Age of World Wars

Age of World Wars

World War II (WWII)

53 ratings
53 reviews
Free
In-App Purchases

Details

  • Released
  • Updated
  • October 6, 2023
  • April 25, 2026

Features

Age of World Wars screenshot #1 for iPhone
Age of World Wars screenshot #2 for iPhone
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Age of World Wars screenshot #4 for iPhone
Age of World Wars screenshot #5 for iPhone
Age of World Wars screenshot #6 for iPhone
Age of World Wars screenshot #7 for iPhone
Age of World Wars screenshot #8 for iPhone
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About

Engage in turn-based strategy battles set during World War II. Command historical nations, lead tank battles, and explore over 200 campaign maps. This pure gameplay-oriented retro game offers multiplayer and a map editor.

Turn-based strategy gameplay
World War II setting
Campaigns and random maps
Multiplayer and co-op modes
Map editor
Retro 8-bit graphics
Unlockable units through gameplay
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What users say

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What's New in Age of World Wars

1.019

April 25, 2026

New Units: Hungarian Flamethrower Italian Panzerschreck RPzB 43 New maps: in More historical maps section(3) New maps: in WWI maps section(2) Changed maps : Iskra map has been reworked in Soviet campaign (1939-1945) New maps: in FAN maps section(4) Map fixes:Infrastructure and Generals game-mode (and tutorial) maps are fixed Feature:Language selection option in settings Change:Next turn button offers you to set if your units should auto build/attack or not before opponents turn (speeds up turn time if turned off) Changes:Tutorials also give gold! Changes:Most units have on-die animations (ships/vehicles/guns/planes/buildings)! Changes:Boat like ships can sail on shallow/icy waters, also infantry, towed ones and vehicle walkabilities fixed on shallow water Changes: Tank factory construction costs have been reduced. It can be built with 1 rifleman and 2 engineers now. AA's AT bonus 300%->200%. Italian Cannone Da 90/53 AT (AA) base damage has been changed from 33->9. Rocket Artillery's infantry bonus 200%->50%. Added new megabuilding bonus. The 45cm Naval rocket (jp) damage 20->45. It now self destructs on attack (due to the "force of the launch destroying the launcher") and has 100% miss chance. Infantry grenades have received small bonus against towed artillery. All the other nations' destroyers now have their torpedoes. Torpedo base damage 32->27 All nations' destroyers, torpedo boats, gunships and corvettes now have their specific Depth Charge attack values based on real life carried armaments. Both "mines laying" and "sub hunter" destroyers now have same bonuses. Destroyers' role will be based off it's carried armaments. Hedgehog has been removed off most ships Water Mines are now split into 2 units Naval mines (small) Naval minefield (large) Ship bonuses slightly adjust. Seabombers now carry DCs and Naval Mines. Seabombers are no longer producible in towns. Vehicle jeeps and some vehicle light costs have been reduced Fixed: UK Motorised Infantry smokescreen range 3->2 Change:Trigger editor slightly changed to show on the list what conditions/effects are doing (-> easier to use)

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In-App Purchases

$0.99

Pack for 10 Gold

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User reviews

Suggestion:

Dear those who want to play this game and the developerThe subject is quite interesting, but the UI design is kind of in chaos. Maybe you should add types(plane?art?tank?or inf) under their specific names the little panel of units
For units, honestly I don't know the meaning of those light purple colors, the differences between fractions were still too small.
Language: my dear developer seems didn't know Chinese words were special strings, and all I can see are just boxes□□□.
Compared to other works of the same era, the attack and hit animations also seem too rudimentary.
For upgrades: Put the units of each country/faction into the same option, just like War Thunder or World of tanks or sth else did, Instead of putting everything together as now.
At the same time, there are also problems with the game's tutorial. Will the next version of the tutorial consider adding a highlighting/circling feature to mark keyboard shortcuts, instead of using dry text hints?
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Love it

Good fun game to play in my downtime no concerns from me

Very nice

Very good

So far so good

I just got the game and it’s really good

Play

Very good!

Developer apps

User experience

🐞

Reported Bugs

5 issues

Map editor does not save correctly on iOS

Bug

Map editor opens to an older save

Bug

Editor crashes when changing units/terrain

Bug

v1 rocket launch pad is unusable

Bug

Nothing saves correctly on iOS

Bug

Requested Features

14 requests

Modern version of the game

Feature

More Japanese ships

Feature

Addition of other games (Age of Modern Wars, space game, Age of Alder)

Feature

Modern age updates

Feature

Star Wars version of the game

Feature

3D version of the game

Feature

Real-time gameplay option

Feature

More animations (smoke, fire)

Feature

Graphic changes

Feature

New maps

Feature

Fix v1 rocket launch pad

Feature

Add USSR (5 stars for USSR)

Feature

Make Age of Modern World Wars available for iOS

Feature

More modern content

Feature

FAQ

What kind of game is Age of World Wars?

Age of World Wars is a free, turn-based strategy game set during World War II. It focuses on pure gameplay with retro 8-bit graphics and offers various modes like campaigns, random games, and multiplayer.

What are the key features of Age of World Wars?

Key features include over 200 campaign maps, 30+ random maps, a map editor for sandbox games, many unit types, technologies to invent, multiplayer with co-op options, and rewarding systems for unlocking content.

Is Age of World Wars a pay-to-win game?

No, Age of World Wars is explicitly not a pay-to-win game. All unlockable units can be earned solely by playing the game. While it has in-app purchases, they do not provide a competitive advantage.

What platforms is Age of World Wars available on?

The provided data indicates it is a mobile application, suggesting availability on platforms like Android and iOS. Specific compatibility details would typically be found on the app store listing.

How can I suggest new units or features for the game?

You can suggest changes, new unit types, or ideas for the game by joining the Discord server or the official forum. The developer is open to unit requests and actively seeks player input for game development.