Such a conflicting game.
The game is a bit too easy. The dungeons are severely lacking and their layouts are so small and boring — the key to the door you need is one skip over to the next room, almost always.
What frustrates me about this game is that I DID enjoy myself, and there is a solid foundation here for a mobile RPG. Unfortunately they just didn’t do much with it, really. I’d love to see them flesh out something bigger using this engine.
P.S. This game is LEAGUES above Ravensword.
Pleeeeease make another game
Not bad
Klassisches RPG mit Herz
I’m a fan of crescent moon games
Nostalgia
Improvements
Wieso beim iPad Pro 11“ kein Controller Support
Helmets!!
Good and there is some advice
Loved the first one, trying the second.
It’s a good game
Add misson
Good but flawed
A few things bugged me however, aside from well the bugs, why exactly is there no helms? Or at least visible helms? Why do all the character models for male players look like old men despite the fact that they are supposed to be teens? Why do the elven players have digitigrade legs in the menus? It is a fun little game to run around in however, so oh well I suppose
Разочарование
Solid Game
Not much in terms of gameplay changed, besides a few small things like fireplaces to cook food at or whatnot.
The graphics are better, and the skilltrees for each class are still pretty great. The stody starts off much worse than sword and shadow, but picks up a bit halfway through and ultimately is a lot less cliche than the 1st game’s: “Get these items to defeat evil demon guy.”
The amount of gameplay in this for an iphone is astounding honestly, and it is a good amount of fun. There are tons of sidequests, a simple law system, and some other cool world stuff like in the first game. Overall, the game is a very small improvement from the first game, but it is at least new content and new places and enemies and things to discover.
