Archmage Idle

Archmage Idle

Incremental RPG

69 ratings
50 reviews
Free
In-App PurchasesWith Ads

Details

Released
June 18, 2026
Updated
October 16, 2026

Features

Archmage Idle screenshot #1 for iPhone
Archmage Idle screenshot #2 for iPhone
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Archmage Idle screenshot #5 for iPhone
Archmage Idle screenshot #6 for iPhone
Archmage Idle screenshot #7 for iPhone
Archmage Idle screenshot #8 for iPhone
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About

An idle RPG where you train skills to empower wizards and manage resources. Your guild continues to work and gather resources even when you are offline, allowing for continuous progression.

✓Interconnected skill system
✓Recruit and train wizards
✓Elemental hex map combat
✓Resource management
✓Offline progression
✓Item collection
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+2

What's New in Archmage Idle

2.5.1

October 16, 2026

- You can now link your email address to your cloud account! - Research discoveries now require the appropriate action tier and Shop unlock. - Animus sets: Diplomacy (2 pieces) makes Gold tributes free; Alchemy (3 pieces) raises Glass Shard output from ×3 to ×20; Sigilry (2 pieces) keeps −50% Instability but loses extra Harmonization. - Added Save Now in Settings, improved mobile saving and iOS cloud-sync recovery, and fixed several offline Animus reward and Academy training issues. - Fixed some performance issues. - Artifacts have been reworked with distinct combat and skilling bonuses. - A new bottom-right indicator estimates how long your action can continue before supplies run out. - Action XP Spillover now transfers 20% of XP instead of 25% and can reach any unlocked action in the same skill, regardless of unlock order. - Many UI improvements and bug fixes, plus performance optimizations! - Sage Owl now grants up to +20 Barrier, and the Level 100 Diplomacy milestone now grants +10 Barrier. - Cauldron bonus breakdowns now show active Hearth and Crucible magnitude multipliers. - Insight, Epiphany, Breakthrough, and Eureka tooltips now show a breakdown of every bonus contributing to their drop chance. - Reduced the Action XP Spillover shop cost by half. - Removed redundant "x1" quantity labels from item sources and action, Combat, and Scavenging drop displays. - Scavenging drop rates now consistently display the quantity before the drop chance. - The MAX label on fully leveled skill bars is now white for better contrast against the gold background. - Equipped items in Storage now have a yellow outline, making them easier to identify at a glance. - Item tooltips now label recipe uses with the relevant skill name instead of generic "Skill" or "Crafting" labels. - Chronomancy Timeline cards now show Stability progress toward the next Era Level instead of repeating the current level. - The Appraisal material selector now remembers the Hide Unowned setting for the current session. - Fixed Action Level totals overflowing off-screen in the Game Log Skills modal. - Scavenging and Diplomacy location searches can now find locations by entering their Difficulty level. - Added a compact legend to the bottom of the Scavenging screen explaining the curio and unique Artifact discovery icons. - The Combat map location drawer now places Travel Here above the enemy details and includes arrows for browsing accessible locations by Difficulty. - Refined the Combat map location drawer with a compact Conquest chip, denser Enemy and ability details, centered browse arrows, and smoother location switching. - Fixed Combat quick actions being forced open and temporarily ignoring the close button on the first visit. - The Combat location-selection button is now hidden on the main battle view and appears without animation when the World Map is opened. - Guide modal sections now span the full width of the modal for a cleaner, more cohesive layout. Thanks for playing! Please don't hesitate to reach out if you have any problems!

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Subscriptions & In-App Purchases

$9.99

Animus Augment

Permanent Animus upgrade for New Game Plus.

User reviews

Slow Casual Idle Game

You can ignore the game for many hours and not feel bad. I like the pace of the game. Truly an idle game.

Très bon IDLE gratuit

Très bon IDLE gratuit

Excellent game with one small issue

I absolutely love this game. It scratches the itch I had for an idle game that doesn’t have exponential scaling so it doesnt make me feel like I need to be constantly watching it.

My only real gripe is that I cant find goblin ears anywhere which has messed up my progression, It seems like they are intended to drop from combat pretty early on and they just don’t drop anywhere, so now I cant max out my summoning.
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Poor execution

I’m not inherently anti-AI but this is a poor use of it. It was clearly developed with almost no human coding, and has the design marks of AI in every aspect of the UI and game design. Certain confusing design decisions or quirks that could only be made by AI and for some reason the human developers didn’t test and ask the AI to fix (weird obvious misalignments, cropping, clipping, etc)
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Ideal Idle game

Super fun game. You start out knowing close to nothing and nothing makes sense, with alot of stuff to unlock and maxing the game out seems impossible. I have 30 days of playtime and i think my progress is amazing (60% done). This game makes unlocking new stuff interesting and useful. New milestones are rewarding and the time spent is balanced aswell. Since its a mobile and idle game, its normal to just hop on, press a few buttons and then rejoin after 1-6 hours later. The gameplay loop is Fun. Battle, alchemy, sigils and even merchant are all interesting. Fav part for me is that there is no MANDATORY progress line, you can do a thing then another then another then come back to what you were doing in the first place. Also, monetization (idk how to spell that) is completely optional. Ads are also optional, AMAZING, istg if i had to watch adds everytime i opened the game i would not play. Only down side, this game is not that famous… RIP. GL for whoever plays this game, try to figure things out yourselves, its very fun!!!
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FAQ

What is Archmage Idle?

Archmage Idle is an idle/incremental RPG where players train various skills to empower their wizards for combat and manage resources. The game features deeply interconnected skills that influence both fighting and supply lines.

Does Archmage Idle have ads?

Yes, Archmage Idle contains advertisements. This is common for free-to-play games that offer in-app purchases.

Can I play Archmage Idle offline?

Yes, Archmage Idle is an idle game, meaning your guild and wizards continue to work and gather resources even when you are offline, allowing for continuous progression.

What devices support Archmage Idle?

Archmage Idle is supported on iPhone, iPad, and iPod devices. It is designed for iOS platforms.

What is the age rating for Archmage Idle?

Archmage Idle has an age rating of 4+. This indicates it is suitable for a wide audience.

How often is Archmage Idle updated?

Archmage Idle was last updated on June 19, 2026, with version 1.0.15. This suggests a recent update, and further updates can be expected to improve the game.

What are some key skills in Archmage Idle?

Key skills include Attunement, Summoning, Sigilry for combat, and Research, Runecrafting, Alchemy, Mercantile, and Scavenging for resources. Unique skills like Chronomancy, Diplomacy, and Appraisal also tie the game together.

What is the user rating for Archmage Idle?

Archmage Idle has a perfect rating of 5.0 stars based on 2 ratings. This indicates a very positive reception from its current player base.