny scorpion.. rest will kill you no matter how much you grind, waste of time.
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Price adjustment
They changed the price of the “full” game ($7.99usd). If it wasn’t clear enough this is pretty much a demo with the option of buying the full game as an in app purchase. Game itself is fun so far and looks like it’s updated often. Try it out and buy the full game if you like it, unlike most demos there’s no time limit.
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Overpriced subscription
Game is nice overall but the subscription is just way too expensive especially for unfinished project lol. Even Netflix is cheaper) I could understand paying a few bucks to unlock some extra content etc but locking away most part of the game and asking 100$ a year for the full experience that’s too much. I’m not giving a low rating just coz I like the concept and I hope the developers reconsider this monetisation model. In my opinion game should be f2p with options to make some things easier/faster. And even then price should be lower lol
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Excellent game
The game feel smooth and i havea lot of fun playing, of course you have to subscribe but for me, i like it because it means less botting and abuse
Fantastic start-up game with huge potential
This game has such great gameplay and mechanics. It’s definitely highly engaging, has an interesting storyline, highly diverse crafting and excellent art style.
Best bit is that it’s still evolving and the single dev releases updates weekly.
Best bit is that it’s still evolving and the single dev releases updates weekly.
Delete
Delete garbage
Paywalled game
Fun start and cool progression. Skill levels and equipment levels stuck behind 10$(cad) a month. Not even a one time payment.
£8 a month to play?
Hard pay wall, you can’t play for free or proceed without paying £8 a month.
I understand they need to make money but I’m telling you the game don’t worth £8 a month or £96 a year.
I would’ve brought a pass to boost my exp or get items.
Free to play should be actually free for those players and pay customer/player like myself should given an options to do so.
Not subscription based.
Good luck with your game it will die very quickly trust me, it don’t work.
People already paying for all sort of subscription like Netflix/ prime/ etc those are kinda useful, where your just a game.
I understand they need to make money but I’m telling you the game don’t worth £8 a month or £96 a year.
I would’ve brought a pass to boost my exp or get items.
Free to play should be actually free for those players and pay customer/player like myself should given an options to do so.
Not subscription based.
Good luck with your game it will die very quickly trust me, it don’t work.
People already paying for all sort of subscription like Netflix/ prime/ etc those are kinda useful, where your just a game.
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miss miss miss
………………
Amazing
Refreshing game I can play as a dad however subscription should be 3.99 max
Rough but still good
It’s… ok. The developer is open about AI use so while it’s not surprising to see, it’s painfully clear that it’s doing a lot of the heavy lifting in things like quest text. I find myself cringing and wanting to skip quest and POI text which sucks because I want to feel immersed in the world the developer is trying to build.
Outside of the AI storytelling, the UI can feel clunky and jarring. For example, crafting an item takes you out of menus and back to the map so you have to tap back into the tile, through various other icons, etc just to craft your next item.
Despite the shortcomings, I’m still enjoying the game. There’s a weird issue where I find myself wanting to engage with the game but sometimes I just… can’t. Everything takes time - crafting, harvesting, moving tiles, etc. This is, of course, one of the main selling points of the game because it means you can do real life things while your character does things in-game. There *are* moments where the game requires attention to meaningfully progress but you can’t mindlessly consume and grind anything out because, sooner or later, you’re going to have to queue up some actions and wait. It’s great for managing FOMO but it also means I sometimes can’t play when I want to. To be clear, I don’t think this is a problem to be fixed. Adding anything of substance, like a mini-game to speed up processes, would just bring the FOMO back.
So, at the time of writing, which is only a few days after release, it’s a bit rough around the edges but it’s still good. I will keep playing as I like the concept and hope it improves.
Outside of the AI storytelling, the UI can feel clunky and jarring. For example, crafting an item takes you out of menus and back to the map so you have to tap back into the tile, through various other icons, etc just to craft your next item.
Despite the shortcomings, I’m still enjoying the game. There’s a weird issue where I find myself wanting to engage with the game but sometimes I just… can’t. Everything takes time - crafting, harvesting, moving tiles, etc. This is, of course, one of the main selling points of the game because it means you can do real life things while your character does things in-game. There *are* moments where the game requires attention to meaningfully progress but you can’t mindlessly consume and grind anything out because, sooner or later, you’re going to have to queue up some actions and wait. It’s great for managing FOMO but it also means I sometimes can’t play when I want to. To be clear, I don’t think this is a problem to be fixed. Adding anything of substance, like a mini-game to speed up processes, would just bring the FOMO back.
So, at the time of writing, which is only a few days after release, it’s a bit rough around the edges but it’s still good. I will keep playing as I like the concept and hope it improves.
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Has potential
I don’t know how deep I’ll be able to go into the game bc the UI is killing me. Having to double tap on everything is wildly unnecessary. Also, it’s $8/mo if you don’t want to be severely handicapped and skill-restricted. That’s waaaaay overpriced.
Fantastic!
Best game on the App Store by far. Can’t wait to see where it goes!
