working great on my iphone 16 pro
really good app! if you’re familiar with loading roms onto your iphone you will find this easy to use. controller support is great and the phone screen controls work surprisingly well too. sound and video work out of the box but you also get access to the MAME menu. also note if you can’t play saidaioujou that is a MAME thing, not a fault of this app
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Corrupts your savestates
Corrupted my game save file prior to completing it on the final level DO NOT BUY THIS
Can you help me put the arcade game Tmnt and add it because that a classic game I use to play
I played it on a
Ship
ferry
Ship
ferry
More sophisticated than expected...
Revised: Ok, now know this is from MAME so no wonder it's sophisticated. But EXPLAIN:
- Why do some games play fine in full screen mode with on screen default controls (Space Invaders, Pacman) while others do not (Asteroids, Pole Position)?! In the latter case UNPLAYABLE with buttons not working for turning. Strangely in the case of Pole Position, the steering very slightly works but not fully with no acceleration much less gear change!
- WHY is this "Palestra" (never even heard of it) included and for that matter in one's arcade collection and WORSE after being deleted always comes back, even without internet connection and even after the root file is removed?! Not to mention the ROM does NOT even work!
- How is it the game screen iconography was added upon internet connection but then disappeared later upon launches with no internet connection, only to be finally 'permanent' even with no internet after several launches of it all disappearing?
All this erodes trust. And the anateur cluttered app icon persists. Sloppy.
-----
----- revised review below ----- ... judging from its awful logo/icon thumbnail. Design 101: keep it simple! (The app icon is so over complicated with detail many won't even be able to see so small. Just keep the pixelated title and one button or stick.) It is comprehensive though. However, there seems to be no accelerometer option. That really matters for an iOS app. That said, in full screen mode the joystick/move control (invisible which is fine and preferred) doesn't work right! It doesn't hold in position. Unplayable as is. Some requests: - A dial or steering wheel option is essential. - Separate haptic feedback option between joystick and buttons. - Option for different color buttons. Yes fire buttons were usually red, but many arcade games had white, yellow, or black buttons too. - Why blank menu icons for the roms? Where is the artwork import for that? Suggestion: Have three control panel options: - Joystick with two buttons (it's too cluttered and unecessary with six, and aesthetically awful!) - Dial/Wheel with pedal and shifter (of course for all the racing games and otherwise for dial) - Buttons only (here you can have six, as ultimate classics like 'Space Invaders' and 'Asteroids' for example did not have a joystick) * Configuration options navigation with hyper-sensitive joystick is awful untenable DEFECTIVE! ---
- Why do some games play fine in full screen mode with on screen default controls (Space Invaders, Pacman) while others do not (Asteroids, Pole Position)?! In the latter case UNPLAYABLE with buttons not working for turning. Strangely in the case of Pole Position, the steering very slightly works but not fully with no acceleration much less gear change!
- WHY is this "Palestra" (never even heard of it) included and for that matter in one's arcade collection and WORSE after being deleted always comes back, even without internet connection and even after the root file is removed?! Not to mention the ROM does NOT even work!
- How is it the game screen iconography was added upon internet connection but then disappeared later upon launches with no internet connection, only to be finally 'permanent' even with no internet after several launches of it all disappearing?
All this erodes trust. And the anateur cluttered app icon persists. Sloppy.
-----
----- revised review below ----- ... judging from its awful logo/icon thumbnail. Design 101: keep it simple! (The app icon is so over complicated with detail many won't even be able to see so small. Just keep the pixelated title and one button or stick.) It is comprehensive though. However, there seems to be no accelerometer option. That really matters for an iOS app. That said, in full screen mode the joystick/move control (invisible which is fine and preferred) doesn't work right! It doesn't hold in position. Unplayable as is. Some requests: - A dial or steering wheel option is essential. - Separate haptic feedback option between joystick and buttons. - Option for different color buttons. Yes fire buttons were usually red, but many arcade games had white, yellow, or black buttons too. - Why blank menu icons for the roms? Where is the artwork import for that? Suggestion: Have three control panel options: - Joystick with two buttons (it's too cluttered and unecessary with six, and aesthetically awful!) - Dial/Wheel with pedal and shifter (of course for all the racing games and otherwise for dial) - Buttons only (here you can have six, as ultimate classics like 'Space Invaders' and 'Asteroids' for example did not have a joystick) * Configuration options navigation with hyper-sensitive joystick is awful untenable DEFECTIVE! ---
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you’re far better off using retroarch instead.
this is if not one of the worst emulators of all time, not very surprising considering this is the apple appstore.




