Suggestion:
Dear those who want to play this game and the developerThe subject is quite interesting, but the UI design is kind of in chaos. Maybe you should add types(plane?art?tank?or inf) under their specific names the little panel of units
For units, honestly I don't know the meaning of those light purple colors, the differences between fractions were still too small.
Language: my dear developer seems didn't know Chinese words were special strings, and all I can see are just boxes□□□.
Compared to other works of the same era, the attack and hit animations also seem too rudimentary.
For upgrades: Put the units of each country/faction into the same option, just like War Thunder or World of tanks or sth else did, Instead of putting everything together as now.
At the same time, there are also problems with the game's tutorial. Will the next version of the tutorial consider adding a highlighting/circling feature to mark keyboard shortcuts, instead of using dry text hints?
For units, honestly I don't know the meaning of those light purple colors, the differences between fractions were still too small.
Language: my dear developer seems didn't know Chinese words were special strings, and all I can see are just boxes□□□.
Compared to other works of the same era, the attack and hit animations also seem too rudimentary.
For upgrades: Put the units of each country/faction into the same option, just like War Thunder or World of tanks or sth else did, Instead of putting everything together as now.
At the same time, there are also problems with the game's tutorial. Will the next version of the tutorial consider adding a highlighting/circling feature to mark keyboard shortcuts, instead of using dry text hints?
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Love it
Good fun game to play in my downtime no concerns from me
Very nice
Very good
So far so good
I just got the game and it’s really good
Play
Very good!








