Good idea weak execution
1. No total count of villagers
Also no count per job villagers are doing
2. No way to prioritize tasks
I attempted to focus on building a house while villagers were chopping trees but I could not add a builder.
My thought on this would be to have general villagers that would work as collectors of resources and automatically be balanced between resource collection and building. Then if you wanted you could add builders to a building to work on it more quickly, taking villagers off resource collection.
4. Villagers idle when there are tasks to do
5. When adding workers no message on where they are coming from or if any workers are available.
6. Fortresses are under powered.
I had 4 fortresses surrounding 5 houses, council hall government center, and 2 farms, but they were still being lit on fire. I tried increasing the number of workers in the fortresses but it still did not work.
Could be good except
Good bones but buggy
I got to the point of having 12 upgraded houses, which should house 36 workers, but I had less than 10 villagers who would actually do anything. I had plenty of all the resources. They wouldn’t even man the towers anymore.
At that point, the dragon burns stuff down faster than you can rebuild it because even though I put wells all over the place, the villages only put out 1 of 3 fires or so.
So many glitches
1. You need to keep your town from burning by telling villagers who aren’t busy to put out the fire. I could have everything set up right but there is a bug where your villagers won’t put out a fire even if there is a well nearby. This is the first thing that sets you up for failure because these buildings don’t cost coin they cost experience which can only be earned by RESTARTING your game.
2. Some buildings that help your village develop cost XP which you only earn when resetting your village from scratch. Normally this would be fine but the “lazy villager” bug that lets building burn without putting them out makes resetting pointless since you’ll be having to rebuild buildings often.
3. Your game almost never saves so even if you do somehow manage to put out all your fires, as soon as you close the app your village disappears and all the hard work you did to keep your village from going up in smoke becomes pointless so you just stare at the app on your screen while it mocks you because one day you hope the developers of this app will finally fix the bug but deep down you know that’s not going to happen.
So if you want to save time and frustration, play once, then delete the app.
One annoying issue
Reset glitch
Edit: I restarted and built roads over the one are, and it didn’t crash. Maybe it is due to the high time I spent in the level trying to get as much xp as possible, or that I had a ton of buildings, but not sure what causes it.
Edit 2: not the roads, just seems to happen randomly
Edit 3: yeah, game is unplayable, it just keeps crashing every 2 minutes
Problems
2. The villagers (mostly) go on the tower after or i command them to go to the tower please have a limit only by one.
3 the enemy unit are over powered they will burn 3 buildings for 9 seconds are they using a portable dragon or something please fix this
I will response again if i got problems it may make good on other players and great game actually thanks :)
One Issue
Response from developer
Devs are reading your reviews, please keep them coming! Also between us even we hate that pesky dragon, in a future update villagers can build a trap for it, until then build the towers strategically to thwart most attacks.
Promising game with some sticky points
Other than that, keep up the good work. It’s already fun for a bit and there’s a ton of potential here.
Amazing game, lots of bugs to work out
Response from developer
Glad to see you are enjoying the game it was meant to be! - allowing players to play for hours with full creative freedom unlike others that have blocking Ads or IAPs. Thanks for the feedback (and sorry for your experience!) I'll try dropping in fixes into the next release. Unfortunately due to the current size of user base I am finding it hard to support the game, please share with your friends and social circles, more users is the only way I can start supporting this game.
I will give more stars once the bugs are fixed...
Response from developer
Thanks for stress testing the game! Happy to see that it still survived with those bugs! Please keep at it and also share with your friends!
Such great potential!
1) Weather System. I think having a dynamic weather system will really bring out the life of our worlds! It will make it seem real and vibrant! from rain to clouds to thunderstorms i think it would be awesome!
2) Castle construction. You already have some cool buildings! What would help this game stand out is the ability to creat a unique castle that towers over your tiny village. Having a starting structure that you can add on to would help a lot! So like your castle buildings attach together as you build them giving you a unique castle wach game depending on how you place your castle building.
3) Biomes and structures. Anything to make the worlds more versatile are really going to add to the games replay value. Having biomes and random world structures, like caves or towers or mountains, rivers, villages, animal dens, etc are going to make the worlds we play in even more awesome!
Just a few suggestions! Cant wait to see how the game develops! Very excited.
Response from developer
Thanks for the review! Also, you are very creative, thanks for sharing your thoughts! I'd love to extend this game further (with your suggestions and also some new buildings) but unfortunately (you may find this hard to believe) I have very few users at the moment and finding it hard to support this game, if you like this game please share with your friends and social circles, more users is the only way I can continue working on this game!
Pretty good potential but could be better
I have some good ideas
Response from developer
Dev here, thanks for all your tips! I'll talk to villagers so that they can do more stuff!! Really glad ur enjoying this game though, cheers!
The game is great but
Response from developer
Good to know you are having fun with this one! Im sorry about that villager doing nothing in the farm, must be a lazy - lazy chap! Let me talk to them so this doesn't happen again!
This game is a great idea.
This game has so much potential, it is amazing! The dragon, and little witch that set everything ablaze seem to be invincible, which is really the only real “problem”, I see here.
It’s still in development, and I can’t wait to see where it goes from here.
Response from developer
Thanks for your complements! I too want the villagers to do something with the with the witch and the dragon but they seem to be too much of a peace loving creatures, I will talk to them and see what comes out of it.
Small issues
Response from developer
One thing though when you build towers it will be automatically be occupied by one villager who will shoot arrows at incoming threats but if the tower is unoccupied then it cannot stop enemies - I am working on showing icons for these situations but you can tap on a tower to see if anyone is working there, if not please add one. All good thoughts - thanks a lot for sharing!
Okay game but very unpolished
The gameplay is okay and is nearly identical to kingdoms and castles, just with less content and polish. It’s not necessarily bad that the games are similar since I enjoy k&c and wish it was on iOS. But it was pretty rough to play. The UI is horrendous. There’s no direction as to what different buildings do. The world scales very weirdly when rotating the camera. And generally the art and art direction is bad. That being said the game does some things I like such as the xp system which could be expanded in some cool ways, as well as the monetization strategy which is nice and non intrusive.
Overall I’m interested in the future of the game and wish the developer luck, but the games seem too early in development right now to be enjoyable.
Response from developer
Thanks for the review and thanks for the suggestions and complements. I am glad you like the monetization strategy, thats my starting point for the game, basically I was looking to build a game that bolsters creativity, planning, strategy etc without being intrusive or waste time just for the sake of purchases.
Not a bad game
A small bug that I noticed is that when building next to the ocean my farms were hanging over the edge. Is didn’t affect the gameplay though.
Response from developer
Thanks for comparing this game to a pc title! Yup those villages seem to be little magicians in how they sometimes build over the edge! I'll ask them not to do that often (I'll look into the bug)!
Potential
Response from developer
Hi Pog, thanks for you detailed review! We loved all your points most of them are on our todo list, but you mentioning them helps us assign priorities to them. One thing about those workers in the forts, the peasants get hungry from time to time and will go out looking for food, they should go back into the fort if they find food, may they are not going back if they dont find food, I'll talk to them (i.e we will work on this bug) ;) wait for next update it has more buildings coming your way!
